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m (→In other languages: Added Brazilian Portuguese from Pokémon UNITE) |
Solemn Mac (talk | contribs) |
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{| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center" | ||
|- style="background: #{{bug color light}}" | |- style="background: #{{bug color light}}" | ||
! style="width: 50px"|Category | ! style="width: 50px"|{{color2|000|Damage category|Category}} | ||
! style="width: 50px"|Move Gauge | ! style="width: 50px"|Move Gauge | ||
! style="width: 50px"|MP | ! style="width: 50px"|MP | ||
! style="width: 50px"|Base Power | ! style="width: 50px"|Base {{color2|000|Power}} | ||
! style="width: 50px"|Max Power | ! style="width: 50px"|Max {{color2|000|Power}} | ||
! style="width: 50px"|Accuracy | ! style="width: 50px"|{{color2|000|Accuracy}} | ||
! style="width: 70px"|Target | ! style="width: 70px"|Target | ||
! style="width: | ! style="width: 55px"|Effect Tag | ||
! style="width: 250px"|Description | ! style="width: 250px"|Description | ||
! style="width: 275px"|Playable Users | |||
|- style="background:#fff" | |- style="background:#fff" | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
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|Absorbs | |Absorbs | ||
|The more damage dealt to the target, the more this move restores the user's HP.{{tt|*|HP restored is equal to 10% of the damage dealt (rounded down).}} | |The more damage dealt to the target, the more this move restores the user's HP.{{tt|*|HP restored is equal to 10% of the damage dealt (rounded down).}} | ||
|{{mas|Lillie}} {{DL|Lillie (Masters)|Ribombee|(New Year's 2021)}} & {{p|Ribombee}}<br>{{mas|Lana}} & {{p|Araquanid}}<br>[[Scottie]]/[[Bettie]] & Support {{p|Paras}}/{{p|Parasect}} <sup>{{mas|Egg}}</sup> | |||
|- style="background:#fff" | |- style="background:#fff" | ||
|} | |} | ||
====Past | ====Past description==== | ||
*'''Prior to Version 2.10.0 | *'''Prior to Version 2.10.0{{tt|*|from June 28, 2021}}:''' Restores the user's HP based on the amount of damage dealt to the target. | ||
==={{g|GO}}=== | ==={{g|GO}}=== |
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