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==Effect== | ==Effect== | ||
Sleep prevents Pokémon from making a move for a random number of turns. The specifics vary between | Sleep prevents Pokémon from making a move for a random number of turns. The specifics vary between [[generation]]s. | ||
===Generation I=== | ===Generation I=== | ||
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The [[Ability]] {{a|Effect Spore}} can cause sleep, {{status|poison}}, or {{status|paralysis}}. A [[Obedience|disobedient]] [[outsider Pokémon]] may take a nap (putting itself to sleep) instead of obeying a command. | The [[Ability]] {{a|Effect Spore}} can cause sleep, {{status|poison}}, or {{status|paralysis}}. A [[Obedience|disobedient]] [[outsider Pokémon]] may take a nap (putting itself to sleep) instead of obeying a command. | ||
== | ==Curing== | ||
Other than waking up, sleeping can be cured with the use of an {{DL|Status condition healing item|Awakening}} or a [[Chesto Berry]] ({{DL|Berry (Generation II)|Mint Berry}} in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items {{DL|Status condition healing item|Full Heal}}, {{DL|Status condition healing item|Rage Candy Bar}}, {{DL|Status condition healing item|Lava Cookie}}, {{DL|Status condition healing item|Old Gateau}}, {{DL|Status condition healing item|Casteliacone}}, {{DL|Status condition healing item|Lumiose Galette}}, {{DL|Status condition healing item|Shalour Sable}}, {{DL|Status condition healing item|Big Malasada}}, {{DL|Status condition healing item|Full Restore}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]] ({{DL|Berry (Generation II)|Miracle Berry}} in Generation II), and [[Sacred Ash]]. In [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, the [[Poké Flute]] can be obtained, which can be used to wake up a sleeping Pokémon (without being consumed). In the [[Generation III]] and {{gen|IV}} games and {{g|Omega Ruby and Alpha Sapphire}}, the {{DL|Flute|Blue Flute}} can be used to wake up a sleeping Pokémon (without being consumed). | |||
The moves {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove the freeze condition from all Pokémon in the user's party. If its target is sleeping, {{m|Wake-Up Slap}} will wake it up in addition to becoming more powerful. Pokémon hit with {{m|Worry Seed}} have their Ability temporarily changed to {{a|Insomnia}}, waking them up if they were asleep. In Generation I only, using {{m|Haze}} cures the opponent from the sleep condition. | |||
{{m|Heal Bell}} and {{m|Aromatherapy}} | |||
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured while it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 30% chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies. | |||
{{ | ==Prevention== | ||
Pokémon with the {{a|Insomnia}} or {{a|Vital Spirit}} Abilities cannot be put to sleep. Pokémon with {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. Allies of Pokémon with {{a|Sweet Veil}} are prevented from sleeping altogether. | |||
Pokémon with the {{a|Comatose}} Ability will act like they are asleep, without actually being asleep. Pokémon with {{a|Early Bird}} will be asleep half the usual amount of turns, possibly causing them to immediately wake up. | |||
While {{m|Electric Terrain}} or {{m|Misty Terrain}} is present, [[grounded]] Pokémon cannot fall asleep (including self-inflicted sleep from {{m|Rest}}). A Pokémon behind a {{m|substitute}} cannot be put to sleep (except self-inflicted sleep due to Rest). No Pokémon can sleep while a Pokémon is using the move {{m|Uproar}}. | |||
===Miscellaneous=== | ===Miscellaneous=== |