Appendix:Black and White walkthrough/Section 12: Difference between revisions

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[[File:Black White Caitlin.png|thumb|300px|right|Caitlin]]
[[File:Black White Caitlin.png|thumb|300px|right|Caitlin]]
=== Center-right room: Caitlin ===
=== Center-right room: Caitlin ===
Upon reacheing the edge of the platform, a veil of psychic energy will carry you along the ribbon-like walkway while meteors fall around you.  The battlefield is supported by three tall columns, and a starry sky is seen behind.  The curtains on the canopied bed open and out walks [[Caitlin]], the master {{type2|Psychic}} Trainer.  {{type2|Dark}} Pokémon can simply brush off most of her Pokémon's moves, but watch out for {{p|Reuniclus}}' {{m|Focus Blast}}!  Use {{t|Ghost}}- and Dark-type moves to hit her Pokémon's weak points.
Upon reaching the edge of the platform, a veil of psychic energy will carry you along the ribbon-like walkway while meteors fall around you.  The battlefield is supported by three tall columns, and a starry sky is seen behind.  The curtains on the canopied bed open and out walks [[Caitlin]], the master {{type2|Psychic}} Trainer.  {{type2|Dark}} Pokémon can simply brush off most of her Pokémon's moves, but watch out for {{p|Reuniclus}}' {{m|Focus Blast}}!  Use {{t|Ghost}}- and Dark-type moves to hit her Pokémon's weak points.


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[[File:Black White Marshal.png|thumb|150px|left|Marshal]]
[[File:Black White Marshal.png|thumb|150px|left|Marshal]]
=== Right room: Marshal ===
=== Right room: Marshal ===
The room to the right belongs to [[Marshal]], a master {{type2|Fighting}} Trainer.  The small platform carries you up the winding staircase, around a column of mechanical parts.  The battlefield is designed like an arena, and the spotlights flick on when you approach.  All of Marshal's Pokémon are pure Fighting-types, and share a weakness to {{t|Flying}}- and {{type2|Psychic}} moves.  However, if you choose to send in a Flying-type, he can retaliate with {{type2|Rock}} attacks.  It is recommended to use TM40 to teach a Pokémon {{m|Aerial Ace}}; many Pokémon can learn it, including {{p|Serperior}} and {{p|Samurott}}.
The room to the right belongs to [[Marshal]], a master {{type2|Fighting}} Trainer.  The small platform carries you up the winding staircase, around a column of mechanical parts.  The battlefield is designed like an arena, and the spotlights flick on when you approach.  All of Marshal's Pokémon are pure Fighting-types, and share a weakness to {{t|Flying}}- and {{type2|Psychic}} moves.  However, if you choose to send in a Flying-type, he can retaliate with {{type2|Rock}} attacks.  It is recommended to use TM40 to teach a Pokémon {{m|Aerial Ace}}; many Pokémon can learn it, including {{p|Serperior}} and {{p|Samurott}}.
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