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Yawn makes the target drowsy. At the end of the next turn, the drowsy Pokémon will fall {{status|sleep|asleep}}, unless it is already afflicted by a non-volatile [[status condition]]. If a drowsy Pokémon [[Recall|switches]] out, it loses its drowsiness. Drowsiness cannot be passed by {{m|Baton Pass}}. | Yawn makes the target drowsy. At the end of the next turn, the drowsy Pokémon will fall {{status|sleep|asleep}}, unless it is already afflicted by a non-volatile [[status condition]]. If a drowsy Pokémon [[Recall|switches]] out, it loses its drowsiness. Drowsiness cannot be passed by {{m|Baton Pass}}. | ||
Yawn bypasses {{stat|accuracy}} checks to always hit, unless the target is in the | Yawn bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[Semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. | ||
Yawn will fail if the target is already afflicted by a major [[status condition]] or behind a {{m|substitute}}. | Yawn will fail if the target is already afflicted by a major [[status condition]] or behind a {{m|substitute}}. |
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