Pokémon merge glitch: Difference between revisions

this glitch is too important not to have its own page again. It should have been expanded, not merged. Besides, it applies to both Charizard 'M and Q
m (Redirected page to Q#Q glitch)
(this glitch is too important not to have its own page again. It should have been expanded, not merged. Besides, it applies to both Charizard 'M and Q)
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#REDIRECT[[Q#Q glitch]]
The '''Pokémon merge glitch''', commonly known as the '''Q glitch''', is a glitch enabled by the [[glitch Pokémon]] [[Q]] and [[Charizard 'M]]. It involves depositing Q and other Pokémon into the [[Pokémon storage system]] in a certain order, which then causes the Pokémon's [[move]]s and [[stats]] to be transferred between each other.
 
==Performing the glitch==
First, the player must have a Q or Charizard 'M, at least one Pokémon above it and two Pokémon below it, all in the [[party]]. The Pokémon below the Q or Charizard 'M will be the 'recipient' to the Pokémon below it; that Pokémon will then be the recipient to the Pokémon below it, etc. The Q or Charizard 'M will appear in the top slot where the deposited Pokémon was, but also stay in its original spot and be the recipient to the Pokémon directly below it. Each Pokémon is now an 'unstable hybrid' of it and the Pokémon that was below it. An unstable hybrid cannot be traded to Pokémon Gold, Silver, or Crystal. An unstable hybrid displays the sprite and type of the 'donor' Pokémon, and evolves in the same way as it; it has the level, stats, color palette, effective typing, name, and moves of the donor Pokémon.
 
To stabilize an unstable hybrid, a Pokémon can be evolved (in the way the recipient would), traded to Pokémon Stadium 2, or deposited and withdrawn from [[Pokémon Day Care]]. A stabilized hybrid will be the species and level of the recipient Pokémon (or its evolved form if it was evolved), but have the stats, name, and moves of the donor. Once stabilized, the Pokémon can be traded to the Generation II games.
 
{{youtubevid|cxfy4659f4Y|MissingnoXpert|Psychic}}
 
==Extensions==
If the donor and recipient Pokémon have different [[experience]] groups, the unstable hybrid can level past 100, or drop down levels if the donor Pokémon was level 100. If the donor Pokémon requires more experience points to reach level 100 than the recipient, the hybrid can gain leveled up until it reaches the amount of experience the donor would require. If the donor Pokémon requires less experience than the recipient to reach level 100, then the hybrid will level down to the level it would be in the recipient's experience group if it had the amount of experience the donor requires at level 100. Stabilizing the hybrid will preserve the level.
 
This occurs because the amount of experience is capped to the donor's experience group's maximum amount of experience, but the levels are calculated using the recipient's experience group.
 
{{youtubevid|uZ2Dvqg-Tu0|Pacoo81|Psychic}}
 
==External links==
* [http://web.archive.org/web/20090529071018/http://glitchcity.info/docs/q Archived Q glitch on Glitch City Labs]
 
{{Glitches}}<br>
{{Project Glitchdex notice}}