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==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Leech Life deals damage and up to 50% of the damage dealt to the target is restored to the user as HP, including excess damage. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the user will heal based on how much HP the target lost, with excess damage not being accounted for. This is changed back to what it previously was in [[Super Mystery Dungeon]]. | |||
This move is affected by the {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition. | |||
{{Template:MDMoveheader|type=bug}} | |||
{{Template:MDMoveRow|game=RB|pow=4|pp=19|acc=90%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=TDS|pow=4|pp=19|acc=90%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=BSL|pow=4|pp=19|acc=90%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=GTI|pow=2|powmax=99|pp=15|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=SMD|pow=2|powmax=99|pp=15|ppmax=30|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMovefoot|type=bug|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
==={{g|GO}}=== | ==={{g|GO}}=== |