Terrain Pulse (move): Difference between revisions

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==Effect==
==Effect==
{{MoveResearch|Does it still change type if the user is ungrounded?}}
Terrain Pulse deals damage. When there is no [[terrain]] active, Terrain Pulse is a {{type|Normal}} move. If the user is grounded under any type of terrain, Terrain Pulse's [[power]] doubles to 100 (type power-ups from the terrain will be put into effect in addition to this boost).
Terrain Pulse deals damage. When there is no [[terrain]] active, Terrain Pulse is a {{type|Normal}} move. Under any type of terrain, Terrain Pulse's [[power]] doubles to 100 (type power-ups from the terrain will be put into effect in addition to this boost).


Terrain Pulse's type changes depending on the [[terrain]] at the time it is used.
Terrain Pulse's type changes depending on the [[terrain]] at the time it is used.
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Terrain Pulse's power is increased by 50% when used by Pokémon with the Ability {{a|Mega Launcher}}.
Terrain Pulse's power is increased by 50% when used by Pokémon with the Ability {{a|Mega Launcher}}.


When used as a [[Max Move]], Terrain Pulse will be displayed as {{m|Max Strike}}, but will change into the appropriately typed Max Move upon execution, depending on the present terrain when the move is actually executed.
When used as a [[Max Move]], Terrain Pulse will be displayed as {{m|Max Strike}}, but will change into the appropriately typed Max Move upon execution, depending on the present terrain and wether or not the user is grounded when the move is actually executed.


==Description==
==Description==
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