Leech Life (move): Difference between revisions

m (→‎In other languages: Added Brazilian Portuguese from Pokémon UNITE)
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{| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center"
|- style="background: #{{bug color light}}"
|- style="background: #{{bug color light}}"
! style="width: 50px"|Category
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="width: 50px"|Move Gauge
! style="width: 50px"|Move Gauge
! style="width: 50px"|MP
! style="width: 50px"|MP
! style="width: 50px"|Base Power
! style="width: 50px"|Base {{color2|000|Power}}
! style="width: 50px"|Max Power
! style="width: 50px"|Max {{color2|000|Power}}
! style="width: 50px"|Accuracy
! style="width: 50px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 70px"|Target
! style="width: 50px"|Effect Tag
! style="width: 55px"|Effect Tag
! style="width: 250px"|Description
! style="width: 250px"|Description
! style="width: 275px"|Playable Users
|- style="background:#fff"
|- style="background:#fff"
{{statustable|Physical}}
{{statustable|Physical}}
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|Absorbs
|Absorbs
|The more damage dealt to the target, the more this move restores the user's HP.{{tt|*|HP restored is equal to 10% of the damage dealt (rounded down).}}
|The more damage dealt to the target, the more this move restores the user's HP.{{tt|*|HP restored is equal to 10% of the damage dealt (rounded down).}}
|{{mas|Lillie}} {{DL|Lillie (Masters)|Ribombee|(New Year's 2021)}} & {{p|Ribombee}}<br>{{mas|Lana}} & {{p|Araquanid}}<br>[[Scottie]]/[[Bettie]] & Support {{p|Paras}}/{{p|Parasect}} <sup>{{mas|Egg}}</sup>
|- style="background:#fff"
|- style="background:#fff"
|}
|}


====Past Description====
====Past description====
*'''Prior to Version 2.10.0 (from June 28, 2021):''' Restores the user's HP based on the amount of damage dealt to the target.
*'''Prior to Version 2.10.0{{tt|*|from June 28, 2021}}:''' Restores the user's HP based on the amount of damage dealt to the target.


==={{g|GO}}===
==={{g|GO}}===
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