Talk:Honey: Difference between revisions

125 bytes added ,  18 September 2009
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::::::For the record, I'm not the one who edited the page - I just started the discussion here - but that's not really the point. The point is that if what the game "ACTUALLY DOES" is directly contrary to what happens when you actually play the game, something must be wrong somewhere along the line. You can't just sit here dismissing it by calling it "subjective experience" or decrying it as being something like religious faith - this is scientific testing I'm doing here, and by definition, my results ought to match up with the percentages deduced from the code, provided a sufficient sample. I don't know how in the world it manages not to match up, but the fact is nonetheless that it doesn't, and to think this doesn't demand any sort of explanation is ridiculous. [[User:Dragonfree|Dragonfree]] 17:03, 18 September 2009 (UTC)
::::::For the record, I'm not the one who edited the page - I just started the discussion here - but that's not really the point. The point is that if what the game "ACTUALLY DOES" is directly contrary to what happens when you actually play the game, something must be wrong somewhere along the line. You can't just sit here dismissing it by calling it "subjective experience" or decrying it as being something like religious faith - this is scientific testing I'm doing here, and by definition, my results ought to match up with the percentages deduced from the code, provided a sufficient sample. I don't know how in the world it manages not to match up, but the fact is nonetheless that it doesn't, and to think this doesn't demand any sort of explanation is ridiculous. [[User:Dragonfree|Dragonfree]] 17:03, 18 September 2009 (UTC)
::Umm... someone obviously doesn't understand how probability works.  If you roll a six sided die, you have the same odds of getting any number on that die each time you roll it.  That means you can get 1 one thousand times in a row, or you can get every single number an equal amount of times.  It's not likely, but it's still possible.  If you record the results of 1,000 die rolls and determine that you get 4 more then any other number, does that mean you are more likely to roll a 4 when you roll dice?  NO!  Case closed. [[User:Derian|[[Derian]]]] 17:10, 18 September 2009 (UTC)
::Umm... someone obviously doesn't understand how probability works.  If you roll a six sided die, you have the same odds of getting any number on that die each time you roll it.  That means you can get 1 one thousand times in a row, or you can get every single number an equal amount of times.  It's not likely, but it's still possible.  If you record the results of 1,000 die rolls and determine that you get 4 more then any other number, does that mean you are more likely to roll a 4 when you roll dice?  NO!  Case closed. [[User:Derian|[[Derian]]]] 17:10, 18 September 2009 (UTC)
Er alright that's not the best example because every roll on a dice has the same odds, where the different pokemon have different odds.  Well my point is, results don't always reflect the chance.  Just because there's a 10% chance of finding a certain Pokémon and a 20% chance of another, doesn't mean in 100 tries you'll find more of the Pokémon with the 20% chance.  It's just more likely.
Er alright that's not the best example because every roll on a dice has the same odds, where the different pokemon have different odds.  Well my point is, results don't always reflect the chance.  Just because there's a 10% chance of finding a certain Pokémon and a 20% chance of another, doesn't mean in 100 tries you'll find more of the Pokémon with the 20% chance.  It's just more likely. Whoops left out my sig, sorry for the triple edit. [[User:Derian|[[Derian]]]] 17:14, 18 September 2009 (UTC)


== One little problem... ==
== One little problem... ==
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