Appendix:Pokémon TCG walkthrough/Section 1: Difference between revisions

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Each player will get 7 cards to start out with. Dr. Mason tells you to choose {{TCG ID|Jungle|Goldeen|53}} as your first Pokémon in the arena and to put {{TCG ID|Base Set|Staryu|65}} on the {{DL|Glossary (TCG)|Bench}}. Once you've done that, press the B button.
Each player will get 7 cards to start out with. Dr. Mason tells you to choose {{TCG ID|Jungle|Goldeen|53}} as your first Pokémon in the arena and to put {{TCG ID|Base Set|Staryu|65}} on the {{DL|Glossary (TCG)|Bench}}. Once you've done that, press the B button.


Then, you will go to a screen showing how many cards you and your opponent have on the bench. There, you will each place two prizes. Immediatly after this, you will have a {{TCG|coin}} toss to decide who goes first. If it's heads (and it will be), you will go first.
Then, you will go to a screen showing how many cards you and your opponent have on the bench. There, you will each place two prizes. Immediately after this, you will have a {{TCG|coin}} toss to decide who goes first. If it's heads (and it will be), you will go first.


After this, you will draw a {{TCG ID|Base Set|Water Energy|102}} card. You will have to attach this card to your {{p|Goldeen}}, as Dr. Mason instructs you. This will allow you to attack Sam's {{TCG ID|Base Set|Machop|52}} with {{m|Horn Attack}}. This will inflict 10 {{DL|Glossary (TCG)|Damage}} to his {{p|Machop}}, leaving 40 left.  
After this, you will draw a {{TCG ID|Base Set|Water Energy|102}} card. You will have to attach this card to your {{p|Goldeen}}, as Dr. Mason instructs you. This will allow you to attack Sam's {{TCG ID|Base Set|Machop|52}} with {{m|Horn Attack}}. This will inflict 10 {{DL|Glossary (TCG)|Damage}} to his {{p|Machop}}, leaving 40 left.  
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