Veilstone Game Corner: Difference between revisions

m (grammerz)
Line 75: Line 75:
At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at fifteen coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins.
At this point the bonus round will begin. It only costs one coin to spin the reels while in the bonus round; after the reels begin spinning, the Clefairy will indicate which reel to stop first; left is Y, up is B, and right is A. Each time this is done correctly, three replays will be made possible, at fifteen coins apiece. If the player does not follow Clefairy's instructions, but gets three of one image (including replays) coins will not be given. Each bonus round has 15 spins, meaning that a perfect one yields 210 coins.


After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, talking to the woman behind the counter will yield players {{TM|64|Explosion}}. In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round, pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield [[TM64]]. Note that you may only earn TM64 once, winning ten bonus rounds after receiving TM64 the first time will not yield the player extra TM64s.
After 15 spins, the Clefairy will either stay for another bonus round or it will return to its Poké Ball and the bonus will end. This seems to be random. If ten or more bonus rounds are played in a row, the woman behind the counter will give {{TM|64|Explosion}} as a prize the first after this has been achieved. In order to obtain the TM, the player must lose a bonus round sometime after their tenth consecutive round; pressing Start to end the "Slot Session" will not count as having played 10 games in a row and will, in turn, not yield [[TM64]]. The TM is only given out once.


Occasionally, the moon on the touch screen will glow red during a spin, and according to an [[non-player character|NPC]] in the game corner, getting a replay when the moon is red "makes Clefairy tired." Because of this, following Clefairy's instructions during a red moon could cause the bonus round to end.
Occasionally, the moon on the touch screen will glow red during a spin, and according to an [[non-player character|NPC]] in the game corner, getting a replay when the moon is red "makes Clefairy tired." Because of this, following Clefairy's instructions during a red moon could cause the bonus round to end.