Appendix:Ruby and Sapphire walkthrough/Section 12: Difference between revisions

→‎Mossdeep Gym: Got two more sections done, one quick one to go before I finish this page
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After the battle Tate & Liza will give you the {{badge|Mind}} that will give your team a slight boost in Sp. Attack and Sp. Defense and allow you to use Dive outside of battle. They will also give you {{TM|04|Calm Mind}}. Afterwards use the [[Warp tile]] to return to the entrance and leave the Gym. Now that Dive can be used you can chase now chase after Team Magma<sup style="color:#A00000">R</sup> / Team Aqua<sup style="color:#0000A0">S</sup> at {{rt|128}}, but first you should head north to {{rt|125}} to locate some things first.  
After the battle Tate & Liza will give you the {{badge|Mind}} that will give your team a slight boost in Sp. Attack and Sp. Defense and allow you to use Dive outside of battle. They will also give you {{TM|04|Calm Mind}}. Afterwards use the [[Warp tile]] to return to the entrance and leave the Gym. Now that Dive can be used you can chase now chase after Team Magma<sup style="color:#A00000">R</sup> / Team Aqua<sup style="color:#0000A0">S</sup> at {{rt|128}}, but first you should head north to {{rt|125}} to locate some things first.  
==Route 125==
[[File:Route 125.png|right|thumb|Route 125]]
{| class="expandable" {{bluetable|background: #{{hoenn color light}}; width: 50%}}
|- style="background: #{{hoenn color}};"
! Name
! Pokémon
! Winnings
|-
| Sailor Ernest
| Lv 33 Wingull{{male}}, Lv 33 Tentacool{{male}}, Lv 33 Machoke{{male}}
| {{pdollar}}1056
|-
| Swimmer{{female}} Tanya
| Lv 35 Luvdisc{{female}}
| {{pdollar}}280
|-
| Swimmer{{female}} Sharon
| Lv 34 Goldeen{{female}}, Lv 34 Seaking{{female}}
| {{pdollar}}272
|-
| Swimmer{{male}} Cody
| Lv 34 Staryu, Lv 34 Wingull{{male}}
| {{pdollar}}272
|-
| Swimmer{{male}} Stan
| Lv 35 Horsea{{male}}
| {{pdollar}}280
|-
| Sr. and Jr. Kim & Iris
| Lv 34 Swablu{{male}}, Lv 36 Numel{{male}}
| {{pdollar}}1152
|}
{| class="expandable" {{bluetable|background: #{{water color light}}; width: 30%}}
|- style="background: #{{water color}};"
! Pokémon
! Encounter rate
! Level
! Area
|-
| {{MS|129|Magikarp (Pokémon)}}<br>Magikarp
| {{tt|70%|Old Rod}} / {{tt|60%|Good Rod}}
| {{tt|5-10|Old Rod}} / {{tt|10-30|Good Rod}}
| Fishing
|-
| {{MS|072|Tentacool (Pokémon)}}<br>Tentacool
| {{tt|60%|Surfing}} / {{tt|30%|Old Rod}} / {{tt|20%|Good Rod}}
| {{tt|5-35|Surfing}} / {{tt|5-10|Old Rod}} / {{tt|10-30|Good Rod}}
| Surfing/Fishing
|-
| {{MS|278|Wingull (Pokémon)}}<br>Wingull
| 35%
| 10-30
| Surfing
|-
| {{MS|279|Pelipper (Pokémon)}}<br>Pelipper
| 5%
| 25-30
| Surfing
|-
| {{MS|320|Wailmer (Pokémon)}}<br>Wailmer
| {{tt|20%|Good Rod}} / {{tt|60%|Super Rod}}
| {{tt|10-30}} / {{tt|20-45|Super Rod}}
| Fishing
|-
| {{MS|319|Sharpedo (Pokémon)}}<br>Sharpedo
| {{tt|40%|Super Rod}}
| 30-35%
| Fishing
|}
Route 125 is a short route so all that needs to be done is to head to the cave in the northwest area to reach the [[Shoal Cave]]. You can stick around to face any trainers if you wish.
