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* In Generation II, the Steel type saw one type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in moves. The opposite is true for the {{t|Dark}} type, which saw one type change in a move ({{m|Bite}}), but no change in a Pokémon. | * In Generation II, the Steel type saw one type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in moves. The opposite is true for the {{t|Dark}} type, which saw one type change in a move ({{m|Bite}}), but no change in a Pokémon. | ||
* All Steel-type moves affect only one Pokémon at a time. Similarly, it is the only type to lack a move that functions differently in [[Double Battle]]s. | * All Steel-type moves affect only one Pokémon at a time. Similarly, it is the only type to lack a move that functions differently in [[Double Battle]]s. | ||
* Each of the three starter types have a different effectiveness when attacking a pure Steel-type Pokémon. Grass does ½× damage, Water does 1× damage, and Fire does 2× damage. | * Each of the three starter types have a different effectiveness when attacking a pure Steel-type Pokémon. Grass does ½× damage, Water does 1× damage, and Fire does 2× damage. | ||
* A pure Steel-type Pokémon has more resistances than any dual type Pokémon that is not part Steel. | * A pure Steel-type Pokémon has more resistances than any dual type Pokémon that is not part Steel. |
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