105
edits
m (→Variations of Power Share: fixed typo, avaraged to averaged) |
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<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Absorb== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 20 Power, 100% accuracy, user restores health equal to half the damage inflicted on the opponent. | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | PP | |||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
|- | |- | ||
| {{m| | | {{m|Absorb}} | ||
| {{t| | | {{t|Grass}} | ||
| | | 25{{tt|*|Formerly 20 in Generations II-III}} | ||
| | | Special | ||
| | | I | ||
|- | |- | ||
| {{m| | | {{m|Leech Life}} | ||
| {{t| | | {{t|Bug}} | ||
| 15 | |||
| Special | | Special | ||
| | | I | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Acid Armor== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="6" | Raises one of the user's stats by two stages | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="16%" | Name | ||
! width=" | ! width="16%" | Type | ||
! width=" | ! width="16%" | Category | ||
! width=" | ! width="26%" | Stat raised | ||
! width=" | ! width="16%" | Generation | ||
! width="10%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Acid Armor}} | ||
| {{t| | | {{t|Poison}} | ||
| | | Status | ||
| | | Defense | ||
| | | I | ||
| 40 | |||
|- | |||
| {{m|Agility}} | |||
| {{t|Psychic}} | |||
| Status | |||
| Speed | |||
| I | |||
| 40 | |||
|- | |- | ||
| {{m| | | {{m|Amnesia}} | ||
| {{t| | | {{t|Psychic}} | ||
| | | Status | ||
| | | Sp. Defense | ||
| | | I | ||
| 20 | |||
|- | |- | ||
| {{m| | | {{m|Barrier}} | ||
| {{t| | | {{t|Psychic}} | ||
| | | Status | ||
| | | Defense | ||
| | | I | ||
| | | 30 | ||
|- | |- | ||
| {{m| | | {{m|Minimize}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Status | ||
| | | Accuracy | ||
| I | |||
| 20 | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Swords Dance}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Status | ||
| | | Attack | ||
| | | I | ||
|} | | 30 | ||
|- | |||
| {{m|Iron Defense}} | |||
| {{t|Steel}} | |||
| Status | |||
| | | Defense | ||
| III | |||
|- | | 15 | ||
|- | |||
| {{m|Acupressure}} | |||
| {{t|Dark}} | |||
| Status | |||
| Random | |||
| IV | |||
| 30 | |||
|- | |- | ||
| {{m| | | {{m|Nasty Plot}} | ||
| {{t| | | {{t|Dark}} | ||
| | | Status | ||
| | | Sp. Attack | ||
| | | IV | ||
| 20 | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Rock Polish}} | ||
| {{t| | | {{t|Rock}} | ||
| | | Status | ||
| | | Speed | ||
| | | IV | ||
| 20 | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Body Purge}}{{tt|*|Also halves user's weight}} | ||
| {{t|Steel}} | |||
| Status | |||
| Speed | |||
| IV | |||
| 15 | |||
| {{t| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Aeroblast== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 100 Power, 95% Accuracy, high critical hit ratio | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 275: | Line 261: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Aeroblast}}{{tt|*|Lugia's signature move}} | ||
| {{t| | | {{t|Flying}} | ||
| Physical | | Special{{tt|*|Formerly Physical in Generations II and III}} | ||
| | | II | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Spacial Rend}}{{tt|*|Palkia's signature move}} | ||
| {{t|Dragon}} | |||
| Special | |||
| IV | |||
| 5 | |||
| {{t| | |||
| | |||
| | |||
| | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of AncientPower== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="5" | 60 Power, 100% Accuracy, may raise all of user's stats | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="20%" | Name | ||
! width=" | ! width="20%" | Type | ||
! width=" | ! width="20%" | Category | ||
! width=" | ! width="20%" | Generation | ||
! width="20%" | PP | |||
! width=" | |||
|- | |- | ||
| {{m| | | {{m|AncientPower}} | ||
| {{ | | {{t|Rock}} | ||
| | | Special{{tt|*|Formerly Physical in Generations II-III}} | ||
| II | |||
| 5 | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Silver Wind}} | ||
| {{ | | {{t|Bug}} | ||
| | | Special{{tt|*|Formerly Physical in Generation III}} | ||
| III | |||
| 5 | |||
| | |||
|- | |- | ||
| {{m| | | {{m|Ominous Wind}} | ||
| {{t| | | {{t|Ghost}} | ||
| Special | | Special | ||
| IV | | IV | ||
| 5 | | 5 | ||
|} | |||
<br clear="all"> | |||
==Variations of Ankle Sweep== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|} | |||
<br clear="all"> | |||
==Variations of | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 60 Power, 100% Accuracy, lowers the target's speed | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 355: | Line 317: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Ankle Sweep}} | ||
| {{t| | | {{t|Fighting}} | ||
| | | Physical | ||
| V | | V | ||
| | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Smooth Over}} | ||
| {{t| | | {{t|Ground}} | ||
| Physical | | Physical | ||
| V | | V | ||
| | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Aurora Beam== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="6" | 65 power, 100% accuracy, 10% chance to cause a special effect | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="18%" | Name | ||
! width=" | ! width="14%" | Type | ||
! width=" | ! width="15%" | Category | ||
! width=" | ! width="25%" | Special effect | ||
! width=" | ! width="18%" | Generation | ||
! width="10%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Aurora Beam}} | ||
| {{t| | | {{t|Ice}} | ||
| | | Special | ||
| | | Lowers Attack | ||
| | | I | ||
| 20 | |||
|- | |- | ||
| {{m| | | {{m|BubbleBeam}} | ||
| {{t| | | {{t|Water}} | ||
| Physical | | Special | ||
| III | | Lowers Speed | ||
| | | I | ||
| 20 | |||
|- | |||
| {{m|Psybeam}} | |||
| {{t|Psychic}} | |||
| Special | |||
| Inflicts Confusion | |||
| I | |||
| 20 | |||
|- | |||
| {{m|Sludge}} | |||
| {{t|Poison}} | |||
| Special{{tt|*|Formerly Physical in Generations I-III}} | |||
| Inflicts Poison | |||
| I | |||
| 20 | |||
|- | |||
| {{m|Spark}} | |||
| {{t|Electric}} | |||
| Physical{{tt|*|Formerly Special in Generations II and III}} | |||
| Inflicts Paralysis | |||
| II | |||
| 20 | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Barrage== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="5" | 15 Power, 85% Accuracy, multiple hits | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="20%" | Name | ||
! width=" | ! width="20%" | Type | ||
! width=" | ! width="20%" | Category | ||
! width=" | ! width="20%" | Generation | ||
! width="20%" | PP | |||
! width=" | |||
|- | |- | ||
| {{m| | | {{m|Barrage}}{{tt|*|The Exeggcute line's signature move}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Physical | ||
| I | |||
| | |||
| 20 | | 20 | ||
|- | |- | ||
| {{m| | | {{m|DoubleSlap}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Physical | ||
| | | I | ||
| 20 | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Fury Attack}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Physical | ||
| | | I | ||
| 20 | | 20 | ||
|} | |||
<br clear="all"> | |||
==Variations of Blizzard== | |||
|} | |||
<br clear="all"> | |||
==Variations of | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="6" | 120 power, 70% accuracy, may have secondary effect | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="18%" | Name | ||
! width=" | ! width="14%" | Type | ||
! width=" | ! width="15%" | Category | ||
! width=" | ! width="25%" | Special effect | ||
! width=" | ! width="18%" | Generation | ||
! width="10%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Blizzard}}{{tt|*|90% accuracy in Gen I; in 2v2, hits both opponents; 100% accuracy in hail.}} | ||
| {{t| | | {{t|Ice}} | ||
| Special | |||
| Inflicts freezing | |||
| I | |||
| 5 | |||
|- | |||
| {{m|Thunder}}{{tt|*|Can hit targets during the semi-invulnerable turn of Fly, Bounce and Freefall; 100% accuracy in rain}} | |||
| {{t|Electric}} | |||
| Special | |||
| Inflicts Paralysis | |||
| I | |||
| 10 | |||
|- | |||
| {{m|Focus Blast}} | |||
| {{t|Fighting}} | |||
| Special | |||
| Lowers Sp.Def. | |||
| IV | |||
| 5 | |||
|- | |||
| {{m|Gunk Shot}} | |||
| {{t|Poison}} | |||
| Physical | | Physical | ||
| Inflicts poison | |||
