Talk:Fly (move): Difference between revisions

no edit summary
No edit summary
Line 165: Line 165:
While Lock On/Mind Reader will generally cause moves to bypass Fly (and Dig) in GSC, there are some oddities:
While Lock On/Mind Reader will generally cause moves to bypass Fly (and Dig) in GSC, there are some oddities:
* Earthquake/Fissure/Magnitude will still not hit through Fly (however the reverse doesn't apply -- Gust/Twister/etc will still hit underground foes)
* Earthquake/Fissure/Magnitude will still not hit through Fly (however the reverse doesn't apply -- Gust/Twister/etc will still hit underground foes)
* Status moves that bypass accuracy checks but not Fly/Dig will still miss even when Lock On/Mind Reader is active (Mimic, Mind Reader, Lock On, Curse used by a Ghost, Foresight, Attract, Nightmare, Transform)
* Status moves that bypass accuracy checks but not Fly/Dig will still miss even when Lock On/Mind Reader is active (Mimic, Mean Look, Curse used by a Ghost, Foresight, Attract, Nightmare, Transform)
* Moves that reduce a foe's stat will not do so if the foe is flying/digging. For moves that has this as primary effect, the move will simply fail and for moves which does this as a secondary effect, the move will just not lower the stat.
* Moves that reduce a foe's stat will not do so if the foe is flying/digging. For moves that has this as primary effect, the move will simply fail and for moves which does this as a secondary effect, the move will just not lower the stat.


Line 172: Line 172:
:*OHKO moves' accuracy is unaffected by Lock On/Mind Reader (and/but will still always fail if the target is semi-invulnerable, with the exception of Fissure+Dig)
:*OHKO moves' accuracy is unaffected by Lock On/Mind Reader (and/but will still always fail if the target is semi-invulnerable, with the exception of Fissure+Dig)
:I believe all of this is potentially notable. Maybe the issue is, when did these effects change (if at all)? We would need to note that, too. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:59, 2 March 2017 (UTC)
:I believe all of this is potentially notable. Maybe the issue is, when did these effects change (if at all)? We would need to note that, too. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:59, 2 March 2017 (UTC)
::When I look through the OHKO battle script in GSC, Lock On's behaviour doesn't seem to change for OHKO moves? For whatever reason, it calls CheckHit from OHKO directly rather than as an ordinary battle script command after OHKO has done its thing (the OHKO command is for adjusting accuracy scaled on level and to prevent it from proccing if user level>target level and for setting damage to 65535), but CheckHit itself has no special handling for OHKO moves from what I can see (besides Fissure as mentioned).
::I don't know when/how the effects have changed. I haven't looked into RBY's code much because it's a mess (surprise!), and ADV isn't fully reverse-engineered to the point where things like this is easy to check.
::I also addressed a typo in my previous comment -- replaced Mind Reader/Lock On in the list of affected moves with Mean Look, but it should be correct now. --[[User:FIQ|FIQ]] ([[User talk:FIQ|talk]]) 18:15, 2 March 2017 (UTC)
108

edits