Instruct (move): Difference between revisions

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Instruct will fail if the target has not made any move; the target is in the middle of {{m|Bide}}, {{m|Focus Punch}}, {{m|Beak Blast}}, {{m|Shell Trap}}, or a {{cat|consecutively executed moves|consecutively executed move}}; the target has been picked up by {{m|Sky Drop}} (even if one of the Pokémon has {{a|No Guard}}); the instructed move's PP is depleted; the target does not know the move that would be instructed (e.g. if the last move it used was due to {{a|Dancer}}, or it has leveled up and replaced that move since it used it); or the target is a [[Dynamax]] Pokémon. It will also fail if the target's most recent move is Instruct itself, Bide, Focus Punch, Beak Blast, Shell Trap, {{m|Sketch}}, {{m|Transform}}, {{m|Mimic}}, {{m|King's Shield}}, {{m|Struggle}}, a {{cat|Moves that require recharging|move that requires recharging}} (such as {{m|Hyper Beam}}), a {{cat|moves with a charging turn|move with a charging turn}} (such as {{m|Dig}} or {{m|Skull Bash}}), a {{cat|moves that call other moves|move that calls another move}} (such as {{m|Metronome}}), a [[Z-Move]], or a [[Max Move]].
Instruct will fail if the target has not made any move; the target is in the middle of {{m|Bide}}, {{m|Focus Punch}}, {{m|Beak Blast}}, {{m|Shell Trap}}, or a {{cat|consecutively executed moves|consecutively executed move}}; the target has been picked up by {{m|Sky Drop}} (even if one of the Pokémon has {{a|No Guard}}); the instructed move's PP is depleted; the target does not know the move that would be instructed (e.g. if the last move it used was due to {{a|Dancer}}, or it has leveled up and replaced that move since it used it); or the target is a [[Dynamax]] Pokémon. It will also fail if the target's most recent move is Instruct itself, Bide, Focus Punch, Beak Blast, Shell Trap, {{m|Sketch}}, {{m|Transform}}, {{m|Mimic}}, {{m|King's Shield}}, {{m|Struggle}}, a {{cat|Moves that require recharging|move that requires recharging}} (such as {{m|Hyper Beam}}), a {{cat|moves with a charging turn|move with a charging turn}} (such as {{m|Dig}} or {{m|Skull Bash}}), a {{cat|moves that call other moves|move that calls another move}} (such as {{m|Metronome}}), a [[Z-Move]], or a [[Max Move]].


Using an instructed move is a separate action, and effects bound to a Pokémon's actions are applied individually: for example, a Pokémon may hit itself in {{status|confusion}}, be {{status|sleep|asleep}}, or {{a|Truant|loaf around}} for the first of its actions, but execute a move normally for its second. All actions that are not bound to a Pokémon's actions still apply once for the entire turn: for example, if a Pokémon has {{status|flinch}}ed, this applies to all of its actions for the remainder of the turn.
Using an instructed move is a separate action, and effects bound to a Pokémon's actions are applied individually: for example, a Pokémon may hit itself in {{status|confusion}} or {{a|Truant|loaf around}} for the first of its actions, but execute a move normally for its second. For action-bound status conditions that can be recovered from, such as {{status|sleep}} or {{status|confusion}}, using an instructed move both gives a chance of recovery, and counts as a turn towards guaranteed recovery if applicable. All actions that are not bound to a Pokémon's actions still apply once for the entire turn: for example, if a Pokémon has {{status|flinch}}ed, this applies to all of its actions for the remainder of the turn.


A Pokémon can successfully be instructed to repeat a move when under the effect of {{m|Torment}} or to use a [[status move]] while holding an [[Assault Vest]]. When instructed to use {{m|Fake Out}}, {{m|Mat Block}}, or {{m|First Impression}}, the target will attempt to use the move and PP will be deducted from it, but the move will fail. When instructed to use a move that would be prevented by {{m|Disable}}, {{m|Heal Block}}, {{m|Gravity}}, {{m|Throat Chop}}, {{m|Taunt}}, or {{m|Imprison}}, the target will attempt to use it, but the move will fail without PP being deducted.
A Pokémon can successfully be instructed to repeat a move when under the effect of {{m|Torment}} or to use a [[status move]] while holding an [[Assault Vest]]. When instructed to use {{m|Fake Out}}, {{m|Mat Block}}, or {{m|First Impression}}, the target will attempt to use the move and PP will be deducted from it, but the move will fail. When instructed to use a move that would be prevented by {{m|Disable}}, {{m|Heal Block}}, {{m|Gravity}}, {{m|Throat Chop}}, {{m|Taunt}}, or {{m|Imprison}}, the target will attempt to use it, but the move will fail without PP being deducted.
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