Present (move): Difference between revisions

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!Probability
!Probability
|-
|-
| Damage with 40 Base Power
| Damage with 40 base power
| 40%
| 40%
|-
|-
| Damage with 80 Base Power
| Damage with 80 base power
| 30%
| 30%
|-
|-
| Damage with 120 Base Power
| Damage with 120 base power
| 10%
| 10%
|-
|-
| Heal the target by 80 Hit Points
| Heal the target by 80 HP
| 20%
| 20%
|}
|}
|}
|}


In {{game|Gold and Silver|s}}, the [[level]], {{stat|Attack}}, and {{stat|Defense}} variables of the [[damage calculation|damage formula]] are replaced.<ref>[http://www.gamefaqs.com/portable/gameboy/game/367023.html "Strategy Guide" Retrieved May 4, 2010]</ref>  The Attack variable is replaced with 10. The level will be based on the index number of the defending Pokémon's type, while the Defense will be based on the index number of the attacking Pokémon's type (if a Pokémon is dual-typed, its secondary type will be used). Also, Present only inflicts a quarter of the normal damage against Rock-type and Steel-type Pokémon.
In {{game|Gold and Silver|s}}, the [[level]], {{stat|Attack}}, and {{stat|Defense}} variables of the [[damage calculation|damage formula]] are replaced. The Attack variable is replaced with 10. The level will be based on the index number of the defending Pokémon's type, while the Defense will be based on the index number of the attacking Pokémon's type (if a Pokémon is dual-typed, its secondary type will be used). Also, Present only inflicts a quarter of the normal damage against Rock-type and Steel-type Pokémon.


{| {| align="center" style="background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
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|es=Presente}}
|es=Presente}}
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==External Links==
<references/>


{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Signature moves]]
[[Category:Signature moves]]
[[de:Geschenk]]
[[de:Geschenk]]
[[fr:Cadeau]]
[[fr:Cadeau]]