StreetPass: Difference between revisions

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'''StreetPass''' (Japanese: '''すれちがい{{tt|通信|つうしん}}''' ''Passing By Communication'') is a function of both the [[Nintendo 3DS]] system.
'''StreetPass''' (Japanese: '''すれちがい{{tt|通信|つうしん}}''' ''Passing By Communication'') is a function of the [[Nintendo 3DS]] system.


The Nintendo 3DS's StreetPass function allows Nintendo 3DS systems that come in local wireless range of each other to exchange data. This requires that both systems be turned on, and that both systems have StreetPass functionality enabled. If a Nintendo 3DS system has received StreetPass data for any game, the secondary light will be green. If the system is in sleep mode, the light will remain green until the system is taken out of sleep mode (when it will go out completely); if the system is not in sleep mode, the light will blink green a few times, before returning to being off.
The Nintendo 3DS's StreetPass function allows Nintendo 3DS systems that come in local wireless range of each other to exchange data. This requires that both systems be turned on, and that both systems have StreetPass functionality enabled. If a Nintendo 3DS system has received StreetPass data for any game, the secondary light will be green. If the system is in sleep mode, the light will remain green until the system is taken out of sleep mode (when it will go out completely); if the system is not in sleep mode, the light will blink green a few times, before returning to being off.
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