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An '''item''' (Japanese: '''どうぐ''' ''tool'') is an object in the [[Pokémon games]] which the player can pick up, keep in their [[bag]], and use in some manner. They have various uses, including healing, powering up, helping one to {{pkmn2|caught|catch}} {{OBP|Pokémon|species}}, or to access a new area. | |||
''' | |||
== | ==Obtaining items== | ||
[[File:Colo Item Chest.png|right|frame|An item chest from {{g|Colosseum}}]] | |||
Items are obtained in several different ways. They can be given to the {{player}} by characters within the game, be bought at a [[Poké Mart]] for money, or found by the player throughout the [[Pokémon world]]. The latter form of items are contained within item balls, spherical containers resembling a [[Poké Ball]]. To obtain the item, players move next to it and press A while facing it. In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], many items are found in treasure chests modeled after Poké Balls; in addition, items are often found in bulk from these chests, rather than only singular. Another method introduced in [[Generation II]] is picking [[Berry|Berries]] off a Berry tree. | |||
=== | ===Item ball images=== | ||
{| width=350px style="{{roundy}}; border:1px solid #999; background: #ccc;" | |||
|- style="background: #{{RouteInfo/landdark}};" | |||
! width=10% style="{{roundytl|5px}}" | Generation | |||
! width=20% | Image | |||
! width=40% style="{{roundytr|5px}}" | Description | |||
|- style="background:#FFF" | |||
| align=center | I | |||
| align=center | [[File:rby itemball.png]] | |||
| align=left | A standard item ball from Generation I. The gray color will change depending on the game. It has the same design as a Poké Ball. | |||
|- style="background:#FFF" | |||
| align=center | II | |||
| align=center | [[File:gsc itemball.png]] | |||
| align=left | A standard item ball from Generation II. This is the same basic image as Generation I but with standardized colors to make it look more like a Poké Ball. | |||
|- style="background:#FFF" | |||
| align=center | III | |||
| align=center | [[File:rsefrlg itemball.png]] | |||
| align=left | A standard item ball from Generation III. The image has been further altered, making it clearly look like a [[Poké Ball]]. | |||
|- style="background:#FFF" | |||
| align=center style="{{roundybl|5px}}" | IV | |||
| align=center | [[File:dppthgss itemball.png]] | |||
| align=left style="{{roundybr|5px}}" | A standard item ball from Generation IV. The image is close to being exactly the same as Generation III, but with slightly different shading. | |||
|- style="background:#FFF" | |||
| align=center style="{{roundybl|5px}}" | V | |||
| align=center | [[File:bw itemball.png]] | |||
| align=left style="{{roundybr|5px}}" | A standard item ball from Generation V. This image is slightly more compact with a more vivid coloring than previous generations. | |||
|} | |||
===Hidden items=== | |||
[[File:Item tuft.png|thumb|right|The tuft of grass (highlighted) that gives away some hidden items in FR/LG]] | |||
Finding items on the ground is not always as easy as seeing it and picking it up. Many items are hidden from view, and can only be obtained by a very lucky chance or, more commonly, through the use of an [[Itemfinder|item finding tool]]. In {{game|Ruby and Sapphire|s}}, some hidden items are revealed by a momentary flash when a player enters a room. This is caused by the light reflecting off the hidden items. In {{game|FireRed and LeafGreen|s}}, some hidden items can be found in visibly different tufts of grass. These are most commonly in [[Berry Forest]], where Berries reoccur in these spots after a certain amount of time. | |||
=== | ===Recurring items=== | ||
Recurring items on the ground are quite rare within the Pokémon series. Although multiple items can be bought at [[Poké Mart]]s, finding items on the ground repeatedly in the same place is almost unheard of. [[Generation I]] had no known places where there were recurring items. [[Generation II]] introduced Berry trees, on which new Berries would grow every day; however, there were still no known places of reoccurring items on the ground. | |||
[[Generation III]] continued the idea of the Berry tree in {{game2|Ruby|Sapphire|Emerald}} as well as introducing {{DL|Exchangeable item|Shoal Salt}}s and {{DL|Exchangeable item|Shoal Shell}}s. However, in {{game|FireRed and LeafGreen|s}}, the Berry tree was removed and replaced by recurring Berries hidden on the ground in [[Berry Forest]]. [[Berry|Berries]] may regenerate every 512 steps. Other areas of recurring items include [[Treasure Beach]], south of {{OBP|One Island|town}}. | |||
[[ | |||
In [[Generation IV]] the main recurring item is the {{DL|Evolution-inducing held item|Reaper Cloth}}, {{DL|Valuable item|Rare Bone}}, or {{DL|Valuable item|Stardust}} found in [[Turnback Cave]] after defeating or catching {{p|Giratina}} in {{3v2|Diamond|Pearl|Platinum}}. Furthermore in Generation IV, [[Honey]] will regenerate at the rate of two per day in [[Floaroma Meadow]] after the player has gathered them on the initial trip through. These may be found in any of the spots originally found, randomly generated. | |||
