Rarity: Difference between revisions

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* {{TCG|Pokémon Prime}} were introduced along with Pokémon LEGEND in {{TCG|HeartGold & SoulSilver}} and was last released in Triumphant. They are unique compared to other Ultra Rare cards as their names are regular and have no special game mechanics compared to normal cards. However, they are considerably stronger compared to their regular counterparts, have a different card design (with 'leering' eyes and a special design at the edge of the image border), as well a holographic image and name to reflect their rarity. Their rarity symbol is Super Rare Holo ([[File:Rarity SuperRare Holo.png]]).
* {{TCG|Pokémon Prime}} were introduced along with Pokémon LEGEND in {{TCG|HeartGold & SoulSilver}} and was last released in Triumphant. They are unique compared to other Ultra Rare cards as their names are regular and have no special game mechanics compared to normal cards. However, they are considerably stronger compared to their regular counterparts, have a different card design (with 'leering' eyes and a special design at the edge of the image border), as well a holographic image and name to reflect their rarity. Their rarity symbol is Super Rare Holo ([[File:Rarity SuperRare Holo.png]]).
* {{TCG|Pokémon-EX}} were introduced in {{TCG|Next Destinies}}, and has an "EX" in its name. They are all Basic Pokémon, and were all Legendary Pokémon until the release of Legendary Treasures, which saw the first non-Legendary Pokémon-EX cards. Most, but not all, of the cards have a Full Art print as well, where the image covers the whole card. Pokémon-EX have the same rules as Pokémon-ex; they have higher HP than normal cards, and if it is Knocked Out, the opponent takes two Prize cards instead of one. Similar to Pokémon LV.X, the Pokémon 'break' the borders of the image, seeming to 'come' out of the image. An additional special effect is included on the border of each card, based on the characteristic of the card, such as leaves on the border of Shaymin-EX's card. M Pokémon-EX were introduced in {{TCG|XY}} to reflect the introduction of Mega Pokémon in the games. They had a stylized M before its name, higher HP (breaking the previous HP limit) and more powerful attacks. In terms of design, they were similar to regular Pokémon-EX, but has the name of its attack in the artwork in another language (for example, the English name of the attack on Japanese or Korean cards, and the Japanese name on international releases). In gameplay, they had to be evolved from the previous Pokémon-EX, and doing so ends the player's turn.
* {{TCG|Pokémon-EX}} were introduced in {{TCG|Next Destinies}}, and has an "EX" in its name. They are all Basic Pokémon, and were all Legendary Pokémon until the release of Legendary Treasures, which saw the first non-Legendary Pokémon-EX cards. Most, but not all, of the cards have a Full Art print as well, where the image covers the whole card. Pokémon-EX have the same rules as Pokémon-ex; they have higher HP than normal cards, and if it is Knocked Out, the opponent takes two Prize cards instead of one. Similar to Pokémon LV.X, the Pokémon 'break' the borders of the image, seeming to 'come' out of the image. An additional special effect is included on the border of each card, based on the characteristic of the card, such as leaves on the border of Shaymin-EX's card. M Pokémon-EX were introduced in {{TCG|XY}} to reflect the introduction of Mega Pokémon in the games. They had a stylized M before its name, higher HP (breaking the previous HP limit) and more powerful attacks. In terms of design, they were similar to regular Pokémon-EX, but has the name of its attack in the artwork in another language (for example, the English name of the attack on Japanese or Korean cards, and the Japanese name on international releases). In gameplay, they had to be evolved from the previous Pokémon-EX, and doing so ends the player's turn.
* {{TCG|Pokémon-GX}} were introduce in {{TCG|Sun & Moon}}, and all have "GX" in their name. There are two main differences between Pokémon-EX and Pokémon-GX. The first is that Pokémon-GX are not always basic Pokemon (i.e. [[Solgaleo-GX]] must be evolved from a {{TCG|Cosmoem}} card), and the other is that Pokémon-GX have an exclusive mechanic called known as GX attacks. These attacks are based on the [[Z-Move]]s mechanic introduced in {{g|Sun and Moon}} and like them, have more powerful effects and/or damage output than normal attacks. However, each player can only use one GX attack per game. As far as rarity goes, there are three rarities to most Pokémon-GX, two of which are considered to be "Ultra Rare" when featured in main sets. These two are the normal variant, whose artwork covers most of the card, and like Pokémon-EX, the Full Art variant. However, as is noted below, the Full Art variants are not considered Ultra Rare in the Japanese releases, but instead are Secret cards.
* {{TCG|Pokémon-GX}} were introduce in {{TCG|Sun & Moon}}, and all have "GX" in their name. There are two main differences between Pokémon-EX and Pokémon-GX. The first is that Pokémon-GX are not always basic Pokemon (i.e. [[Solgaleo (TCG)#Solgaleo-GX|Solgaleo-GX]] must be evolved from a {{TCG|Cosmoem}} card), and the other is that Pokémon-GX have an exclusive mechanic called known as GX attacks. These attacks are based on the [[Z-Move]]s mechanic introduced in {{g|Sun and Moon}} and like them, have more powerful effects and/or damage output than normal attacks. However, each player can only use one GX attack per game. As far as rarity goes, there are three rarities to most Pokémon-GX, two of which are considered to be "Ultra Rare" when featured in main sets. These two are the normal variant, whose artwork covers most of the card, and like Pokémon-EX, the Full Art variant. However, as is noted below, the Full Art variants are not considered Ultra Rare in the Japanese releases, but instead are Secret cards.


===Secret Rare===
===Secret Rare===