| IV | | IV | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Windstorm}}{{tt|*|Can hit targets during the semi-invulnerable turn of Fly, Bounce and Freefall; 100% accuracy in rain}} | ||
| {{t|Flying}} | | {{t|Flying}} | ||
| | | Special | ||
| | | Inflicts Confusion | ||
| | | V | ||
| 10 | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Blue Fire== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 130 Power, 85% Accuracy, 20% chance to inflict non-volatile status | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 479: | Line 471: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Blue Fire}}{{tt|*|Reshiram's signature move}} | ||
| {{t|Fire}} | |||
| | | Special | ||
| | | V | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Lightning Strike}}{{tt|*|Zekrom's signature move}} | ||
| {{t|Electric}} | |||
| | | Physical | ||
| | | V | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Bone Rush== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="5" | 25 Power, 90%{{tt|*|80% before Generation V}} Accuracy, multiple hits | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="20%" | Name | ||
! width=" | ! width="20%" | Type | ||
! width=" | ! width="20%" | Category | ||
! width=" | ! width="20%" | Generation | ||
! width="20%" | PP | |||
! width=" | |||
|- | |- | ||
| {{m| | | {{m|Bone Rush}} | ||
| {{t| | | {{t|Ground}} | ||
| | | Physical | ||
| | | II | ||
| | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Rock Blast}} | ||
| {{t| | | {{t|Rock}} | ||
| | | Physical | ||
| | | III | ||
| | | 10 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Brine== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | 100% accuracy, | ! colspan="5" | 65 Power, 100% accuracy, power doubles when the target has met a certain condition | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | PP | |||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
|- | |- | ||
| {{m| | | {{m|Brine}} | ||
| {{t| | | {{t|Water}} | ||
| | | 10 | ||
| | | Special | ||
| | | IV | ||
|- | |- | ||
| {{m| | | {{m|Venom Shock}} | ||
| {{t| | | {{t|Poison}} | ||
| 10 | |||
| Special | | Special | ||
| | | V | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Bug Bite== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 60 Power, 100% Accuracy, gains effect of target's held Berry | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 557: | Line 546: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Bug Bite}} | ||
| {{t| | | {{t|Bug}} | ||
| Physical | | Physical | ||
| | | IV | ||
| | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Pluck}} | ||
| {{t| | | {{t|Flying}} | ||
| Physical | | Physical | ||
| IV | | IV | ||
| | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of Bulk Up== | |||
==Variations of | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="6" | Raises two of the user's stats by one stage | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="16%" | Name | ||
! width=" | ! width="16%" | Type | ||
! width=" | ! width="16%" | Category | ||
! width=" | ! width="26%" | Stats raised | ||
! width=" | ! width="16%" | Generation | ||
! width="10%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Bulk Up}} | ||
| {{t| | | {{t|Fighting}} | ||
| | | Status | ||
| | | Attack and Defense | ||
| | | III | ||
| 20 | |||
|- | |- | ||
| {{m| | | {{m|Calm Mind}} | ||
| {{t| | | {{t|Psychic}} | ||
| | | Status | ||
| | | Sp. Attack and Sp. Defense | ||
| | | III | ||
| | | 20 | ||
|- | |||
| {{m|Cosmic Power}} | |||
| {{t|Psychic}} | |||
| Status | |||
| | | Defense and Sp. Defense | ||
| III | |||
| | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Dragon Dance}} | ||
| {{t| | | {{t|Dragon}} | ||
| | | Status | ||
| | | Attack and Speed | ||
| | | III | ||
| 20 | |||
|- | |- | ||
| {{m| | | {{m|Stockpile}}{{tt|*|Effect is lost if Swallow or Spit Up is used}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| | | Status | ||
| Defense and Sp. Defense | |||
| III{{tt|*|Stat-raising effect did not come until Generation IV}} | |||
| 20 | |||
|- | |||
| {{m|Defend Order}} | |||
| {{t|Bug}} | |||
| Status | |||
| Defense and Sp. Defense | |||
| IV | | IV | ||
| | | 10 | ||
|- | |||
| {{m|Cheer Up}} | |||
| {{t|Normal}} | |||
| Status | |||
| Attack and Sp. Attack | |||
| V | |||
| 30 | |||
|- | |||
| {{m|Claw Sharpen}} | |||
| {{t|Dark}} | |||
| Status | |||
| Attack and Accuracy | |||
| V | |||
| 15 | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Bullet Seed== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 30 PP, {{tt|25|10 in Generation III and IV}} Power, 100% Accuracy, multiple hits | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 634: | Line 641: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Bullet Seed}} | ||
| {{ | | {{t|Grass}} | ||
| Physical{{tt|*|Formerly Special in Generation III}} | |||
| III | | III | ||
| | | 30 | ||
|- | |- | ||
| {{m| | | {{m|Icicle Spear}} | ||
| {{t| | | {{t|Ice}} | ||
| Physical | | Physical{{tt|*|Formerly Special in Generation III}} | ||
| | | III | ||
| | | 30 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Butterfly Dance== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="6" | Raises three of the user's stats by one stage | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="16%" | Name | ||
! width=" | ! width="16%" | Type | ||
! width=" | ! width="16%" | Category | ||
! width=" | ! width="26%" | Stats raised | ||
! width=" | ! width="16%" | Generation | ||
! width="10%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Butterfly Dance}} | ||
| {{t| | | {{t|Bug}} | ||
| Status | | Status | ||
| | | Sp. Attack, Sp. Defense<br> and Speed | ||
| | | V | ||
| 20 | |||
|- | |- | ||
| {{m| | | {{m|Coil Around}} | ||
| {{t| | | {{t|Poison}} | ||
| Status | | Status | ||
| | | Attack, Defense <br>and Accuracy | ||
| | | V | ||
| 20 | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Clamp== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 35 Power, 85% Accuracy, traps | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 684: | Line 694: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Clamp}} | ||
| {{t| | | {{t|Water}} | ||
| Physical | | Physical | ||
| I | | I | ||
| 10 | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Fire Spin}} | ||
| {{t|Fire}} | |||
| Special | |||
| I | |||
| 20 | |||
|- | |||
| {{m|Whirlpool}} | |||
| {{t|Water}} | | {{t|Water}} | ||
| | | Special | ||
| II | |||
| 20 | |||
|- | |||
| {{m|Sand Tomb}} | |||
| {{t|Ground}} | |||
| Physical | |||
| III | | III | ||
| | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Counter== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 100% accuracy, Goes last and counters the move used by the foe at twice the power | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 709: | Line 731: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Counter}} | ||
| {{t| | | {{t|Fighting}} | ||
| | | Physical | ||
| | | I | ||
| | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Mirror Coat}} | ||
| {{t| | | {{t|Psychic}} | ||
| Special | | Special | ||
| | | II | ||
| | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Cross Chop== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 100 Power, 80% accuracy, Has a high critical hit ratio | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 734: | Line 756: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Cross Chop}} | ||
| {{t| | | {{t|Fighting}} | ||
| Physical | | Physical | ||
| | | II | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Stone Edge}} | ||
| {{t|Rock}} | |||
| {{t| | |||
| Physical | | Physical | ||
| IV | | IV | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | <!-- Maximum Power: 110 --> | ||
==Variations of Cross Flame== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 100 power, 100% accuracy, power increases if the target knows a specific move. | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 783: | Line 783: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Cross Flame}}{{tt|*|Reshiram's signature move}} | ||
| {{t| | | {{t|Fire}} | ||
| | | Special | ||
| V | | V | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Cross Thunder}}{{tt|*|Zekrom's signature move}} | ||
