Level: Difference between revisions

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A Pokémon's level will also affect its [[happiness]], raising it slightly when the Pokémon levels up. This means that a {{p|Cleffa}} trained in battle will eventually evolve into a {{p|Clefairy}}, with its happiness going up slightly each level. Using Rare Candies will also raise happiness, though for a long time people thought it did not, due to a Pokémon's happiness also being raised by the large amount of walking that a player must do in long grass to encounter wild Pokémon or recharge such items as the [[Vs. Seeker]].
A Pokémon's level will also affect its [[happiness]], raising it slightly when the Pokémon levels up. This means that a {{p|Cleffa}} trained in battle will eventually evolve into a {{p|Clefairy}}, with its happiness going up slightly each level. Using Rare Candies will also raise happiness, though for a long time people thought it did not, due to a Pokémon's happiness also being raised by the large amount of walking that a player must do in long grass to encounter wild Pokémon or recharge such items as the [[Vs. Seeker]].


In [[Generation]]s {{gen|III}} and {{gen|IV}}, when a Pokémon has reached level 100, and has not gained maximum EV's, it cannot continue gaining [[Effort values|Effort Points]] through battle. [[Vitamin]]s can still be used to raise EV's. In Generations {{gen|I}} and {{gen|II}}, the player can use the [[box trick]]. In Generation {{gen|V}} stats are recalculated after every battles, so a level 100 Pokémon gains and applies EVs normally.
In [[Generation]]s {{gen|III}} and {{gen|IV}}, when a Pokémon has reached level 100, and has not gained maximum EV's, it cannot continue gaining [[Effort values|Effort Points]] through battle. [[Vitamin]]s can still be used to raise EV's. In Generations {{gen|I}} and {{gen|II}}, the player can use the [[box trick]]. In Generation {{gen|V}} stats are recalculated after every battle, so a level 100 Pokémon gains and applies EVs normally.


By exploiting the [[old man glitch]] in Generation I, a Pokémon can be acquired [[Glitch#Generation I|at a level higher than 100]], and can continue to be leveled up with [[Rare Candies]]; however, whenever this Pokémon gains any amount of [[experience]], its level will revert to 100, and if a Rare Candy is fed to a level 255 Pokémon, it will revert to level 0.
By exploiting the [[old man glitch]] in Generation I, a Pokémon can be acquired [[Glitch#Generation I|at a level higher than 100]], and can continue to be leveled up with [[Rare Candies]]; however, whenever this Pokémon gains any amount of [[experience]], its level will revert to 100, and if a Rare Candy is fed to a level 255 Pokémon, it will revert to level 0.
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