SOS Battle: Difference between revisions

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*The answer rate is multiplied by a factor of 2 if the last ally it called was immediately hit by a [[Type|super effective]] move.
*The answer rate is multiplied by a factor of 2 if the last ally it called was immediately hit by a [[Type|super effective]] move.


Within an SOS Battle, the chance for the called Pokémon to be {{Shiny}}, have perfect {{IV}}s, or have its {{DL|Ability|Hidden Abilities|Hidden Ability}} increases with the number of answered calls.<ref>[https://twitter.com/wwwwwwzx/status/947223541925126144 卡璞波波 on Twitter]</ref> In Pokémon Sun and Moon, after 255 Pokémon have been called into battle, the counter rolls over and these rate go back to their default values but will continue to rise as usual after more Pokémon are called in.<ref>[https://gbatemp.net/threads/is-anybody-researching-sun-moon-shiny-chaining.450904/ Is Anybody Researching Sun/Moon Shiny Chaining? | GBAtemp.net -> The Independent Video Game Community]</ref> In Ultra Sun and Ultra Moon, this restriction does not exist - the counter will continue beyond 255 and all bonuses will remain in effect. If a Pokémon successfully calls an ally, all [[Effort value|EV]]s earned by defeating a Pokémon are doubled for the rest of the battle (including those from [[EV-enhancing item‎]]s).
Within an SOS Battle, the chance for the called Pokémon to be {{Shiny}}, have perfect {{IV}}s, or have its {{DL|Ability|Hidden Abilities|Hidden Ability}} increases with the number of answered calls.<ref>[https://twitter.com/wwwwwwzx/status/947223541925126144 卡璞波波 on Twitter]</ref> In Pokémon Sun and Moon, after 255 Pokémon have been called into battle, the counter rolls over and these rate go back to their default values but will continue to rise as usual after more Pokémon are called in.<ref>[https://gbatemp.net/threads/is-anybody-researching-sun-moon-shiny-chaining.450904/ Is Anybody Researching Sun/Moon Shiny Chaining? | GBAtemp.net -> The Independent Video Game Community]</ref> In Ultra Sun and Ultra Moon, this restriction does not exist - the counter will continue beyond 255 and all bonuses will remain in effect. If a Pokémon successfully calls an ally, all [[Effort value|EV]]s earned by defeating a Pokémon are doubled for the rest of the battle (including those from [[Power item‎]]s).


{| class="roundy" style="margin: auto; text-align: center; background: #{{attack color}}; border: 3px solid #{{attack color dark}}"
{| class="roundy" style="margin: auto; text-align: center; background: #{{attack color}}; border: 3px solid #{{attack color dark}}"