Nightmare (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Nightmare is a move with 15PP and 100% accuracy. It hits the Pokémon in front of the user, causing {{DL|Status condition (Mystery Dungeon)|Nightmare}} status condition if target can be put to sleep, dealing 8HP of damage when waking up. This move is affected by {{m|Taunt}}.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Nightmare is a move with 15PP and 100% accuracy. It hits the enemy in front of the user, causing {{DL|Status condition (Mystery Dungeon)|Nightmare}} status condition if target can be put to sleep, dealing 8HP of damage when waking up. This move is affected by {{m|Taunt}}.


In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the move's accuracy has been decreased to 88% and its PP to 12. Additionally, the move can now be reflected by {{m|Magic Coat}}.
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the move's accuracy has been decreased to 88% and its PP to 12. Additionally, the move can now be reflected by {{m|Magic Coat}}.