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==Format== | ==Format== | ||
Information about a move's [[Appeal]]/[[ | Information about a move's [[Appeal]]/[[Jamming]] and other Contest-related data in the {{game|Ruby and Sapphire|s}}, {{2v2|FireRed|LeafGreen}}, and {{v|Emerald}} games are stored in a 4-byte data structure. | ||
{| align="center" style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em;" cellspacing="1" | {| align="center" style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em;" cellspacing="1" |