| {{t| | | {{t|Electric}} | ||
| Physical | | Physical | ||
| V | | V | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Crush Grip== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Varying Power, 100% Accuracy, greater damage on target with more HP | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 809: | Line 808: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Crush Grip}}{{tt|*|Regigigas's signature move}} | ||
| {{t| | | {{t|Normal}} | ||
| Physical | | Physical | ||
| | | IV | ||
| 5 | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Wring Out}} | ||
| {{t| | | {{t|Normal}} | ||
| Special | | Special | ||
| | | IV | ||
| 5 | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Crush Claw== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 75 Power, 95% Accuracy, 50% to lower Defense | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 836: | Line 833: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Crush Claw}}{{tt|*|Zangoose's former signature move}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Physical | ||
| | | III | ||
| | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Shell Blade}} | ||
| {{t| | | {{t|Water}} | ||
| | | Physical | ||
| | | V | ||
| | | 10 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Defense Curl== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Increases user's defense by one stage | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 867: | Line 858: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Defense Curl}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Status | ||
| | | I | ||
| | | 40 | ||
|- | |- | ||
| {{m| | | {{m|Withdraw}} | ||
| {{t|Water}} | | {{t|Water}} | ||
| | | Status | ||
| | | I | ||
| | | 40 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Dig== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | 80 | ! colspan="5" | 80{{tt|*|Dig has 100 power in Generation I, and 60 power in Generations II and III}} power, 100% accuracy, two-turn move | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 892: | Line 883: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Dig}} | ||
| {{t| | | {{t|Ground}} | ||
| Physical | | Physical | ||
| | | I | ||
| | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Dive}} | ||
| {{ | | {{t|Water}} | ||
| | | Physical{{tt|*|Formerly Special in Generation III}} | ||
| III | |||
| | | 10 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Discharge== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 15 PP, 80 Power, 100% Accuracy, hits everyone else, may cause non-volatile status on target | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 917: | Line 908: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Discharge}} | ||
| {{t| | | {{t|Electric}} | ||
| Special | | Special | ||
| | | IV | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Lava Plume}} | ||
| {{t| | | {{t|Fire}} | ||
| Special | | Special | ||
| IV | | IV | ||
| | | 15 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Double-Edge== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 120 Power, 100% Accuracy, recoil damage | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 942: | Line 933: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Double-Edge}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Physical | ||
| I | | I | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Volt Tackle}}{{tt|*|The Pichu line's signature move}} | ||
| {{t|Electric}} | |||
| Physical{{tt|*|Formerly Special in Generation III}} | |||
| {{ | |||
| {{ | |||
| III | | III | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Brave Bird}} | ||
| {{t| | | {{t|Flying}} | ||
| Physical | | Physical | ||
| | | IV | ||
| 15 | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Flare Blitz}} | ||
| {{t| | | {{t|Fire}} | ||
| Physical | |||
| IV | |||
| 15 | |||
|- | |||
| {{m|Wood Hammer}} | |||
| {{t|Grass}} | |||
| Physical | |||
| IV | |||
| 15 | |||
|- | |||
| {{m|Afro Break}}{{tt|*|Buffalon's signature move}} | |||
| {{t|Normal}} | |||
| Physical | | Physical | ||
| | | V | ||
| 15 | | 15 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Dragonbreath== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 65 Power, 100% accuracy, 30% chance to inflict paralysis. | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | PP | |||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
|- | |- | ||
| {{m| | | {{m|Dragonbreath}} | ||
| {{t| | | {{t|Dragon}} | ||
| 20 | |||
| Special | | Special | ||
| | | II | ||
|- | |- | ||
| {{m| | | {{m|Force Palm}} | ||
| {{t| | | {{t|Fighting}} | ||
| 10 | | 10 | ||
| Physical | |||
| IV | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Dragon Tail== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 60 Power, 90% Accuracy, goes last, target switches out after damage | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,035: | Line 1,007: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Dragon Tail}} | ||
| {{t| | | {{t|Dragon}} | ||
| | | Physical | ||
| | | V | ||
| | | 10 | ||
|- | |||
| {{m|Overhead Throw}} | |||
| {{t|Fighting}} | |||
| Physical | |||
| V | |||
| 10 | |||
|- | |- | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of DynamicPunch== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 100 Power, 50% Accuracy, 100% chance for an aditional effect | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,060: | Line 1,033: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|DynamicPunch}} | ||
| {{t| | | {{t|Fighting}} | ||
| | | Physical | ||
| | | II | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Purgatory}} | ||
| {{t| | | {{t|Fire}} | ||
| | | Special | ||
| V | | V | ||
| | | 5 | ||
|- | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
<small>*{{m|Zap Cannon}} formerly had 100 power, but was changed to 120 power in Generation IV and is therefore no longer included.</small> | |||
==Variations of | ==Variations of Ember== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 40 Power, 100% Accuracy, may cause non-volatile status on target | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,085: | Line 1,060: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Ember}} | ||
| {{t| | | {{t|Fire}} | ||
| | | Special | ||
| I | |||
| 25 | |||
|- | |||
| {{m|Thundershock}} | |||
| {{t|Electric}} | |||
| Special | |||
| II | | II | ||
| 40 | | 40 | ||
|- | |- | ||
| {{m| | | {{m|Powder Snow}} | ||
| {{t| | | {{t|Ice}} | ||
| | | Special | ||
| | | II | ||
| | | 25 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Eruption== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | 100% | ! colspan="5" | 150 Power, 100% Accuracy, lesser damage from less healthy user | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,116: | Line 1,091: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Eruption}} | ||
| {{t| | | {{t|Fire}} | ||
| | | Special | ||
| | | III | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Water Spout}} | ||
| {{t| | | {{t|Water}} | ||
| | | Special | ||
| | | III | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Extremespeed== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 80 Power, 100% Accuracy, attacks first | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
! width="20%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Extremespeed}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Physical | ||
| II | | II | ||
| 5 | |||
|- | |- | ||
| {{m| | | {{m|Sucker Punch}}{{tt|*|Fails if the foe doesn't use an attacking move that turn}} | ||
| {{t|Dark}} | |||
| | | Special | ||
| | |||
| IV | | IV | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Fire Blast== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="5" | 120 Power, 85% Accuracy, may have secondary effect | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="20%" | Name | ||
! width=" | ! width="20%" | Type | ||
! width=" | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
! width=" | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Fire Blast}} | ||
| {{t| | | {{t|Fire}} | ||
| | | Special | ||
| I | | I | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Seed Flare}}{{tt|*|Shaymin's signature move}} | ||
