Game Boy Color: Difference between revisions

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The '''Game Boy Color''' is [[Nintendo]]'s 8-bit gaming handheld which succeeded its [[Game Boy|earlier model]]. It is slightly taller and thicker than the {{DL|Game Boy|Game Boy Pocket}}. It was released on October 21, 1998 in Japan, in November, 1998 in North America, and November 23, 1998 in Europe. The main feature of this model, as the name suggests, is the color screen. The first Pokémon game to be released on the Game Boy Color was the English version of {{game|Yellow}}. It and the Game Boy combined have sold 118.69 million models worldwide, with its most popular games being {{game|Gold and Silver|s}}, selling approximately 14.51 million copies in both Japan and the US combined.
The '''Game Boy Color''' is [[Nintendo]]'s 8-bit gaming handheld which succeeded the [[Game Boy]]; it was later succeeded by the [[Game Boy Advance]]. It is slightly taller and thicker than the [[Game Boy Pocket]]. The main feature of this model, as the name suggests, is the color screen. Its most popular games are {{game|Gold and Silver|s}}, selling approximately 14.51 million copies in Japan and the US combined.


The processor, which is a Z80 work-alike with a few extra (bit manipulation) instructions, has a clock speed of approx. 8 MHz, twice as fast as that of the original Game Boy. The Game Boy Color also has four times as much memory as the original. The console boasted an impressive palette of 32,768 colors and was capable of simultaneously displaying 56 colors at once. It could also add basic four-color shading to games that had been released for the ordinary Game Boy. Additionally, a new palette-change feature was added for original Game Boy games; by holding the B button and any one of the directional arrows, the user could change the basic color palette for the game. The original Game Boy is also able to play some Game Boy Color games in monochrome (most notably {{game|Gold and Silver|s}}.)
==Console colors==
 
The Game Boy Color was later succeeded  by the [[Game Boy Advance]].
 
Game Boy Color games cannot be played natively on the [[Nintendo DS]] or [[Nintendo DS Lite]] handheld. The DS lacks the Game Boy's Z80-like microprocessor (as does the [[Game Boy micro]]). GBC cartridges do not fit in the Game Boy Advance slot of the DS, but it can be played with an emulator.
 
==Colors produced==
The logo for Game Boy Color spelled out the word COLOR in the five original colors in which the unit was manufactured. They were named:
The logo for Game Boy Color spelled out the word COLOR in the five original colors in which the unit was manufactured. They were named:


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==Color palettes used for original Game Boy games==
==Color palettes used for original Game Boy games==
When playing an original Game Boy game on a later system, the user can choose which color palette is used. This is achieved by pressing certain button combinations, namely either A or B (or neither) and a direction key while the Game Boy logo is displayed on the screen.
When playing an original Game Boy game on a later system, the user can choose which color palette is used. This is achieved by pressing certain button combinations, namely either A or B (or neither) and a direction key while the Game Boy logo is displayed on the screen.


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These palettes each contain up to ten colors.  In most games, the four shades displayed on the original Game Boy would translate to different subsets of this 10-color palette, such as by displaying movable [[wp:sprite (computer graphics)|sprite]]s in one subset and backgrounds, etc. in another.  The grayscale (Left + B) palette produces an appearance essentially identical to that experienced on the original Game Boy.
These palettes each contain up to ten colors.  In most games, the four shades displayed on the original Game Boy would translate to different subsets of this 10-color palette, such as by displaying movable [[wp:sprite (computer graphics)|sprite]]s in one subset and backgrounds, etc. in another.  The grayscale (Left + B) palette produces an appearance essentially identical to that experienced on the original Game Boy.
==Technical==
The processor, which is a Z80 work-alike with a few extra (bit manipulation) instructions, has a clock speed of approx. 8 MHz, twice as fast as that of the original Game Boy. The Game Boy Color also has four times as much memory as the original. The console boasted an impressive palette of 32,768 colors and was capable of simultaneously displaying 56 colors at once. It could also add basic four-color shading to games that had been released for the ordinary Game Boy. Additionally, a new palette-change feature was added for original Game Boy games; by holding the B button and any one of the directional arrows, the user could change the basic color palette for the game. The original Game Boy is also able to play some Game Boy Color games in monochrome (most notably {{game|Gold and Silver|s}}).
Game Boy Color games cannot be played natively on the [[Nintendo DS]] or [[Nintendo DS Lite]] handheld. The DS lacks the Game Boy's Z80-like microprocessor (as does the [[Game Boy micro]]). GBC cartridges do not fit in the Game Boy Advance slot of the DS, but it can be played with an emulator.


==Pokémon games==
==Pokémon games==
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*Game Boy Color: Pokémon 3rd Anniversary - in White (Japan only) [http://www.play-asia.com/paOS-13-71-jq-49-en-70-2jpx.html]
*Game Boy Color: Pokémon 3rd Anniversary - in White (Japan only) [http://www.play-asia.com/paOS-13-71-jq-49-en-70-2jpx.html]
*Game Boy Color Accessory: A special edition link cable was released. The box was decorated with Pokémon[http://www.amazon.co.uk/Game-Boy-Universal-Link-Cable/dp/B00004TNM8]
*Game Boy Color Accessory: A special edition link cable was released. The box was decorated with Pokémon[http://www.amazon.co.uk/Game-Boy-Universal-Link-Cable/dp/B00004TNM8]
==Trivia==
==Trivia==
* Like the [[Game Boy]], [[Game Boy Advance]], and [[Nintendo DS]], the Game Boy Color is not region-encoded. This means that a player could theoretically play a Game Boy Color game from any region in their own locally purchased console.
* Like the [[Game Boy]], [[Game Boy Advance]], and [[Nintendo DS]], the Game Boy Color is not region-encoded. This means that a player could theoretically play a Game Boy Color game from any region in their own locally purchased console.
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{{Nintendo}}
{{Nintendo}}
[[Category:Electronic devices]]


[[fr:Game Boy Color]]
[[fr:Game Boy Color]]