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{{main|Character encoding (Generation II)}} | {{main|Character encoding (Generation II)}} | ||
This is the '''[[character encoding]]''' used in Korean {{game|Gold and Silver|s}}. | |||
==Character map== | ==Character map== | ||
All control characters print characters that are two tiles high. (A single character's width is always one tile. A "tile" is an 8×8 pixel square; for comparison, the player occupies a 2×2-tile square.) | All control characters print characters that are two tiles high. (A single character's width is always one tile. A "tile" is an 8×8 pixel square; for comparison, the player occupies a 2×2-tile square.) |