| {{t| | | {{t|Grass}} | ||
| | | Special | ||
| | | IV | ||
| | | 5 | ||
| | |} | ||
<br clear="all"> | |||
==Variations of Flail== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="5" | Varying Power, 100% Accuracy, greater damage from less healthy user | |||
|- style="background: #eef;" | |||
! width="20%" | Name | |||
! width="20%" | Type | |||
! width="20%" | Category | |||
! width="20%" | Generation | |||
! width="20%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Flail}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Physical | ||
| | | II | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Reversal}} | ||
| {{t| | | {{t|Fighting}} | ||
| | | Physical | ||
| | | II | ||
| 15 | | 15 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Flamethrower== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 95 power, 100% accuracy, may cause non-volatile status on target | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,228: | Line 1,191: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Flamethrower}} | ||
| {{t| | | {{t|Fire}} | ||
| Special | | Special | ||
| I | | I | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Ice Beam}} | ||
| {{t| | | {{t|Ice}} | ||
| | | Special | ||
| I | | I | ||
| | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Thunderbolt}} | ||
| {{t| | | {{t|Electric}} | ||
| | | Special | ||
| I | | I | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Slime Wave}} | ||
| {{t| | | {{t|Poison}} | ||
| Special | | Special | ||
| | | V | ||
| | | 10 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of Flash== | |||
==Variations of | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 100% accuracy, lowers the target's accuracy one stage | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,266: | Line 1,228: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Flash}}{{tt|*|accuracy was 70% in Generations I-III}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| Status | | Status | ||
| | | I | ||
| | | 20 | ||
|- | |- | ||
| {{m| | | {{m|SmokeScreen}} | ||
| {{t| | | {{t|Normal}} | ||
| Status | | Status | ||
| | | I | ||
| | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Follow Me== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Priority, forces all foes to target the user | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,291: | Line 1,253: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Follow Me}} | ||
| {{t| | | {{t|Normal}} | ||
| Status | | Status | ||
| | | III | ||
| | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Anger Powder}} | ||
| {{t| | | {{t|Bug}} | ||
| Status | | Status | ||
| | | V | ||
| | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Foresight== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Removes a type immunity and negates target's evasiveness | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,316: | Line 1,278: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Foresight}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Status | ||
| | | II | ||
| | | 40 | ||
|- | |||
| {{m|Odor Sleuth}} | |||
| {{t|Normal}} | |||
| Status | |||
| III | |||
| 40 | |||
|- | |- | ||
| {{m| | | {{m|Miracle Eye}} | ||
| {{t| | | {{t|Psychic}} | ||
| | | Status | ||
| | | IV | ||
| | | 40 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Frustration== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 100% accuracy, power depends on Pokémon's happiness | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,341: | Line 1,309: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Frustration}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| | | Physical | ||
| | | II | ||
| | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Return}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Physical | ||
| | | II | ||
| 5 | | 20 | ||
|} | |||
<br clear="all"> | |||
==Variations of Giga Drain== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="5" | 75{{tt|*|60 before Generation V}} Power, 100% accuracy, user restores health equal to half the damage inflicted on the opponent. | |||
|- style="background: #eef;" | |||
! width="20%" | Name | |||
! width="20%" | Type | |||
! width="20%" | PP | |||
! width="20%" | Category | |||
! width="20%" | Generation | |||
|- | |- | ||
| {{m| | | {{m|Giga Drain}} | ||
| {{t|Grass}} | | {{t|Grass}} | ||
| 10{{tt|*|Formerly 5 in Generations II-III}} | |||
| Special | | Special | ||
| | | II | ||
|- | |- | ||
| {{m| | | {{m|Drain Punch}} | ||
| {{t| | | {{t|Fighting}} | ||
| | | 10{{tt|*|5 in Generation IV}} | ||
| | |||
| Physical | | Physical | ||
| IV | | IV | ||
|- | |- | ||
| {{m| | | {{m|Wood Horn}}{{tt|*|Mebukijika's signature move}} | ||
| {{t| | | {{t|Grass}} | ||
| | | 10 | ||
| Physical | | Physical | ||
| | | V | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Glare== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="6" | 75 accuracy, causes a non-votatile status ailment | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="15%" | Name | ||
! width=" | ! width="15%" | Type | ||
! width=" | ! width="15%" | Category | ||
! width="25%" | Status ailment | |||
! width="20%" | Generation | ! width="20%" | Generation | ||
! width=" | ! width="10%" | PP | ||
|- | |||
| {{m|Glare}} | |||
| {{t|Normal}} | |||
| Status | |||
| Paralysis | |||
| I | |||
| 35 | |||
|- | |- | ||
| {{m| | | {{m|Lovely Kiss}}{{tt|*|Jinx' Signature Move}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| | | Status | ||
| Sleeping | |||
| I | |||
| 35 | |||
|- | |||
| {{m|Poisonpowder}} | |||
| {{t|Poison}} | |||
| Status | |||
| Poison | |||
| I | |||
| 35 | |||
|- | |||
| {{m|Sleep Powder}} | |||
| {{t|Grass}} | |||
| Status | |||
| Sleeping | |||
| I | | I | ||
| 15 | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Stun Spore}} | ||
| {{t| | | {{t|Grass}} | ||
| | | Status | ||
| | | Paralysis | ||
| I | |||
| 35 | |||
|- | |||
| {{m|Will-O-Wisp}} | |||
| {{t|Fire}} | |||
| Status | |||
| Burn | |||
| III | |||
| 15 | | 15 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of Gust== | |||
==Variations of | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 40 Power, 100% Accuracy | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,423: | Line 1,421: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Gust}} | ||
| {{t| | | {{t|Flying}}{{tt|*|Formerly Normal in Generation I}} | ||
| Special | | Special{{tt|*|Formerly Physical in Generations I-III}} | ||
| | | I | ||
| | | 35 | ||
|- | |- | ||
| {{m| | | {{m|Pound}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Physical | ||
| | | I | ||
| | | 35 | ||
|- | |||
| {{m|Scratch}} | |||
| {{t|Normal}} | |||
| Physical | |||
| I | |||
| 35 | |||
|- | |- | ||
| {{m| | | {{m|Water Gun}} | ||
| {{t| | | {{t|Water}} | ||
| Special | | Special | ||
| | | I | ||
| | | 25 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | |||
==Variations of Heal Bell== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Heals status problems of user's [[party]] | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,454: | Line 1,459: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Heal Bell}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Status | ||
| | | II | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Aromatherapy}} | ||
| {{t| | | {{t|Grass}} | ||
| | | Status | ||
| | | III | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Healing Wish== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | User faints, but fully heals the Pokémon taking its place | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,479: | Line 1,484: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Healing Wish}} | ||
| {{t| | | {{t|Psychic}} | ||
| Status | | Status | ||
| | | IV | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Lunar Dance}}{{tt|*|Cresselia's signature move}} | ||
| {{t| | | {{t|Psychic}} | ||
| Status | | Status | ||
| IV | | IV | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Heavy Bomber== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Power varies on how heavy is the user in comparison of target, 100% Accuracy. | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,504: | Line 1,509: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Heavy Bomber}} | ||
