Darkrai LV.X (Great Encounters 104): Difference between revisions

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→‎Card text: Updating Cardattack template to TCGAttack.
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m (→‎Card text: Updating Cardattack template to TCGAttack.)
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==Card text==
==Card text==
===Poké-BODY===
{{TCGPower |
{{Cardpower |
type=Darkness |
type=Poké-BODY |
position=Top |
powertype=Poké-BODY |
name=Dark Shadow |
name=Dark Shadow |
jname=ダークシャドー |
jname=ダークシャドー |
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effect=Each basic {{e|Darkness}} Energy card attached to your {{e|Darkness}} Pokémon now has the effect "If the Pokémon Darkness Energy is attached to attacks, the attack does 10 more damage to the Defending Pokémon ''(before applying Weakness and Resistance)''." You can't use more than 1 Dark Shadow Poké-Body each turn. |
effect=Each basic {{e|Darkness}} Energy card attached to your {{e|Darkness}} Pokémon now has the effect "If the Pokémon Darkness Energy is attached to attacks, the attack does 10 more damage to the Defending Pokémon ''(before applying Weakness and Resistance)''." You can't use more than 1 Dark Shadow Poké-Body each turn. |
}}
}}
 
{{TCGAttack |
===Attack===
type=Darkness |
{{Cardattack |
position=Middle |
cost={{e|Darkness}}{{e|Darkness}}{{e|Colorless}} |
cost={{e|Darkness}}{{e|Darkness}}{{e|Colorless}} |
name=Endless Darkness |
name=Endless Darkness |
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effect=The Defending Pokémon is now {{TCG|Asleep}}. Flip 2 coins instead of 1 between turns. If either of them is tails, the Defending Pokémon is still {{TCG|Asleep}}. If both of them are tails, the Defending Pokémon is Knocked Out. |
effect=The Defending Pokémon is now {{TCG|Asleep}}. Flip 2 coins instead of 1 between turns. If either of them is tails, the Defending Pokémon is still {{TCG|Asleep}}. If both of them are tails, the Defending Pokémon is Knocked Out. |
}}
}}
 
{{TCGNote|
===Level-Up Rule===
type=Darkness |
Put this card onto your Active Darkrai. Darkrai LV.''X'' can use any attack, Poké-Power, or Poké-Body from its previous Level.
position=Bottom |
note=LV.X |
ndex=491 |
name=Darkrai |
}}


==Release information==
==Release information==
8,480

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