Contest data structure (Generation III): Difference between revisions

jamming link
No edit summary
(jamming link)
 
Line 2: Line 2:
{{cleanup}}
{{cleanup}}
==Format==
==Format==
Information about a move's [[Appeal]]/[[Jam]] and other Contest-related data in the {{game|Ruby and Sapphire|s}}, {{2v2|FireRed|LeafGreen}}, and {{v|Emerald}} games are stored in a 4-byte data structure.
Information about a move's [[Appeal]]/[[Jamming]] and other Contest-related data in the {{game|Ruby and Sapphire|s}}, {{2v2|FireRed|LeafGreen}}, and {{v|Emerald}} games are stored in a 4-byte data structure.


{| align="center" style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em;" cellspacing="1"
{| align="center" style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em;" cellspacing="1"