[[ | |||
[[ | |||
In Generation V, TinyMushrooms will regrow, though they will remain invisible. Primarily, these are found on {{rt|6|Unova}} and {{rt|12|Unova}}, but can also be found in [[Icirrus City]] in the [[Seasons|winter]]. Additionally, a {{DL|Valuable item|Pearl}} and {{DL|Valuable item|Stardust}} will wash up on {{rt|13|Unova}} or at [[Undella Town]] once per day. These may either both be found beside the {{tc|Black Belt}} on Route 13 or on the very easternmost shore of Undella Town or one in each location. Another {{DL|Valuable item|Pearl}} may be found periodically on {{rt|18|Unova}} near the {{tc|Battle Girl}}. It appears that the {{DL|Drink|Lemonade}} found on the road on {{rt|9|Unova}} will regenerate, but how often is unknown. | |||
[[ | |||
Many items gained recurring status in {{2v2|Black|White|2}}, as they are found in [[Hidden Grotto]]s, which contents regenerate. | |||
=== | ===Fake items=== | ||
[[ | In some indoor areas, item balls may in fact turn out to be {{p|Voltorb}} or {{p|Electrode}}, in which case interacting with them will instead initiate a battle with said Pokémon. From [[Generation V]] onward, in forested areas item balls may be {{p|Foongus}} or {{p|Amoonguss}}. | ||
== | ==Item types== | ||
[[Repel]] | {{main|List of items by type}} | ||
Throughout the [[Pokémon world]], the [[Bag]] is used to carry items. Since [[Generation II]], Items have been separated into categories to help with overall organization. These categories are altered slightly with each game. Some of the common categories consist of: | |||
* '''General items''' - [[Escape Rope]]s, [[Repel]]s, [[Battle Item|Battle Enhancers]], [[Mail]], etc. | |||
* '''Medicine''' - [[Potion]]s, [[Status ailment healing item]]s, Stat-boosting items, etc. While originally part of the general Items bag section, it has had its own since Generation IV. | |||
* '''[[TM]]s & [[HM]]s''' - All [[move]] teaching devices, by which Pokémon can learn moves such as {{m|Surf}}, {{m|DynamicPunch}}, and {{m|Psychic}}. HM's cannot be discarded; in Gen V, TM's have this trait as well, as they are reusable. | |||
* '''[[Poké Ball]]s''' - Different type of balls are all used for {{pkmn2|caught|capturing}} {{OBP|Pokémon|species}}. | |||
* '''[[Key item]]s''' - Special items that players can only obtain once, that either aid the progression of the storyline or traveling. They rarely have anything to do with the player's Pokémon and are mostly specific to the game. These types of item include Tickets, Keys, and the popular [[Bicycle|Bike]]. Key items can never be discarded, however, certain items will disappear from the player's bag during storyline events. | |||
* '''[[Held item]]s''' - Items that can be held by a Pokémon, then used by them in some way. There are many varieties of these. | |||
* '''[[Berry|Berries]]''' - The items were introduced in [[Generation II]], and expanded upon in [[Generation III]] with the creation of many different types of berries, as well as adding a separate bag slot for them. | |||
The preceding basic classification holds mostly true for Generations II and III. However, in [[Generation IV]], items have been arranged into further categories. New categories include Medicine, Battle Items, and Mail. [[Generation I]] did not have any form of categories in the Bag (as it held a very limited number of items), though the categories can still apply. | |||
== | ==Item storage== | ||
[[ | Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed in the {{player}}'s [[bag]], and from Generation II onwards, into a specific pocket of that bag. When a section of the bag becomes full, players will not be able to pick up any other items of that type. To make space, players must store their items within their PC, accessed at a [[Pokémon Center]] as <Player>'s [[PC]]. In [[Generation IV]], this problem is eliminated by having no limit on items in the bag, and the player's PC is used for other purposes. The player also has the ability to toss items away: this will delete them from the bag. [[Key item]]s, [[HM]]s, and, in Generation V, [[TM]]s cannot be tossed. | ||
=== | ===Held items=== | ||
[[ | {{main|Held item}} | ||
Since [[Generation II]], certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as [[Potion]]s and {{DL|Status ailment healing item|Full Heal}}s cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. [[Mail]] was also introduced as a hold item, in which players could send customizable messages with their Pokémon upon trading. | |||
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{{Project ItemDex notice}} | |||
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[[ja:どうぐ]] | |||
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