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===Probability=== | ===Probability=== | ||
[[File:PokéRadarShinyProbability.png|thumb|right|The formula for the probability of finding a Shiny Pokémon. N<sub>c</sub> is the number of Pokémon in the chain, up to 40 | [[File:PokéRadarShinyProbability.png|thumb|right|The formula for the probability of finding a Shiny Pokémon. N<sub>c</sub> is the number of Pokémon in the chain, up to 40.]] | ||
The likelihood of encountering a | The likelihood of encountering a Shiny Pokémon increases gradually as the chain grows in number of encounters. Based on the formula depicted at right, the probabilities can be approximated as 1/8000 for a chain of 1, 1/7800 for a chain of 2, and so on up to 1/200 for a chain of 40. However, due to in-game rounding errors, a more accurate list of probabilities is as follows: | ||
{| class="roundy" style="background:#{{key items color}}; border: 3px solid #{{key items color dark}}" | {| class="roundy" style="background:#{{key items color}}; border: 3px solid #{{key items color dark}}" | ||
|- style="background:#{{key items color light}}" | |- style="background:#{{key items color light}}" | ||
! style="{{roundytl|5px}}" | | ! style="{{roundytl|5px}}" | Chain length | ||
! style="{{roundytr|5px}}" | Shiny Probability | |||
! style="{{roundytr|5px}}" | Shiny | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| 0 | | 0 | ||
| 8 | | 8/65536 (1/8192) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 1 | | 1 | ||
| | | 9/65536 (~1/7282) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 2 | | 2 | ||
| | | 9/65536 (~1/7282) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 3 | | 3 | ||
| | | 9/65536 (~1/7282) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 4 | | 4 | ||
| | | 9/65536 (~1/7282) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 5 | | 5 | ||
| | | 10/65536 (~1/6554) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 6 | | 6 | ||
| | | 10/65536 (~1/6554) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 7 | | 7 | ||
| | | 10/65536 (~1/6554) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 8 | | 8 | ||
| | | 10/65536 (~1/6554) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 9 | | 9 | ||
| | | 11/65536 (~1/5958) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 10 | | 10 | ||
| | | 11/65536 (~1/5958) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 11 | | 11 | ||
| | | 11/65536 (~1/5958) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 12 | | 12 | ||
| | | 12/65536 (~1/5461) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 13 | | 13 | ||
| | | 12/65536 (~1/5461) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 14 | | 14 | ||
| | | 13/65536 (~1/5041) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 15 | | 15 | ||
| | | 13/65536 (~1/5041) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 16 | | 16 | ||
| | | 14/65536 (~1/4681) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 17 | | 17 | ||
| | | 14/65536 (~1/4681) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 18 | | 18 | ||
| | | 15/65536 (~1/4369) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 19 | | 19 | ||
| | | 15/65536 (~1/4369) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 20 | | 20 | ||
| | | 16/65536 (1/4096) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 21 | | 21 | ||
| | | 17/65536 (~1/3855) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 22 | | 22 | ||
| | | 18/65536 (~1/3641) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 23 | | 23 | ||
| | | 19/65536 (~1/3449) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 24 | | 24 | ||
| | | 20/65536 (~1/3277) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 25 | | 25 | ||
| | | 21/65536 (~1/3121) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 26 | | 26 | ||
| | | 22/65536 (~1/2979) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 27 | | 27 | ||
| | | 24/65536 (~1/2731) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 28 | | 28 | ||
| | | 26/65536 (~1/2521) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 29 | | 29 | ||
| | | 28/65536 (~1/2341) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 30 | | 30 | ||
| | | 30/65536 (~1/2185) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 31 | | 31 | ||
| 1 | | 33/65536 (~1/1986) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 32 | | 32 | ||
| 1 | | 37/65536 (~1/1771) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 33 | | 33 | ||
| 1 | | 41/65536 (~1/1598) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 34 | | 34 | ||
| 1 | | 47/65536 (~1/1394) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 35 | | 35 | ||
| 1 | | 55/65536 (~1/1192) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 36 | | 36 | ||
| | | 66/65536 (~1/993) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 37 | | 37 | ||
| | | 82/65536 (~1/799) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 38 | | 38 | ||
| | | 110/65536 (~1/596) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 39 | | 39 | ||
| | | 164/65536 (~1/400) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| style="{{roundybl|5px}}" | 40 | | style="{{roundybl|5px}}" | 40 | ||
| style="{{roundybr|5px}}" | 328/65536 (~1/200) | |||
| style="{{roundybr|5px}}" | | |||
|} | |} | ||
Since the probability doesn't increase after 40, the player can simply keep recharging and resetting the radar continuously until a shiny patch is seen. The probability goes up very strongly near the end—going from 39 to 40 doubles it—meaning a chain doesn't start seriously paying off until it's well past 30. | Since the probability doesn't increase after 40, the player can simply keep recharging and resetting the radar continuously until a shiny patch is seen. The probability goes up very strongly near the end—going from 39 to 40 doubles it—meaning a chain doesn't start seriously paying off until it's well past 30. |
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