| {{t| | | {{t|Steel}} | ||
| Physical | | Physical | ||
| | | V | ||
| | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Heat Stamp}}{{tt|*|The Pokabu line's signature move}} | ||
| {{t| | | {{t|Fire}} | ||
| Physical | | Physical | ||
| | | V | ||
| | | 10 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Hyper Beam== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 150 Power, 90% Accuracy, user must rest turn after use | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,529: | Line 1,534: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Hyper Beam}} | ||
| {{t|Normal}} | |||
| Special{{tt|*|Formerly Physical in Generations I-III}} | |||
| I | |||
| 5 | |||
|- | |||
| {{m|Blast Burn}} | |||
| {{t|Fire}} | |||
| Special | |||
| III | |||
| 5 | |||
|- | |||
| {{m|Frenzy Plant}} | |||
| {{t|Grass}} | | {{t|Grass}} | ||
| | | Special | ||
| III | | III | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Hydro Cannon}} | ||
| {{t| | | {{t|Water}} | ||
| Special | |||
| III | |||
| 5 | |||
|- | |||
| {{m|Giga Impact}} | |||
| {{t|Normal}} | |||
| Physical | |||
| IV | |||
| 5 | |||
|- | |||
| {{m|Roar of Time}}{{tt|*|Dialga's signature move}} | |||
| {{t|Dragon}} | |||
| Special | |||
| IV | |||
| 5 | |||
|- | |||
| {{m|Rock Wrecker}}{{tt|*|Rhyperior's signature move prior to Generation V}} | |||
| {{t|Rock}} | |||
| Physical | | Physical | ||
| IV | | IV | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Hyper Fang== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 80 Power, 90% Accuracy, may make the target flinch | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,554: | Line 1,589: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Hyper Fang}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| | | Physical | ||
| I | | I | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Zen Headbutt}} | ||
| {{t| | | {{t|Psychic}} | ||
| | | Physical | ||
| | | IV | ||
| | | 15 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of Hyper voice== | |||
==Variations of | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 90 power, 100% accuracy, no secondary effect | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | PP | |||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
|- | |- | ||
| {{m| | | {{m|Hyper Voice}}{{tt|*|Hits both opponents in double battles}} | ||
| {{t| | | {{t|Normal}} | ||
| | | 10 | ||
| | | Special{{tt|*|Formerly Physical in Generation III}} | ||
| | | III | ||
|- | |- | ||
| {{m| | | {{m|Dragon Pulse}} | ||
| {{t| | | {{t|Dragon}} | ||
| 10 | |||
| Special | | Special | ||
| IV | | IV | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Icy Wind== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 55 Power, 95% Accuracy, 100% chance of lowering Target's Speed. | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,605: | Line 1,639: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Icy Wind}} | ||
| {{t| | | {{t|Ice}} | ||
| Special | | Special | ||
| II | |||
| 15 | |||
|- | |||
| {{m|Mud Shot}} | |||
| {{t|Ground}} | |||
| Special{{tt|*|Formerly Physical in Generation III}} | |||
| III | | III | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|ElecNet}}{{tt|*|Bachuru and Denchura's signature move}} | ||
| {{t| | | {{t|Electric}} | ||
| Special | | Special | ||
| | | V | ||
| | | 15 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Ice Breath== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
!colspan="5" | | ! colspan="5" | 40 Power, 100% Accuracy, 100% chance of landing a critical hit. | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,630: | Line 1,670: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Ice Breath}} | ||
| {{t| | | {{t|Ice}} | ||
| | | Special | ||
| | | V | ||
| | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Mountain Storm}}{{tt|*|Nageki's signature move}} | ||
| {{t| | | {{t|Fighting}} | ||
| | | Physical | ||
| | | V | ||
| | | 10 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Ingrain== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Restores 1/16 of max HP each turn. | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,655: | Line 1,695: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Ingrain}}{{tt|*|User cannot switch out}} | ||
| {{t| | | {{t|Grass}} | ||
| | | Status | ||
| | | III | ||
| | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Aqua Ring}} | ||
| {{t| | | {{t|Water}} | ||
| | | Status | ||
| IV | | IV | ||
| | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Karate Chop== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 50 Power, 100% Accuracy, high critical hit ratio | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,680: | Line 1,720: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Karate Chop}} | ||
| {{t| | | {{t|Fighting}} | ||
| | | Physical | ||
| I | | I | ||
| | | 25 | ||
|- | |- | ||
| {{m| | | {{m|Poison Tail}}{{tt|*|May also poison target}} | ||
| {{t| | | {{t|Poison}} | ||
| | | Physical | ||
| | | III | ||
| | | 25 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Leaf Blade== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 90 Power, 100% Accuracy, high critical hit ratio | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,705: | Line 1,745: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Leaf Blade}} | ||
| {{t| | | {{t|Grass}} | ||
| | | Physical{{tt|*|Formerly Special in Generation III}} | ||
| | | III | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Attack Order}}{{tt|*|One of Vespiquen's three signature moves}} | ||
| {{t|Bug}} | |||
| Physical | |||
| IV | |||
| 15 | |||
| {{t| | |||
| | |||
| | |||
| | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Leer== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Lowers target's Defense by one stage | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,736: | Line 1,770: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Leer}} | ||
| {{t| | | {{t|Normal}} | ||
| Status | | Status | ||
| | | I | ||
| | | 30 | ||
|- | |- | ||
| {{m| | | {{m|Tail Whip}} | ||
| {{t| | | {{t|Normal}} | ||
| Status | | Status | ||
| | | I | ||
| | | 30 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
<!-- Maximum Power: 120 --> | |||
==Variations of Low Kick== | |||
==Variations of | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Varying Power, 100% Accuracy, greater damage on heavier target | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,763: | Line 1,796: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Low Kick}} | ||
| {{ | | {{t|Fighting}} | ||
| | | Physical | ||
| III{{tt|*|Introduced in generation I with 50 power and a 20% chance of making the defending Pokémon flinch}} | |||
| 20 | |||
|- | |- | ||
| {{m| | | {{m|Grass Knot}} | ||
| {{t| | | {{t|Grass}} | ||
| Special | | Special | ||
| IV | | IV | ||
| | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Luster Purge== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 70 Power, 100% Accuracy, lowers target's stats | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,794: | Line 1,821: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Luster Purge}}{{tt|*|Latios's signature move}} | ||
| {{t| | | {{t|Psychic}} | ||
| Special | | Special | ||
| III | | III | ||
| 5 | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Mist Ball}}{{tt|*|Latias's signature move}} | ||
| {{t|Psychic}} | | {{t|Psychic}} | ||
| Special | | Special | ||
| III | | III | ||
| 5 | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Mean Look== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | !colspan="5" | Prevents foe from escaping or switching out | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
! width="20%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Mean Look}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| | | Status | ||
| | | II | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Block}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Status | ||
| | | III | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Megahorn== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="5" | 120 Power, 85% Accuracy | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="20%" | Name | ||
