Fighting (type): Difference between revisions

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* Generation I introduced the most Fighting-type moves of any Generation, with nine and Generation III and V introduced the least Fighting-type moves, with seven.
* Generation I introduced the most Fighting-type moves of any Generation, with nine and Generation III and V introduced the least Fighting-type moves, with seven.
*  The Fighting-type could be considered a physical counterpart to {{t|Psychic}}-type:
*  The Fighting-type could be considered a physical counterpart to {{t|Psychic}}-type:
** The Fighting-type highest average stat is {{stat|Attack}}, while the Psychic-type is {{stat|Special Attack}}.
** The highest average stat among all Fighting-types is {{stat|Attack}}, while for Psychic-types it is {{stat|Special Attack}}.
** The Fighting-type is the only former physical type to not have any of old moves changed into special moves, while the Psychic-type is the only former special type to not have any of old moves changed into physical moves.
** The Fighting-type is the only formerly physical type to not have any old moves changed into special moves, while the Psychic-type is the only formerly special type to not have any old moves changed into physical moves.
** {{m|Counter}} and {{m|Mirror Coat}}, moves countering physical and special attacks are, respectively, Fighting- and Psychic-type moves.
** {{m|Counter}} and {{m|Mirror Coat}}, moves countering physical and special attacks are, respectively, Fighting- and Psychic-type moves.


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