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==Effect== | ==Effect== | ||
===Generation II=== | ===Generation II=== | ||
Return inflicts damage and has no secondary effect. The base power of Return is dependent on the [[friendship]] of the user. The greater the user's friendship, the greater the base power. The base power can be calculated using the following formula: | Return inflicts damage and has no secondary effect. The base power of Return is dependent on the [[friendship]] of the user. The greater the user's friendship, the greater the base power. The base power can be calculated using the following formula: | ||
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The base power of Return varies between 0 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). If the user's friendship is 127 or less, {{m|Frustration}} is stronger than Return. | The base power of Return varies between 0 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). If the user's friendship is 127 or less, {{m|Frustration}} is stronger than Return. | ||
=== | ===Generation III to VII=== | ||
The base power of Return is now set to 1 if the formula outputs 0. | The base power of Return is now set to 1 if the formula outputs 0. | ||
===Generation VIII=== | ===Generation VIII onwards=== | ||
Return cannot be selected in a battle. | Return cannot be selected in a battle. | ||
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|A full-power attack that grows more powerful the more the user likes its Trainer.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|A full-power attack that grows more powerful the more the user likes its Trainer.}} | ||
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|This full-power attack grows more powerful the more the user likes its Trainer.}} | {{movedescentry|{{gameabbrev7|SMUSUMPE}}|This full-power attack grows more powerful the more the user likes its Trainer.}} | ||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} |
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