Pokémon Trading Card Game Online: Difference between revisions

updated Bonus Wheel to reflect 2.28.1 changes; added "Locked cards" subheading; moved "Coins", additional edits
(→‎Theme decks: update to accessibility of Exclusive Theme decks)
(updated Bonus Wheel to reflect 2.28.1 changes; added "Locked cards" subheading; moved "Coins", additional edits)
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;Random Battle
;Random Battle
:Formally an option under ''[[#Ranked Battle|Ranked Battle]]''. This feature allows players to play against another randomly selected online player. Players earn a single [[#Trainer Token|Trainer Token]] for each match played (''"Expert Matchmaking Reward"''), provided they have met [[#Miscellaneous|minimum playtime requirements]], plus 2 Trainer Tokens if they {{DL|Appendix:Glossary (TCG)|Winning|win}} a match versus a player who was ''[[#Player rank|ranked]]'' by TCGO as having an ''"Advantage"'' based on player play history (''"Game Advantage Upset Reward"''). Additionally, players are give the chance to spin the [[#Bonus Wheel|Bonus Wheel]], which provides an opportunity to receive Trainer Tokens, [[#Tournament Tickets|Tournament Tickets]], or a [[#Mystery Box|Mystery Box]] reward. Trainer Tokens and the Bonus Wheel are provided to both players regardless of the outcome of the match.
:Formally an option under ''[[#Ranked Battle|Ranked Battle]]''. This feature allows players to play against another randomly selected online player. Players earn a single [[#Trainer Token|Trainer Token]] for each match played (''"Expert Matchmaking Reward"''), provided they have met [[#Miscellaneous|minimum playtime requirements]], plus 2 Trainer Tokens if they {{DL|Appendix:Glossary (TCG)|Winning|win}} a match versus a player who was ''[[#Player rank|ranked]]'' by TCGO as having an ''"Advantage"'' based on player/deck play history (''"Game Advantage Upset Reward"''). Additionally, players are give the chance to spin the [[#Bonus Wheel|Bonus Wheel]], which provides an opportunity to receive Trainer Tokens, [[#Tournament Tickets|Tournament Tickets]], or a [[#Mystery Box|Mystery Box]] reward. Trainer Tokens and the Bonus Wheel are provided to both players regardless of the outcome of the match.


;Friend Battle
;Friend Battle
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===Trainer Tokens===
===Trainer Tokens===
{{main|Trainer Token}}
{{main|Trainer Token}}
Trainer Tokens may be used to redeem non-tradable, 5-card {{TCG|Booster pack}}s (95 [[Trainer Token]]s) from current [[List of Pokémon Trading Card Game expansions|expansions]] of the game and [[#Non-exclusive Theme decks|Non-exclusive Theme decks]] (500 Trainer Tokens) also from current [[List of Pokémon Trading Card Game expansions|expansions]] of the game, as well as [[#Avatar Creator|Avatar]] and [[#Gameplay items|Gameplay]] items. They are obtained through various means, including [[#Daily Challenge|Daily Challenges]], [[#Trainer Challenge|Trainer Challenges]], [[#Opponent types|Random Battle]] matches in the [[#Versus Mode|Versus Mode]] and [[#Tournament Mode|Tournament Mode]], and the [[#Bonus Wheel|Bonus Wheel]].
Trainer Tokens may be used to redeem non-tradable, 5-card {{TCG|Booster pack}}s (95 [[Trainer Token]]s) from current [[List of Pokémon Trading Card Game expansions|expansions]] of the game and [[#Non-exclusive Theme decks|Non-exclusive Theme decks]] (500 Trainer Tokens) also from current [[List of Pokémon Trading Card Game expansions|expansions]] of the game, as well as [[#Avatar Creator|Avatar]] and [[#Gameplay items|Gameplay items]]. They are obtained through various means, including [[#Daily Challenge|Daily Challenges]], [[#Trainer Challenge|Trainer Challenges]], [[#Opponent types|Random Battle]] matches in the [[#Versus Mode|Versus Mode]] and [[#Tournament Mode|Tournament Mode]], and the [[#Bonus Wheel|Bonus Wheel]].