! width=" | ! width="20%" | Type | ||
! width=" | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
! width=" | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Megahorn}} | ||
| {{t| | | {{t|Bug}} | ||
| | | Physical | ||
| | | II | ||
| 10 | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Power Whip}} | ||
| {{t| | | {{t|Grass}} | ||
| | | Physical | ||
| | | IV | ||
| 10 | | 10 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Mirror Move== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Copies the last move used by the foe | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,891: | Line 1,896: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Mirror Move}} | ||
| {{t| | | {{t|Flying}} | ||
| | | Status | ||
| I | | I | ||
| | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Copycat}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Status | ||
| IV | | IV | ||
| | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Moonlight== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Heals variant amount of HP, depending on the weather | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,922: | Line 1,921: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Moonlight}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| | | Status | ||
| | | II | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Morning Sun}} | ||
| {{t| | | {{t|Normal}} | ||
| | | Status | ||
| II | | II | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Synthesis}} | ||
| {{t| | | {{t|Grass}} | ||
| | | Status | ||
| | | II | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Mud Sport== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Raises resistance to a certain type of move | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 1,977: | Line 1,952: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Mud Sport}} | ||
| {{t| | | {{t|Ground}} | ||
| Status | | Status | ||
| | | III | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Water Sport}} | ||
| {{t| | | {{t|Water}} | ||
| Status | | Status | ||
| III | | III | ||
| | | 15 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Night Shade== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Dammage is equal to the user's level | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | PP | |||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
|- | |- | ||
| {{m| | | {{m|Night Shade}} | ||
| {{t| | | {{t|Ghost}} | ||
| | | 15 | ||
| Special | |||
| I | | I | ||
|- | |- | ||
| {{m| | | {{m|Seismic Toss}} | ||
| {{t| | | {{t|Fighting}} | ||
| | | 20 | ||
| Physical | |||
| | | I | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Octazooka== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 65 Power, 85% Accuracy, may lower opponent's accuracy | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 2,039: | Line 2,002: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Octazooka}}{{tt|*|Octillery's signature move}} | ||
| {{t|Water}} | |||
| Special | |||
| II | |||
| {{t| | |||
| | |||
| | |||
| 10 | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Mud Bomb}} | ||
| {{t| | | {{t|Ground}} | ||
| | | Special | ||
| | | IV | ||
| 10 | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Mirror Shot}} | ||
| {{t| | | {{t|Steel}} | ||
| | | Special | ||
| IV | | IV | ||
| 10 | | 10 | ||
Line 2,077: | Line 2,022: | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Overheat== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 140 Power, 90% Accuracy, lowers user's Special Attack sharply | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 2,088: | Line 2,033: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Overheat}} | ||
| {{t| | | {{t|Fire}} | ||
| | | Special | ||
| III | | III | ||
| | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Psycho Boost}}{{tt|*|Deoxys's signature move}} | ||
| {{t| | | {{t|Psychic}} | ||
| | | Special | ||
| III | |||
| 5 | |||
|- | |||
| {{m|Draco Meteor}} | |||
| {{t|Dragon}} | |||
| Special | |||
| IV | |||
| 5 | |||
|- | |||
| {{m|Leaf Storm}} | |||
| {{t|Grass}} | |||
| Special | |||
| IV | | IV | ||
| | | 5 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Peck== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | 100% | ! colspan="5" | 35 power, 100% accuracy | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | PP | |||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
|- | |- | ||
| {{m| | | {{m|Peck}} | ||
| {{t| | | {{t|Flying}} | ||
| | | 35 | ||
| Physical | |||
| I | | I | ||
|- | |- | ||
| {{m| | | {{m|Vine Whip}} | ||
| {{t| | | {{t|Grass}} | ||
| | | 15 | ||
| Physical | |||
| I | | I | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Petal Dance== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 120 Power, 100% Accuracy, lasts 2-3 turns, user becomes confused | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | PP | |||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
|- | |- | ||
| {{m| | | {{m|Petal Dance}}{{tt|*|70 Power in Generations I-III, 90 in Generation IV}} | ||
| {{t| | | {{t|Grass}} | ||
| 10 {{tt|*|20 PP in Generations I-IV}} | |||
| Special | |||
| I | |||
|- | |||
| {{m|Thrash}}{{tt|*|90 Power in Generations I-IV}} | |||
| {{t|Normal}} | |||
| 10 {{tt|*|20 PP in Generations I-IV}} | |||
| Physical | |||
| I | |||
|- | |||
| {{m|Outrage}}{{tt|*|90 Power in Generations I-III,}} | |||
| {{t|Dragon}} | |||
| 15 | |||
| Physical | | Physical | ||
| II | | II | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Power Share== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="6" | | ! colspan="6" | Averages the target's stats with the user | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="15%" | Name | ||
! width=" | ! width="15%" | Type | ||
! width=" | ! width="25%" | Averaged stats | ||
! width=" | ! width="15%" | Category | ||
! width=" | ! width="20%" | Generation | ||
! width="10%" | PP | ! width="10%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Power Share}} | ||
| {{t| | | {{t|Psychic}} | ||
| Attack and Special Attack | |||
| Status | | Status | ||
| | | V | ||
| | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Guard Share}} | ||
| {{t| | | {{t|Psychic}} | ||
| Defense and Special Defense | |||
| Status | | Status | ||
| | | V | ||
| | | 10 | ||
| | |- | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Psychic== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 90 Power, 100% Accuracy, may lower opponent's Special Defense | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
! width="20%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Psychic}} | ||
| {{t| | | {{t|Psychic}} | ||
| | | Special | ||
| | | I | ||
| | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Bug Buzz}} | ||
| {{t| | | {{t|Bug}} | ||
| Special | | Special | ||
| IV | | IV | ||
| 10 | |||
|- | |- | ||
| {{m| | | {{m|Earth Power}} | ||
| {{t| | | {{t|Ground}} | ||
| Special | | Special | ||
| IV | | IV | ||
| 10 | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Quick Attack== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 40 Power, 100% Accuracy, attacks first | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 2,222: | Line 2,186: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Quick Attack}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| | | Physical | ||
| I | | I | ||
| | | 30 | ||
|- | |- | ||
| {{m| | | {{m|Mach Punch}} | ||
| {{t| | | {{t|Fighting}} | ||
| | | Physical | ||
| | | II | ||
| | | 30 | ||
|- | |- | ||
| {{m| | | {{m|Aqua Jet}} | ||
| {{t| | | {{t|Water}} | ||
| | | Physical | ||
| IV | |||
| | | 30 | ||
| | |||
|- | |- | ||
| {{m| | | {{m|Bullet Punch}} | ||
| {{t| | | {{t|Steel}} | ||
| | | Physical | ||
| IV | | IV | ||
| | | 30 | ||
|- | |- | ||
| {{m| | | {{m|Ice Shard}} | ||
| {{t| | | {{t|Ice}} | ||
| | | Physical | ||
| IV | | IV | ||
| | | 30 | ||
|- | |- | ||
| {{m| | | {{m|Shadow Sneak}} | ||
| {{t| | | {{t|Ghost}} | ||
| | | Physical | ||
| IV | | IV | ||
| | | 30 | ||
|} | |- | ||
| {{m|Vacuum Wave}} | |||
| {{t|Fighting}} | |||
| Special | |||
| IV | |||
| 30 | |||
