Generation VI: Difference between revisions

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→‎Trivia: Adding this since I believe that all the limits were increased by different amounts depending on the language.
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m (→‎Trivia: Adding this since I believe that all the limits were increased by different amounts depending on the language.)
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* Generation VI introduced the fewest [[Legendary Pokémon]] of any generation, introducing three.
* Generation VI introduced the fewest [[Legendary Pokémon]] of any generation, introducing three.
* Generation VI relieved restrictions on formatting that were evident in previous generations:
* Generation VI relieved restrictions on formatting that were evident in previous generations:
** [[Player character]]s' names were limited to 7 characters in previous generations, and Pokémon names and nicknames were limited to 10. Both limits were increased to 12.
** [[Player character]]s' names were limited to 7 characters in previous generations, and Pokémon names and nicknames were limited to 10. Both limits were increased to 12 when selecting English.
** The names of all [[move]]s, [[item]]s and {{Abilities}} introduced before Generation VI are no longer limited to 12 characters, including any spaces. Some of these names were re-formatted; for example, Selfdestruct was renamed {{m|Self-Destruct}}.
** The names of all [[move]]s, [[item]]s and {{Abilities}} introduced before Generation VI are no longer limited to 12 characters, including any spaces. Some of these names were re-formatted; for example, Selfdestruct was renamed {{m|Self-Destruct}}.
* Generation VI leaves the most extra room in the PC if one captures exactly one of each species of Pokémon, with there being 930 spaces and 721 Pokémon.
* Generation VI leaves the most extra room in the PC if one captures exactly one of each species of Pokémon, with there being 930 spaces and 721 Pokémon.
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