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m (Acpressure doesn't count as a variation because it's random and can be used on adjacent allies in double/triple battles (mainly the latter)) |
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{{mvar|Flare Blitz|Fire|Physical|IV|note=10% chance of burning the target}} | {{mvar|Flare Blitz|Fire|Physical|IV|note=10% chance of burning the target}} | ||
{{mvar|Wood Hammer|Grass|Physical|IV}} | {{mvar|Wood Hammer|Grass|Physical|IV}} | ||
{{mvar|Head Charge|Normal|Physical|V|sig= | {{mvar|Head Charge|Normal|Physical|V|sig=Bouffalant}} | ||
|} | |} | ||
|} | |} |
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