Self-Destruct (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Selfdestruct is a move with 12PP that ignores accuracy and evasion checks. The user will cause a 3x3 explosion centered on them, that targets all Pokémon in the range, ally or enemy. The explosion deals 40HP of damage to Pokémon not on player's team and halves the current HP of the player's Pokémon (dealing at least 1HP of damage). {{type|Fire}} Pokémon take half the usual damage from Selfdestruct. Additionally, all items and wall tiles (other than those on the edge of the floor and in locked chambers) are destroyed. This move cannot be used if the current weather on the floor is rain, or there's a Pokémon with {{a|Damp}} somewhere on the floor.
Self-Destruct causes a 3x3 explosion centered on the user, that targets all Pokémon in the range; ally or enemy. From {{pkmn|Super Mystery Dungeon}}, the move is instead classified as a [[status move]] and the user will first give itself the {{DL|Status condition (Mystery Dungeon)|Self-Destruct}} status condition. With this, the user will only explode if attacked on the next turn.
 
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, the explosion deals 40 HP damage to enemy Pokémon and halves the current HP of the user and teammates (dealing at least 1 HP of damage). {{type|Fire}} take half the usual damage from Self-Destruct. In Super Mystery Dungeon, the explosion will immediately defeat enemies in range, though Fire-type enemy Pokémon will only lose 50% of their HP. The damage to the user and teammates is the same as in previous games.
 
Self-Destruct also destroys all items and wall tiles (other than those on the edge of the floor and in locked chambers) in range. This move cannot be used if the current weather on the floor is rain, or if there is a Pokémon with {{a|Damp}} somewhere on the floor. When used by a [[Gigantic Pokémon]] in Super Mystery Dungeon, the move's range is unchanged, however as it is calculated from the user's center, Self-Destruct will only affect the one tile around the user.
 
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=12|acc=—%|range=1 tile around user|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=TDS|pp=12|acc=—%|range=1 tile around user|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pp=12|acc=—%|range=1 tile around user|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pp=15|ppmax=30|acc=—%|range=1 tile around user|target=All|cuts=Yes}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}


===Description===
===Description===
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