Trainer Tokens are also be obtained by playing various [[Pokémon.com online games|browser-based games]] or by earning {{DL|Pokémon.com|Stamps}} and reading articles on [[Pokémon.com]]. They may also be spent on various items for a player's Pokémon.com Trainer Avatar. This is similar to but distinct from the [[#Avatar Creator|Pokémon TCG Online Avatar]] within the game itself.
Trainer Tokens are also be obtained by playing various [[Pokémon.com online games|browser-based games]] or by earning {{DL|Pokémon.com|Stamps}} and reading articles on [[Pokémon.com]]. They may also be spent on various items for a player's Pokémon.com Trainer Avatar. This is similar to but distinct from the [[#Avatar Creator|Pokémon TCG Online Avatar]] within the game itself.
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===Gems===
===Gems===
Gems are currently only available to adult players in Canada for testing and are purchased from the [[#in-game Shop|in-game Shop]]. Similar to [[#Trainer Tokens|Trainer Tokens]], Gems may be used to purchase {{TCG|Booster pack}}s, [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], [[#Avatar Creator|Avatar]] items, and [[#Gameplay items|Gameplay]] items in the Shop or used as a currency for trading with other players.
Gems are currently only available to adult players in Canada for testing and are purchased from the [[#in-game Shop|in-game Shop]]. Similar to [[#Trainer Tokens|Trainer Tokens]], Gems may be used to purchase {{TCG|Booster pack}}s, [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], [[#Avatar Creator|Avatar]] items, and [[#Gameplay items|Gameplay items]] in the Shop or used as a currency for trading with other players.
* ''NOTE: A Gem is typically equal to 2 Trainer Tokens.''
* ''NOTE: A Gem is typically equal to 2 Trainer Tokens.''


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* ''NOTE: Players can only choose '''ONE CHALLENGE PER DAY'''. At higher [[#Player level|Player levels]], players have the opportunity to choice between two and eventually three options each day. However, they can only choose ONE of them. '''All additional challenges that players do not select are LOST'''. While players may choose another challenge on the following day and may also store up to two or three old challenges at higher [[#Player level|Player levels]], players can never pick up more than one new challenge each day.''
* ''NOTE: Players can only choose '''ONE CHALLENGE PER DAY'''. At higher [[#Player level|Player levels]], players have the opportunity to choice between two and eventually three options each day. However, they can only choose ONE of them. '''All additional challenges that players do not select are LOST'''. While players may choose another challenge on the following day and may also store up to two or three old challenges at higher [[#Player level|Player levels]], players can never pick up more than one new challenge each day.''


As players successfully complete challenges, they earn [[#Trainer Tokens|Trainer Tokens]] and random {{TCG|Booster pack}}s. Each Daily Challenge has an {{DL|Appendix:Glossary (TCG)|Pokémon types|Pokémon type}} associated with it as well as an ''Experience Point (or XP)'' value, which are applied to that given Pokémon type. Each Pokémon type starts at Level 0 (zero) and increases to Level 3, unlocking special Pokémon type themed [[#Coins|Coins]] (Level 1), Card sleeves (Level 2), and Deck boxes (Level 3). It takes a total of 5 XP for players to reach Level 1 in a given Pokémon type and then 5 more XP for Level 2. Pokémon type Level 3 requires 10 additional XP. If more XP is earned then required to reach the next level, it rolls over. However, at present, no XP will be applied after players reach Level 3 in a given Pokémon type. [[#Active Challenges/Level Progress|Active Challenges/Level Progress]] in the [[#Player Profile|Player Profile]] will not read more than ''"20/20"''.
As players successfully complete challenges, they earn [[#Trainer Tokens|Trainer Tokens]] and random {{TCG|Booster pack}}s. Each Daily Challenge has an {{DL|Appendix:Glossary (TCG)|Pokémon types|Pokémon type}} associated with it as well as an ''Experience Point (or XP)'' value, which are applied to that given Pokémon type. Each Pokémon type starts at Level 0 (zero) and increases to Level 3, unlocking special Pokémon type themed [[#Gameplay items|Coins]] (Level 1), Card sleeves (Level 2), and Deck boxes (Level 3). It takes a total of 5 XP for players to reach Level 1 in a given Pokémon type and then 5 more XP for Level 2. Pokémon type Level 3 requires 10 additional XP. If more XP is earned then required to reach the next level, it rolls over. However, at present, no XP will be applied after players reach Level 3 in a given Pokémon type. [[#Active Challenges/Level Progress|Active Challenges/Level Progress]] in the [[#Player Profile|Player Profile]] will not read more than ''"20/20"''.


