Mystery Dungeon game mechanics: Difference between revisions

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* '''Minor changes''' - {{a|Torrent}}, {{a|Blaze}}, {{a|Overgrow}}, and {{a|Swarm}} will double the power of {{t|Water}}, {{t|Fire}}, {{t|Grass}}, and {{type|Bug}} moves, respectively, when the user has reached 1/4 of their total HP.
* '''Minor changes''' - {{a|Torrent}}, {{a|Blaze}}, {{a|Overgrow}}, and {{a|Swarm}} will double the power of {{t|Water}}, {{t|Fire}}, {{t|Grass}}, and {{type|Bug}} moves, respectively, when the user has reached 1/4 of their total HP.
* '''Changes to suit environment''' - {{a|Intimidate}} reduces the opposing Pokémon's Attack by 20%, while {{a|Huge Power}} and {{a|Pure Power}} will have a 1/3 chance of dealing 50% more damage.
* '''Changes to suit environment''' - {{a|Intimidate}} reduces the opposing Pokémon's Attack by 20%, while {{a|Huge Power}} and {{a|Pure Power}} will have a 1/3 chance of dealing 50% more damage.
* '''Entirely changed''' - {{a|Speed Boost}} increases movement speed by one level every 250 turns while {{a|Swift Swim}} and {{a|Chlorophyll}} use the same attack twice in one turn while it is {{Weather|raining}} or {{Weather|sunny}}, respectively.
* '''Entirely changed''' - {{a|Speed Boost}} increases movement speed by one level every 250 turns while {{a|Swift Swim}} and {{a|Chlorophyll}} uses the same attack twice in one turn while it is {{Weather|raining}} or {{Weather|sunny}}, respectively.


===Evolution===
===Evolution===
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