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Few effects may also change or add types, Weaknesses, and Resistances to Pokémon in play. | Few effects may also change or add types, Weaknesses, and Resistances to Pokémon in play. | ||
According to the game's director, [[Atsushi Nagashima]], the metagame of the TCG has traditionally focused on "a rock-paper-scissors relationship" between {{TCG|Grass}}, {{TCG|Fire}}, and {{TCG|Water}} Pokémon. However, it was believed that the metagame had been shifting too rapidly, and as such, the Sword & Shield Series would expand the focus to further incorporate {{TCG|Lightning}} and {{TCG|Fighting}} Pokémon.<ref name = ablaze20/><ref name = comic20/> | |||
==Damage type== | ==Damage type== | ||
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==References== | ==References== | ||
<references> | |||
<ref name = ablaze20>[https://www.pokemon.com/us/pokemon-news/an-interview-with-atsushi-nagashima-about-pokemon-tcg-sword-shield-darkness-ablaze/ An Interview with Atsushi Nagashima About Pokémon TCG: ''Sword & Shield—Darkness Ablaze'', The Pokémon Company International]</ref> | |||
<ref name = comic20>[https://comicbook.com/gaming/news/pokemon-tcg-interview-creatures-atsushi-nagashima/ Pokemon TCG Game Director Reveals How the Popular Card Game Gets Made, ComicBook.com]</ref> | |||
</references> | |||
{{-}} | {{-}} |
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