Earning a {{DL|Appendix:Glossary (TCG)|Pokémon types|Pokémon type}} level also increases overall [[#Player level|Player level]] by one. Players starts at Player level 0 (zero). Increasing Player level eventually allows players to save and pursue up to three Daily Challenges at one time.
Earning a {{DL|Appendix:Glossary (TCG)|Pokémon types|Pokémon type}} level also increases overall [[#Player level|Player level]] by one. Players starts at Player level 0 (zero). Increasing Player level eventually allows players to save and pursue up to three Daily Challenges at one time.
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* ''NOTE: The first four Daily Challenges may not be abandoned. Players must complete these first four challenges before additional, random challenges are presented.''
* ''NOTE: The first four Daily Challenges may not be abandoned. Players must complete these first four challenges before additional, random challenges are presented.''


By ''hovering over'' a given {{DL|Appendix:Glossary (TCG)|Pokémon types|Pokémon type}} with the mouse pointer (or iPad equivalent), a small indicator will show players how much XP they have earned to date for the next Pokémon type level and how much total XP is needed to reach that level.
By ''hovering over'' a given {{DL|Appendix:Glossary (TCG)|Pokémon types|Pokémon type}} with the mouse pointer (or iPad equivalent), a small indicator will show players how much XP they have earned to date for the next Pokémon type level and how much total XP is needed to reach that level. Players must hover over the progress bar itself on a Daily Challenge in order for a similar indicator to appear detailing challenge progress.


===Challenge list===
===Challenge list===
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The Bonus Wheel provides an opportunity to receive special bonus rewards such as [[#Trainer Tokens|Trainer Tokens]], [[#Tournament Tickets|Tournament Tickets]], or a [[#Mystery Box|Mystery Box]]. Spins on the Bonus Wheel are earned through participation in a ''Random Battle'' in [[#Versus Mode|Versus Mode]] or a tournament {{DL|Appendix:Glossary (TCG)|Match|match}} in [[#Tournament Mode|Tournament Mode]] against another player.
The Bonus Wheel provides an opportunity to receive special bonus rewards such as [[#Trainer Tokens|Trainer Tokens]], [[#Tournament Tickets|Tournament Tickets]], or a [[#Mystery Box|Mystery Box]]. Spins on the Bonus Wheel are earned through participation in a ''Random Battle'' in [[#Versus Mode|Versus Mode]] or a tournament {{DL|Appendix:Glossary (TCG)|Match|match}} in [[#Tournament Mode|Tournament Mode]] against another player.


There are two Bonus Wheels: a Victor’s Bonus Wheel and a Loser's Bonus Wheel. The Victor’s Bonus Wheel includes greater Trainer Token amounts and additional opportunities to receive a Tournament Ticket or a Mystery Box.
There are two Bonus Wheels: a ''Victor’s Bonus Wheel'' and a ''Basic Bonus Wheel''. The Victor’s Bonus Wheel includes greater [[#Trainer Tokens|Trainer Token]] amounts, an opportunity to receive [[#Tournament Tickets|Tournament Tickets]], and a high value [[#Mystery Box|Mystery Box]].


:{| cellspacing="2" cellpadding="2" class="roundy" style="width: 100%; border: 2px solid #44acdb; background: #144d9a;"
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* Victor's Bonus Wheel: one Tournament Ticket x2, Mystery Box x2, five Trainer Tokens x2, ten Trainer Tokens x2, fifteen Trainer Tokens x1, twenty-five Trainer Tokens x1
* ''Victor's Bonus Wheel'': 5 [[#Trainer Tokens|Trainer Tokens]] x3, 10 Trainer Tokens x2, 15 Trainer Tokens x1, 25 Trainer Tokens x1, 1 [[#Tournament Tickets|Tournament Tickets]] x2, and a [[#Mystery Box|Mystery Box]] x1
* Loser's Bonus Wheel: Mystery Box x1, one Trainer Token x4, three Trainer Tokens x2, five Trainer Tokens x2, and eight Trainer Tokens x1
* ''Basic Bonus Wheel'': 1 [[#Trainer Tokens|Trainer Tokens]] x4, 3 Trainer Tokens x3, 5 Trainer Tokens x2, and a [[#Mystery Box|Mystery Box]] x1
* ''NOTE: The original, now retired, single Bonus wheel contained 1 to 5 [[#Trainer Tokens|Trainer Tokens]], 1 [[#Tournament Tickets|Tournament Ticket]], or a Mystery Box.''
* ''NOTE: The original, now retired, single Bonus wheel contained 1 to 5 [[#Trainer Tokens|Trainer Tokens]], 1 [[#Tournament Tickets|Tournament Ticket]], and a [[#Mystery Box|Mystery Box]].''
|}
|}


