Glitch: Difference between revisions

67 bytes added ,  10 August 2015
These "glitches" are bugs according to standard dictionary and technical definitions, plus Nintendo also refers to them as bugs (changelogs mention "bug fixes" and not "glitch fixes", for example).
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(These "glitches" are bugs according to standard dictionary and technical definitions, plus Nintendo also refers to them as bugs (changelogs mention "bug fixes" and not "glitch fixes", for example).)
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'''Glitches''' are unintended behavior in software programs. They can cause various issues ranging from benign, such as graphical and audio glitches, to hazardous, such as complete file corruption or deletion of the [[Saving|save file]].
{{Move|Game bug}}
'''Bugs''' are unintended behavior in software like the [[Pokémon games]]. They can be triggered from mistakes within the game's code or by exploits the programmers didn't anticipate, thus causing the game to react unexpectedly; these issues range from benign (e.g.: graphical and audio distortions, wrong effects of in-game elements) to hazardous (e.g.: corruption or deletion of data).


Glitches can be triggered from mistakes within a game's code, or by exploits the programmers didn't anticipate, thus causing the game to react unexpectedly.
In video game jargon, bugs are often called '''glitches''' but an actual glitch is a random and temporary fault that is eventually sorted out, not reoccuring afterwards.
 
The Pokémon games, especially the [[Generation I]] titles, contain a number of particularly well-known glitches.


==Glitch Pokémon==
==Glitch Pokémon==
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