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{{Dex/Gen/ | {{Dex/Gen/2|gen=VI|reg1=Kalos|num1=115|label1=Coastal|reg2=Hoenn}} | ||
{{Dex/Entry1|v=X|t=FFF|entry=Because their bodies are enveloped in a special liquid, they are fine in any environment, no matter how severe.}} | {{Dex/Entry1|v=X|t=FFF|entry=Because their bodies are enveloped in a special liquid, they are fine in any environment, no matter how severe.}} | ||
{{Dex/Entry1|v=Y|entry=They drive away attackers by unleashing psychic power. They can use telepathy to talk with others.}} | {{Dex/Entry1|v=Y|entry=They drive away attackers by unleashing psychic power. They can use telepathy to talk with others.}} | ||
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=Because their bodies are enveloped in a special liquid, they are fine in any environment, no matter how severe.}} | {{Dex/Entry1|v=Omega Ruby|t=FFF|entry=Because their bodies are enveloped in a special liquid, they are fine in any environment, no matter how severe.}} | ||
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=They drive away attackers by unleashing psychic power. They can use telepathy to talk with others.}} | {{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=They drive away attackers by unleashing psychic power. They can use telepathy to talk with others.}} | ||
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{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}} | |||
{{Dex/NE|[[Generation VII]]}} | |||
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