===Coins===
===Collection viewer===
{{main|Coin (TCG)}}
This section shows cards, unopened booster packs and [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], and [[#Avatar Creator|Avatar]] and [[#Gameplay items|Gameplay items]] in a player's collection as well as items players tag ''"[[#in-game Trade|For Trade]]"'', ''"Wanted"'', or ''"For Review"''.
Coins are items that are used in-game when a move, status effect or ability requires a coin flip. The different coins have no special effects; their only difference is their appearance. Players start out with the Red {{p|Arceus}} coin. The Blue Energy coin was given to players by completing certain in-game achievements (currently unavailable to newer players). Additional coins are made available when players redeem a purchased [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], access [[#Redemption codes|Redemption code]] or event code in the [[#in-game Shop|in-game Shop]] or when purchasing a Non-exclusive Theme deck through [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]].


===Collection viewer===
====Trade Locked cards====
This section shows cards, unopened booster packs and [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], and [[#Avatar Creator|Avatar]] and [[#Gameplay items|Gameplay]] items in a player's collection as well as items players tag ''"[[#in-game Trade|For Trade]]"'', ''"Wanted"'', or ''"For Review"''.
Most cards available in the TCGO are ''"Trade Locked"'', meaning that they may not be [[#in-game Trade|Traded]] with other players. This limitation is designed to discourage ''"card farming"'' — players creating extra accounts solely to expand their card collection through card trading (including trades with the player's primary account).  Only cards redeemed with [[#Redemption codes|Redemption codes]] found with the purchase of physical [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], {{TCG|Booster pack}}s, and similar collections, gained through Booster packs earned in [[#Tournament Mode|Tournament Mode]], and Booster packs and individual cards earned through the [[#Bonus Wheel|Victor's Bonus Wheel]] are ''"Tradable"''. Two symbols at the bottom of each card in the [[#Collection viewer|Collection viewer]] represent how many Tradable or Trade Locked cards players have in their collection. The left number with a blue background represents tradable cards, while the right number next to the padlock symbol with the grey background represents Trade Locked cards.


===Deck Manager===
===Deck Manager===
This allows the players to view, clone, edit or create decks using obtained cards and items. Decks may be created in either the Standard, Expanded or Unlimited format [[#Play types|Play types]]. Selecting a {{TCG|Standard format}} or {{TCG|Expanded format}} filters out cards not sanctioned for official [[Pokémon Trading Card Game]] events. After selecting a set of 60 cards, a Deck box, [[#Coin|Coins]], Card sleeve, and playmat may be selected. These [[#Gameplay items|Gameplay items]] may be obtained by [[#Redemption codes|Redemption codes]] from code cards or event codes in the [[#in-game Shop|in-game Shop]] or purchased with [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]].
This allows the players to view, clone, edit or create decks using obtained cards and items. Decks may be created in either the Standard, Expanded or Unlimited format [[#Play types|Play types]]. Selecting a {{TCG|Standard format}} or {{TCG|Expanded format}} filters out cards not sanctioned for official [[Pokémon Trading Card Game]] events. After selecting a set of 60 cards, a Deck box, Coin, and Card sleeve [[#Gameplay items|Gameplay item]] may also be selected. While the TCGO presents an option to select a Playmat, only the default Playmat is available at this time. These [[#Gameplay items|Gameplay items]] may be obtained by [[#Redemption codes|Redemption codes]] from code cards or event codes in the [[#in-game Shop|in-game Shop]] or purchased with [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]].


