Psychic (type): Difference between revisions

Added RKS System to list of abilities that can change a Pokémon to the Psychic Type, and added Psychic Memory to the list of things that will enable it to become a Psychic-type Pokémon.
(As of Generation VII, if you don't count Phione and if you count Cosmog, Cosmoem, Necrozma, and the Ultra Beasts.)
(Added RKS System to list of abilities that can change a Pokémon to the Psychic Type, and added Psychic Memory to the list of things that will enable it to become a Psychic-type Pokémon.)
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==Abilities==
==Abilities==
===Interacting with the Psychic type===
===Interacting with the Psychic type===
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, or {{a|Multitype}} will become a Psychic-type Pokémon if (respectively) it is hit with a Psychic-type move, uses a Psychic-type move, is sent out against a Psychic-type opponent, or is holding a {{DL|Plate|Mind Plate}}.
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, {{a|Multitype}}, or {{a|RKS System}} will become a Psychic-type Pokémon if (respectively) it is hit with a Psychic-type move, uses a Psychic-type move, is sent out against a Psychic-type opponent, is holding a {{DL|Plate|Mind Plate}}, or is holding a {{DL|Memory|Psychic Memory}}.


{{a|Zen Mode}} can also change {{p|Darmanitan}} into its Zen Mode, which is a dual Fire/Psychic-type form.
{{a|Zen Mode}} can also change {{p|Darmanitan}} into its Zen Mode, which is a dual Fire/Psychic-type form.