|} | |||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Rain Dance== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="5" | Changes in-battle weather conditions | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="20%" | Name | ||
! width=" | ! width="20%" | Type | ||
! width=" | ! width="20%" | Category | ||
! width=" | ! width="20%" | Generation | ||
! width="20%" | PP | |||
! width=" | |||
|- | |- | ||
| {{m| | | {{m|Rain Dance}} | ||
| {{t| | | {{t|Water}} | ||
| | | Status | ||
| | | II | ||
| 5 | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Sunny Day}} | ||
| {{t| | | {{t|Fire}} | ||
| | | Status | ||
| | | II | ||
| 5 | | 5 | ||
|- | |- | ||
| {{m| | | {{m|Sandstorm}} | ||
| {{t|Rock}} | |||
| Status | |||
| II | |||
| 10 | |||
|- | |||
| {{m|Hail}} | |||
| {{t|Ice}} | | {{t|Ice}} | ||
| | | Status | ||
| | | III | ||
| | | 10 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Razor Leaf== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 55 Power, 95% Accuracy, high critical hit ratio | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
! width="20%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Razor Leaf}} | ||
| {{t| | | {{t|Grass}} | ||
| | | Physical{{tt|*|Formerly Special in Generation I-III}} | ||
| | |||
| I | | I | ||
| 25 | |||
|- | |- | ||
| {{m| | | {{m|Air Cutter}} | ||
| {{t| | | {{t|Flying}} | ||
| | | Special{{tt|*|Formerly Physical in Generation III}} | ||
| III | |||
| 25 | |||
| Physical | |||
| | |||
| | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Recover== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | Heals Half Max. HP. | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
! width="20%" | Type | ! width="20%" | Type | ||
! width="20%" | Category | ! width="20%" | Category | ||
! width="20%" | Generation | ! width="20%" | Generation | ||
! width="20%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Recover}} | ||
| {{t| | | {{t|Normal}} | ||
| Status | |||
| I | |||
| 10 {{tt|*|20 PP in Gen I-III}} | |||
|- | |||
| {{m|Softboiled}} | |||
| {{t|Normal}} | |||
| Status | |||
| I | |||
| 10 | | 10 | ||
| | |- | ||
| {{m|Milk Drink}}{{tt|*|Miltank's signature move}} | |||
| {{t|Normal}} | |||
| Status | |||
| II | | II | ||
| 10 | |||
|- | |- | ||
| {{m| | | {{m|Slack Off}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| Status | |||
| III | |||
| 10 | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Heal Order}}{{tt|*|One of Vespiquen's signature moves}} | ||
| {{t| | | {{t|Bug}} | ||
| Status | |||
| IV | |||
| 10 | | 10 | ||
| | |- | ||
| {{m|Roost}}{{tt|*|Removes user's Flying type until the end of that turn}} | |||
| {{t|Flying}} | |||
| Status | |||
| IV | | IV | ||
| 10 | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Revenge== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="5" | 60 Power, 100% Accuracy, negative priority; power doubles if user takes damage | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="20%" | Name | ||
! width=" | ! width="20%" | Type | ||
! width=" | ! width="20%" | Category | ||
! width=" | ! width="20%" | Generation | ||
! width=" | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Revenge}}{{tt|*|Formerly normal priority move in Generation III}} | ||
| {{t| | | {{t|Fighting}} | ||
| Physical | | Physical | ||
| III | | III | ||
| | | 10 | ||
|- | |- | ||
| {{m| | | {{m|Avalanche}} | ||
| {{t| | | {{t|Ice}} | ||
| Physical | | Physical | ||
| IV | | IV | ||
| | | 10 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Roar== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 100% Accuracy, goes last and switches target for another party member, no effect on targets that have used {{m|Ingrain}} or that have {{a|Suction Cups}} | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 2,427: | Line 2,377: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Roar}}{{tt|*|No effect on targets with Soundproof}} | ||
| {{t| | | {{t|Normal}} | ||
| Status | | Status | ||
| | | I | ||
| 20 | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Whirlwind}} | ||
| {{t| | | {{t|Normal}} | ||
| Status | | Status | ||
| | | I | ||
| 20 | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Rollout== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="5" | | ! colspan="5" | 30 Power, 90% Accuracy, damage doubles each turn it hits | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 2,458: | Line 2,402: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Rollout}} | ||
| {{t| | | {{t|Rock}} | ||
| Physical | | Physical | ||
| | | II | ||
| 20 | | 20 | ||
|- | |- | ||
| {{m| | | {{m|Ice Ball}}{{tt|*|The Spheal line's signature move}} | ||
| {{t| | | {{t|Ice}} | ||
| Physical | | Physical{{tt|*|Formerly Special in Generation III}} | ||
| | | III | ||
| 20 | | 20 | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Screech== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="6" | 85% accuracy, lowers one of the target's stats by two stages, is a sound move | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="18%" | Name | ||
! width=" | ! width="18%" | Type | ||
! width=" | ! width="18%" | Category | ||
! width=" | ! width="18%" | Generation | ||
! width=" | ! width="18%" | Stat Lowered | ||
! width="10%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Screech}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| | | Status | ||
| I | | I | ||
| | | Defense | ||
| 40 | |||
|- | |- | ||
| {{m| | | {{m|Metal Sound}} | ||
| {{t| | | {{t|Steel}} | ||
| | | Status | ||
| III | | III | ||
| 15 | | Special Defense | ||
|- | | 40 | ||
| {{m| | |} | ||
<br clear="all"> | |||
==Variations of Shadow Ball== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="5" | 15 PP, 80 Power, 100% Accuracy, may lower opponent's Special Defense | |||
|- style="background: #eef;" | |||
! width="20%" | Name | |||
! width="20%" | Type | |||
! width="20%" | PP | |||
! width="20%" | Category | |||
! width="20%" | Generation | |||
|- | |||
| {{m|Shadow Ball}} | |||
| {{t|Ghost}} | |||
| 15 | |||
| Special{{tt|*|Formerly Physical in Generations II and III}} | |||
| II | |||
|- | |||
| {{m|Energy Ball}} | |||
| {{t|Grass}} | | {{t|Grass}} | ||
| | | 10 | ||
| Special | |||
| IV | | IV | ||
|- | |- | ||
| {{m| | | {{m|Flash Cannon}} | ||
| {{t| | | {{t|Steel}} | ||
| | | 10 | ||
| Special | |||
| IV | | IV | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
==Variations of | ==Variations of Sing== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="5" | 15 PP, 55% accuracy, puts the opponent to sleep, is a sound move | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="20%" | Name | ! width="20%" | Name | ||
Line 2,548: | Line 2,486: | ||
! width="20%" | PP | ! width="20%" | PP | ||
|- | |- | ||
| {{m| | | {{m|Sing}} | ||
| {{t|Normal}} | | {{t|Normal}} | ||
| | | Status | ||
| I | | I | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|GrassWhistle}} | ||
| {{t|Grass}} | | {{t|Grass}} | ||
| | | Status | ||
| III | | III | ||
| 20 | | 15 | ||
|} | |||
<br clear="all"> | |||
==Variations of Skill Swap== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="6" | Switches some sort of statistic with opponent | |||
|- style="background: #eef;" | |||
! width="15%" | Name | |||
! width="15%" | Type | |||
! width="25%" | Statistics switched | |||
! width="15%" | Category | |||
! width="20%" | Generation | |||
! width="10%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Skill Swap}} | ||
| {{t| | | {{t|Psychic}} | ||
| | | [[Ability|Abilities]] | ||
| Status | |||
| III | | III | ||
| | | 15 | ||
|- | |- | ||
| {{m| | | {{m|Power Swap}} | ||
| {{t| | | {{t|Psychic}} | ||
| Special | | Changes to Attack and Special Attack | ||
| | | Status | ||
| | | IV | ||
| 15 | |||
|- | |- | ||
| {{m| | | {{m|Guard Swap}} | ||
| {{t| | | {{t|Psychic}} | ||
| | | Changes to Defense and Special Defense | ||
| Status | |||
| IV | | IV | ||
| | | 15 | ||
|} | |- | ||
<br clear="all"> | | {{m|Heart Swap}}{{tt|*|Manaphy's signature move}} | ||
| {{t|Psychic}} | |||
| Changes to any stats | |||
| Status | |||
| IV | |||
| 15 | |||
|} | |||
<br clear="all"> | |||
