Talk:Move variations: Difference between revisions

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{{mvar/h|10 or 15|power=100|acc=75%|notes=Chance of causing a secondary effect|PP=PP|other=Secondary effect}}
{{mvar/h|10 or 15|power=100|acc=75|notes=Chance of causing a secondary effect|PP=PP|other=Secondary effect}}
{{mvar|Iron Tail|Steel|Physical|II|other=30% chance to lower defense|PP=15}}
{{mvar|Iron Tail|Steel|Physical|II|other=30% chance to lower defense|PP=15}}
{{mvar|Dragon Rush|Dragon|Physical|IV|other=20% chance to flinch|PP=10}}
{{mvar|Dragon Rush|Dragon|Physical|IV|other=20% chance to flinch|PP=10}}
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