Rollout (move): Difference between revisions

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Rollout inflicts damage over five turns, doubling in power for each consecutive hit.  The power will reset after five turns or if Rollout is interrupted.  The power of Rollout is also doubled if {{m|Defense Curl}} has been used previously by the Pokémon and the user has remained in battle since then.
Rollout inflicts damage over five turns, doubling in power for each consecutive hit.  The power will reset after five turns or if Rollout is interrupted.  The power of Rollout is also doubled if {{m|Defense Curl}} has been used previously by the Pokémon and the user has remained in battle since then.


===Pokémon Mystery Dungeon: Red and Blue Rescue Teams===
===[[Pokémon Mystery Dungeon: Red and Blue Rescue Teams]]===
Rollout attacks 5 times in a single turn, with damage increasing by 50% of the first hit for each successive hit.  The move ends once all 5 attacks are done or if the move misses, whichever occurs first.
Rollout attacks 5 times in a single turn, with damage increasing by 50% of the first hit for each successive hit.  The move ends once all 5 attacks are done or if the move misses, whichever occurs first.


===Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky===
===[[Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky]]===
Rollout works the same way, except that the damage is increased by 10% per successive hit.
Rollout works the same way, except that the damage is increased by 10% per successive hit.


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