Korean character encoding (Generation II): Difference between revisions

m (Transporter maps this character to …)
Line 1: Line 1:
{{main|Character encoding (Generation II)}}
{{main|Character encoding (Generation II)}}
This is the '''[[character encoding]]''' used in Korean {{game|Gold and Silver|s}}.
==Character map==
==Character map==
All control characters print characters that are two tiles high. (A single character's width is always one tile. A "tile" is an 8×8 pixel square; for comparison, the player occupies a 2×2-tile square.)
All control characters print characters that are two tiles high. (A single character's width is always one tile. A "tile" is an 8×8 pixel square; for comparison, the player occupies a 2×2-tile square.)