==Shoal Cave==
{| class="expandable" {{bluetable|background: #{{ruby color light}}; width: 30%}}
|- style="background: #{{ruby color}};"
! Pokémon
! Encounter rate
! Level
! Area
|-
| {{MS|363|Spheal (Pokémon)}}<br>Spheal
| {{tt|50%|Main and lower chambers}} / {{tt|45%|Ice Room}} / {{tt|10%|Surfing}}
| 26-32/ {{tt|25-35|Surfing}}
| Ground/Surfing
|-
| {{MS|041|Zubat (Pokémon)}}<br>Zubat
| 45%/ {{tt|40%|Ice Room}} / {{tt|30%|Surfing}}
| 26-32/ {{tt|26-30|Ice Room}} / {{tt|5-35|Surfing}}
| Ground/Surfing
|-
| {{MS|042|Golbat (Pokémon)}}<br>Golbat
| 5%
| 32/ {{tt|30-32|Ice Room}}
| Ground
|-
| {{MS|361|Snorunt (Pokémon)}}<br>Snorunt
| {{tt|45%|Ice Room}}
| {{tt|26-32|Ice Room}}
| Ground
|-
| {{MS|072|Tentacool (Pokémon)}}<br>Tentacool
| {{tt|60%|Surfing}} / {{tt|30%|Old Rod}} / {{tt|20%|Good Rod}}
| {{tt|5-35|Surfing}} / {{tt|5-10|Old Rod}} / {{tt|10-30|Good Rod}}
| Surfing/Fishing
|-
| {{MS|129|Magikarp (Pokémon)}}<br>Magikarp
| {{tt|70%|Old Rod}} / {{tt|60%|Good Rod}}
| {{tt|5-10|Old Rod}} / {{tt|10-30|Good Rod}}
| Fishing
|-
| {{MS|320|Wailmer (Pokémon)}}<br>Wailmer
| {{tt|20%|Good Rod}} / {{tt|100%|Super Rod}}
| {{tt|10-30|Good Rod}} / {{tt|20-45|Super Rod}}
| Fishing
|}
{| class="expandable" {{bluetable|background: #{{sapphire color light}}; width: 30%}}
|- style="background: #{{sapphire color}};"
! Pokémon
! Encounter rate
! Level
! Area
|-
| {{MS|363|Spheal (Pokémon)}}<br>Spheal
| {{tt|50%|Main and lower chambers}} / {{tt|45%|Ice Room}} / {{tt|10%|Surfing}}
| 26-32/ {{tt|25-35|Surfing}}
| Ground/Surfing
|-
| {{MS|041|Zubat (Pokémon)}}<br>Zubat
| 45%/ {{tt|40%|Ice Room}} / {{tt|30%|Surfing}}
| 26-32/ {{tt|26-30|Ice Room}} / {{tt|5-35|Surfing}}
| Ground/Surfing
|-
| {{MS|042|Golbat (Pokémon)}}<br>Golbat
| 5%
| 32/ {{tt|30-32|Ice Room}}
| Ground
|-
| {{MS|361|Snorunt (Pokémon)}}<br>Snorunt
| {{tt|45%|Ice Room}}
| {{tt|26-32|Ice Room}}
| Ground
|-
| {{MS|072|Tentacool (Pokémon)}}<br>Tentacool
| {{tt|60%|Surfing}} / {{tt|30%|Old Rod}} / {{tt|20%|Good Rod}}
| {{tt|5-35|Surfing}} / {{tt|5-10|Old Rod}} / {{tt|10-30|Good Rod}}
| Surfing/Fishing
|-
| {{MS|129|Magikarp (Pokémon)}}<br>Magikarp
| {{tt|70%|Old Rod}} / {{tt|60%|Good Rod}}
| {{tt|5-10|Old Rod}} / {{tt|10-30|Good Rod}}
| Fishing
|-
| {{MS|320|Wailmer (Pokémon)}}<br>Wailmer
| {{tt|20%|Good Rod}} / {{tt|100%|Super Rod}}
| {{tt|10-30|Good Rod}} / {{tt|20-45|Super Rod}}
| Fishing
|}
[[File:Shoalcave1.png|left|thumb|Shoal Cave entrance {top doors only accessible in high tide)]]
[[File:Shoalcave2.png|right|thumb|Shoal Cave main chamber (Shoal Shell is accessible in high tide)]]
This is a good place to find a {{type2|Ice}} Pokémon that can help you with the upcoming match against the {{DL|Elite Four|Hoenn Elite Four}}. When you enter the cave you will quickly see what tide it is. In high tide, the water is up so there isn't much you can do, while in low tide the water is lower so we can explore further. Based on you games' clock, from 9-3am/pm the water is in high tide, while 3-9am/pm is for low tide. At the entrance you'll see an old man who asks for some {{DL|Exchangeable item|Shoal Shell and Shoal Salt}}. There are four of each, but it requires each tide to get each set. The Salt are the dirt mounds, and the Shells are the blue colored gems.
[[File:Shoalcave3.png|right|thumb|Lower chamber (low tide only)]]
In low tide from the entrance head north to the main chamber and climb up to reach the ladder higher up to reach the lower chamber to find the first Shoal Salt. Next use the ladder above you to return to the main chamber and follow the bridge to reach the ladder to the second lower chamber to find the another Shoal Salt. There is also a man here that will give you the {{DL|In-battle effect item|Focus Band}}. Use the door on the west end to return to the main chamber to locate the third Shoal Salt. Then follow the path to the north to find the final Shoal Salt.
[[File:Shoalcave4.png|left|thumb|Second lower chamber (low tide only)]]
Before leaving, head back to the where you found the second lower chamber and while avoiding the [[ledge]], use {{m|Strength}} to locate the Ice Floor, an Ice Chamber only accessible in low tide. Other than finding a wild {{p|Snorunt}} only in this chamber, you can also find the {{DL|Type-enhancing item|NeverMeltIce}} which enhances the power of {{type2|Ice}} attacks, and {{TM|07|Hail}}. Both of these items however, require that you solve different puzzles of sliding on the ice to reach them.
[[File:Shoalcave7.png|right|thumb|Ice Floor (low tide only)]]
High tide is easier since all you have to do is surf in the main chamber and collect all four Shoal Shells with little difficulty. Once you have four of each set, talk to the old man and he will give you the {{DL|In-battle effect item|Shell Bell}}. Once this is done you can come back any day you want to recollect the ingredients to make as many shell bells as you want. Once ready head south from Mossdeep City to reach {{rt|127}}.
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