Personality value: Difference between revisions

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There are no changes to PID/EC in Gen VII or Gen VIII. They behave as expected, although PID/IV correlations do make a return in Generation 8 for Max Raids/Lair, BDSP Roamers and Legends Arceus encounters, they are not directly derived from the PID, only "associated with" the PID.
m (There are no changes to PID/EC in Gen VII or Gen VIII. They behave as expected, although PID/IV correlations do make a return in Generation 8 for Max Raids/Lair, BDSP Roamers and Legends Arceus encounters, they are not directly derived from the PID, only "associated with" the PID.)
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{{incomplete|2=Changes in Gen VII and later, if any}}
A Pokémon's '''personality value''' (Japanese: '''{{tt|性格値|せいかくち}}''' ''personality value'') is an {{wp|Signedness|unsigned}} {{wp|32-bit}} {{wp|Integer (computer science)|integer}} that is created when the Pokémon is first generated by the game. As an unsigned 32-bit integer, its value can be anywhere from 0 (32 zeroes in binary) to 4,294,967,295 (32 ones in binary), inclusive. This value was introduced with the {{OBP|Pokémon data structure|Generation III}} overhaul that occurred at the start of Generation III, and is generated using the games' [[Pseudorandom number generation in Pokémon|pseudorandom number generator]].
A Pokémon's '''personality value''' (Japanese: '''{{tt|性格値|せいかくち}}''' ''personality value'') is an {{wp|Signedness|unsigned}} {{wp|32-bit}} {{wp|Integer (computer science)|integer}} that is created when the Pokémon is first generated by the game. As an unsigned 32-bit integer, its value can be anywhere from 0 (32 zeroes in binary) to 4,294,967,295 (32 ones in binary), inclusive. This value was introduced with the {{OBP|Pokémon data structure|Generation III}} overhaul that occurred at the start of Generation III, and is generated using the games' [[Pseudorandom number generation in Pokémon|pseudorandom number generator]].


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