16,517
edits
m (thats why the link wasn't broken...) |
m (→Availability cells: Updates to include new functions.) |
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===Availability cells=== | ===Availability cells=== | ||
====Single game: [[Template:Availability/Entry1|available]] and [[Template:Availability/Entry1/None|unavailable]]==== | ====Single game: [[Template:Availability/Entry1|available]] and [[Template:Availability/Entry1/None|unavailable]]==== | ||
{| width=" | {| width="70%" class="roundy" style="margin:auto; border: 2px solid #{{psychic color dark}}; background: #{{psychic color}};" | ||
! class="roundytl" style="background: #{{psychic color light}}" | Parameter | ! class="roundytl" style="background: #{{psychic color light}}" | Parameter | ||
! class="roundytr" style="background: #{{psychic color light}}" | Input | ! class="roundytr" style="background: #{{psychic color light}}" | Input | ||
Line 41: | Line 41: | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
! v | ! v | ||
| Game version or | | Game version or feature. (e.g. "Gold", "Pal Park", "Pokéwalker", "Dream World") | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
! t | ! t | ||
| Text color. (Only if | | Text color. (Only if alternate text color is needed.) | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
! ex | ! ex | ||
Line 53: | Line 53: | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
! color | ! color | ||
| Cell color, if needed. (For | | Cell color, if needed. (For games & features that do not have their own color template.) | ||
|- | |- | ||
! class="roundybl" style="background: #FFF" | link | ! class="roundybl" style="background: #FFF" | link | ||
Line 60: | Line 60: | ||
====Dual games: [[Template:Availability/Entry2|available]] and [[Template:Availability/Entry2/None|unavailable]]==== | ====Dual games: [[Template:Availability/Entry2|available]] and [[Template:Availability/Entry2/None|unavailable]]==== | ||
{| width=" | {| width="70%" class="roundy" style="margin:auto; border: 2px solid #{{psychic color dark}}; background: #{{psychic color}};" | ||
! class="roundytl" style="background: #{{psychic color light}}" | Parameter | ! class="roundytl" style="background: #{{psychic color light}}" | Parameter | ||
! class="roundytr" style="background: #{{psychic color light}}" | Input | ! class="roundytr" style="background: #{{psychic color light}}" | Input | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
! v | ! v | ||
| First game version. (e.g. "Gold") | | First game version. (e.g. "Gold", "MD Red", "MD Time") | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
! t | ! t | ||
| Text color. (Only if | | Text color. (Only if alternate text color is needed.) | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
! v2 | ! v2 | ||
| Second game version. (e.g. "Silver") | | Second game version. (e.g. "Silver", "MD Blue", "MD Darkness") | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
! t2 | ! t2 | ||
| Text color. (Only if | | Text color. (Only if alternate text color is needed.) | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
! area | ! area | ||
| Locations/Methods where the Pokémon may be obtained. | | Locations/Methods where the Pokémon may be obtained. | ||
|- | |||
|- style="background: #FFF" | |||
! color | |||
| First cell color, if needed. (For games & features that do not have their own color template.) | |||
|- style="background: #FFF" | |||
! color2 | |||
| Second cell color, if needed. (For games & features that do not have their own color template.) | |||
|- | |- | ||
! class="roundybl" style="background: #FFF" | link | ! class="roundybl" style="background: #FFF" | link |