Double Team (move): Difference between revisions

→‎Pokémon Masters EX: Added a new section for the new version of this move and its users, and slightly expanded the column "Effect Tag."
(→‎Pokémon Masters EX: Added a new section for the new version of this move and its users, and slightly expanded the column "Effect Tag.")
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{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
! style="width: 50px"|Name
! style="width: 50px"|Action Class
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="width: 50px"|Move Gauge
! style="width: 50px"|Move Gauge
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! style="width: 50px"|{{color2|000|Accuracy}}
! style="width: 50px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 70px"|Target
! style="width: 50px"|Effect Tag
! style="width: 55px"|Effect Tag
! style="width: 250px"|Description
! style="width: 250px"|Description
! style="width: 250px"|Playable Users
! style="width: 250px"|Playable Users
|- style="background:#fff"
|- style="background:#fff"
|Double Team
|Regular Move
{{statustable|Status}}
{{statustable|Status}}
|1
|1
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|[[Sygna Suit]] {{mas|Steven}} & {{p|Deoxys}}<br><small>{{DL|Steven (Masters)|Deoxys|(Speed Forme{{tt|*|after using the move “Faster!”}} only)}}</small>
|[[Sygna Suit]] {{mas|Steven}} & {{p|Deoxys}}<br><small>{{DL|Steven (Masters)|Deoxys|(Speed Forme{{tt|*|after using the move “Faster!”}} only)}}</small>
|- style="background:#fff"
|- style="background:#fff"
|B Double Team
|Buddy Move
{{statustable|Status}}
|—
|2
|—
|—
|—%
|All allies
|Quick Move
|'''Activation Condition:''' When any allies’ attack moves hit a total of 10 times while this move is deactivated.
'''Deactivation Condition:''' When this move is used.
Raises the evasiveness of all allied sync pairs by 2 stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user’s sync move is Dark type. Turns the field of play’s zone into a Dark Zone when the user’s sync move is Dark type. (A Dark Zone powers up Dark-type attacks.) Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user’s sync move is Water type. Makes the weather rainy when the user’s sync move is Water type.
|{{mas|Calem}} {{DL|Calem (Masters)|Greninja (Sync Move: Dark ↔ Sync Move: Water)|(Champion)}} & {{p|Greninja}}{{tt|*|Shiny}}
|}
|}


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