==Variations of | ==Variations of Sky Attack== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan=" | ! colspan="6" | 140 Power, 90% accuracy, requires charging, 30% to cause status | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="18%" | Name | ||
! width=" | ! width="18%" | Type | ||
! width=" | ! width="18%" | Category | ||
! width=" | ! width="18%" | Status | ||
! width=" | ! width="18%" | Generation | ||
! width="10%" | PP | |||
|- | |- | ||
| {{m| | | {{m|Sky Attack}} | ||
| {{t| | | {{t|Flying}} | ||
| | | Physical | ||
| | | Flinch | ||
| | | I | ||
| 5 | |||
|- | |- | ||
| {{m| | | {{m|Cold Flare}} | ||
| {{t|Dark}} | | {{t|Ice}} | ||
| | | Special | ||
| Burn | |||
| V | |||
| 5 | |||
|- | |||
| {{m|Freeze Bolt}} | |||
| {{t|Ice}} | |||
| Physical | |||
| Paralysis | |||
| V | |||
| 5 | |||
|} | |||
<br clear="all"> | |||
==Variations of Slash== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="5" | 70 Power, 100% Accuracy, high critical hit ratio | |||
|- style="background: #eef;" | |||
! width="20%" | Name | |||
! width="20%" | Type | |||
! width="20%" | PP | |||
! width="20%" | Category | |||
! width="20%" | Generation | |||
|- | |||
| {{m|Slash}} | |||
| {{t|Normal}} | |||
| 20 | |||
| Physical | |||
| I | |||
|- | |||
| {{m|Cross Poison}}{{tt|*|May also poison target}} | |||
| {{t|Poison}} | |||
| 20 | |||
| Physical | |||
| IV | |||
|- | |||
| {{m|Night Slash}} | |||
| {{t|Dark}} | |||
| 15 | |||
| Physical | |||
| IV | |||
|- | |||
| {{m|Psycho Cut}} | |||
| {{t|Psychic}} | |||
| 20 | |||
| Physical | |||
| IV | |||
|- | |||
| {{m|Shadow Claw}} | |||
| {{t|Ghost}} | |||
| 15 | |||
| Physical | |||
| IV | | IV | ||
|} | |||
<br clear="all"> | |||
<small>*{{m|Leaf Blade}} formerly had 70 power, but was changed to 90 power in Generation IV and is therefore no longer included.</small> | |||
==Variations of SmellingSalt== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="6" | 60 Power, 100% Accuracy, double damage on target with non-volatile status, cures non-volatile status on target | |||
|- style="background: #eef;" | |||
! width="18%" | Name | |||
! width="18%" | Type | |||
! width="18%" | Category | |||
! width="18%" | Generation | |||
! width="18%" | Ailment | |||
! width="10%" | PP | |||
|- | |||
| {{m|SmellingSalt}} | |||
| {{t|Normal}} | |||
| Physical | |||
| III | |||
| {{status|Paralysis}} | |||
| 15 | |||
|- | |||
| {{m|Wake-Up Slap}} | |||
| {{t|Fighting}} | |||
| Physical | |||
| IV | |||
| {{status|Sleep}} | |||
| 15 | |||
|} | |||
<br clear="all"> | |||
==Variations of Spikes== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="5" | Sets up an entry hazard on the opponent's side of the battle field | |||
|- style="background: #eef;" | |||
! width="20%" | Name | |||
! width="20%" | Type | |||
! width="20%" | Category | |||
! width="20%" | Generation | |||
! width="20%" | PP | |||
|- | |||
| {{m|Spikes}} | |||
| {{t|Ground}} | |||
| Status | |||
| II | |||
| 20 | |||
|- | |||
| {{m|Stealth Rock}}{{tt|*|Can damage flying opponents, weakness and resistance are applied}} | |||
| {{t|Rock}} | |||
| Status | |||
| IV | |||
| 20 | |||
|- | |||
| {{m|Toxic Spikes}} | |||
| {{t|Poison}} | |||
| Status | |||
| IV | |||
| 20 | |||
|} | |||
<br clear="all"> | |||
==Variations of Stomp== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="5" | 65 Power, 100% Accuracy, 30% {{status|Flinch}}, power doubles if the foe has used {{m|Minimize}} | |||
|- style="background: #eef;" | |||
! width="20%" | Name | |||
! width="20%" | Type | |||
! width="20%" | Category | |||
! width="20%" | Generation | |||
! width="20%" | PP | |||
|- | |||
| {{m|Stomp}} | |||
| {{t|Normal}} | |||
| Physical | |||
| I | |||
| 20 | |||
|- | |||
| {{m|Hard Roller}} | |||
| {{t|Bug}} | |||
| Physical | |||
| V | |||
| 20 | |||
|} | |||
<br clear="all"> | |||
==Variations of Strength== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="5" | 80 Power, 100% accuracy, no added effect | |||
|- style="background: #eef;" | |||
! width="20%" | Name | |||
! width="20%" | Type | |||
! width="20%" | Category | |||
! width="20%" | Generation | |||
! width="20%" | PP | |||
|- | |||
| {{m|Strength}} | |||
| {{t|Normal}} | |||
| Physical | |||
| I | |||
| 15 | |||
|- | |||
| {{m|Dragon Claw}} | |||
| {{t|Dragon}} | |||
| Physical{{tt|*|Formerly Special in Generation III}} | |||
| III | |||
| 15 | |||
|- | |||
| {{m|Seed Bomb}} | |||
| {{t|Grass}} | |||
| Physical | |||
| IV | |||
| 15 | |||
|- | |||
| {{m|X-Scissor}} | |||
| {{t|Bug}} | |||
| Physical | |||
| IV | |||
| 15 | |||
|} | |||
<br clear="all"> | |||
==Variations of Superpower== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="6" | 120 Power, 100% Accuracy, lowers user's stats | |||
|- style="background: #eef;" | |||
! width="18%" | Name | |||
! width="18%" | Type | |||
! width="18%" | Category | |||
! width="18%" | Generation | |||
! width="18%" | Stats Lowered | |||
! width="10%" | PP | |||
|- | |||
| {{m|Superpower}} | |||
| {{t|Fighting}} | |||
| Physical | |||
| III | |||
| Def and Atk | |||
| 5 | |||
|- | |||
| {{m|Close Combat}} | |||
| {{t|Fighting}} | |||
| Physical | |||
| IV | |||
| Def and Sp. Def | |||
| 5 | |||
|} | |||
<br clear="all"> | |||
==Variations of Swift== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="5" | 60 Power, bypasses accuracy check | |||
|- style="background: #eef;" | |||
! width="20%" | Name | |||
! width="20%" | Type | |||
! width="20%" | Category | |||
! width="20%" | Generation | |||
! width="20%" | PP | |||
|- | |||
| {{m|Swift}} | |||
| {{t|Normal}} | |||
| Special{{tt|*|Formerly Physical in Generation I-III}} | |||
| I | |||
| 20 | |||
|- | |||
| {{m|Faint Attack}} | |||
| {{t|Dark}} | |||
| Physical{{tt|*|Formerly Special in Generation II-III}} | |||
| II | |||
| 20 | |||
|- | |||
| {{m|Aerial Ace}} | |||
| {{t|Flying}} | |||
| Physical | |||
| III | |||
| 20 | |||
|- | |||
| {{m|Magical Leaf}} | |||
| {{t|Grass}} | |||
| Special | |||
| III | |||
| 20 | |||
|- | |||
| {{m|Shadow Punch}} | |||
| {{t|Ghost}} | |||
| Physical | |||
| III | |||
| 20 | |||
|- | |||
| {{m|Shock Wave}} | |||
| {{t|Electric}} | |||
| Special | |||
| III | |||
| 20 | |||
|- | |||
| {{m|Magnet Bomb}} | |||
| {{t|Steel}} | |||
| Physical | |||
| IV | |||
| 20 | |||
|} | |||
<br clear="all"> | |||
==Variations of Tail Glow== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="6" | Raises one of the user's stats by three stages | |||
|- style="background: #eef;" | |||
! width="16%" | Name | |||
! width="16%" | Type | |||
! width="16%" | Category | |||
! width="26%" | Stat raised | |||
! width="16%" | Generation | |||
! width="10%" | PP | |||
|- | |||
| {{m|Tail Glow}} | |||
| {{t|Bug}} | |||
| Status | |||
| Sp. Attack | |||
| I | |||
| 20 | |||
|- | |||
| {{m|Cotton Guard}} | |||
| {{t|Grass}} | |||
| Status | |||
| Defense | |||
| I | |||
| 10 | |||
|} | |||
<br clear="all"> | |||
==Variations of Trick== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="5" | Switches user's held item with foe's held item | |||
|- style="background: #eef;" | |||
! width="20%" | Name | |||
! width="20%" | Type | |||
! width="20%" | Category | |||
! width="20%" | Generation | |||
! width="20%" | PP | |||
|- | |||
| {{m|Trick}} | |||
| {{t|Psychic}} | |||
| Status | |||
| III | |||
| 10 | |||
|- | |||
| {{m|Switcheroo}} | |||
| {{t|Dark}} | |||
| Status | |||
| IV | |||
| 10 | |||
|} | |||
<br clear="all"> | |||
==Variations of Trick Room== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="6" | Causes a special effect for all pokémon on the field for 5 turns. | |||
|- style="background: #eef;" | |||
! width="15%" | Name | |||
! width="15%" | Type | |||
! width="15%" | Category | |||
! width="15%" | Generation | |||
! width="15%" | PP | |||
! width="25%" | Special Effect | |||
|- | |||
| {{m|Trick Room}} | |||
| {{t|Psychic}} | |||
| Status | |||
| IV | |||
| 5 | |||
| Reverses priority | |||
|- | |||
| {{m|Magic Room}} | |||
| {{t|Psychic}} | |||
| Status | |||
| V | |||
| 10 | |||
| Disables held items | |||
|- | |||
| {{m|Wonder Room}} | |||
| {{t|Psychic}} | |||
| Status | |||
| V | |||
| 10 | | 10 | ||
| Swaps Def. and Sp. Def. | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> |
edits