===Full Game menu===
===Full Game menu===
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===Gameplay items===
===Gameplay items===
[[#Gameplay items|Gameplay items]] include ''Card sleeves'', ''Deck boxes'', and ''[[#Coins|Coins]]''. There is no unique advantage to selecting any one Gameplay item over another. It is solely a matter of player preferences about how certain game elements look. Gameplay items may be purchased from time to time in the [[#in-game Shop|in-game Shop]], made available along with the purchase of [[#Theme decks|Theme decks]] directly from the in-game Shop or through [[#Redemption codes|Redemption codes]] provided with the purchase of physical Theme decks and other select card collections, or may be [[#in-game Trade|Traded]] for with other players.
[[#Gameplay items|Gameplay items]] include ''Card sleeves'', ''Coins'', and ''Deck boxes''. There is no unique advantage to selecting any one Gameplay item over another. It is solely a matter of player preferences about how certain game elements look. Gameplay items may be purchased from time to time in the [[#in-game Shop|in-game Shop]], made available along with the purchase of [[#Theme decks|Theme decks]] directly from the in-game Shop or through [[#Redemption codes|Redemption codes]] provided with the purchase of physical Theme decks and other select card collections, or may be [[#in-game Trade|Traded]] for with other players.
* ''NOTE: '''Playmates''' are not currently available in the TCGO, although an option to select one in the [[#Deck Manager|Deck Manager]] indicates that they may become available in the future.''
* ''NOTE: '''Playmates''' are not currently available in the TCGO, although an option to select one in the [[#Deck Manager|Deck Manager]] indicates that they may become available in the future.''
;Coins
{{main|Coin (TCG)}}
:Coins are [[#Gameplay items|Gameplay items]] that are used in-game when a move, status effect, or ability requires a coin flip. Different coins have no special effects; their only difference is their appearance. Players start out with the Red {{p|Arceus}} coin. At one time, the Blue Energy coin was given to players by completing certain in-game achievements (currently unavailable to newer players). Additional coins are made available when players redeem a purchased [[#Non-exclusive Theme decks|Non-exclusive Theme deck]]'s [[#Redemption codes|Redemption code]] or event code in the [[#in-game Shop|in-game Shop]] or when players purchase a Non-exclusive Theme deck through [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]].


===Help menu===
===Help menu===
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===Landing page===
===Landing page===
The Landing page is what players see immediately immediately after logging into a game. Its layout of game features is different from the rest of the game. All game features may be accessed on the Landing page except for the [[#Social menu|Social menu]]. The [[#Quick Match|Quick Match]] play mode is only accessible on the Landing page. Players may re-access the Landing page by clicking on the Pokémon Trading Card Game Online logo in the upper center of most TCGO screens.
The Landing page is what players see immediately upon logging into the game. Its layout of game features is different from the rest of the game. All game features may be accessed on the Landing page except for the [[#Social menu|Social menu]]. The [[#Quick Match|Quick Match]] play mode is only accessible on the Landing page. Players may re-access the Landing page by clicking on the ''Pokémon Trading Card Game Online'' logo in the upper center of most TCGO screens.


===Miscellaneous===
===Miscellaneous===
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===Mystery Box===
===Mystery Box===
Mystery Box rewards are earned on [[#Bonus Wheel|Bonus Wheel]] spins. Rewards include both static rewards (25 Trainer Tokens, 4 Tournament Tickets, a 5-card {{TCG|Booster pack}} from the current {{TCG|Standard format}} expansion or randomly selected from current Standard format [[List of Pokémon Trading Card Game expansions|expansions]]) or items that are updated weekly such as single expansion or promo cards, [[#Coins|Coins]], and Card sleeves.  The 4 February 2015 update increased the rewards in a Victor’s Mystery Box to include 50 Trainer Tokens, a larger Tournament Ticket amount, tradable single cards, and tradable 10-card Booster packs.
Mystery Box rewards are earned on [[#Bonus Wheel|Bonus Wheel]] spins. Rewards include both static rewards (25 [[#Trainer Token|Trainer Token]], 4 [[#Tournament Tickets|Tournament Tickets]], a 5-card {{TCG|Booster pack}} from the current {{TCG|Standard format}} expansion or randomly selected from current Standard format [[List of Pokémon Trading Card Game expansions|expansions]]) or items that are updated weekly such as a single expansion or promo card or a [[#Gameplay items|Gameplay item]] such as Coin or Card sleeve.  The 4 February 2015 update increased the rewards in a Victor’s Mystery Box to include 50 Trainer Tokens, a larger Tournament Ticket amount, [[#in-game Trade|tradable]] single cards, and tradable 10-card Booster packs.


===in-game Options===
===in-game Options===
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| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose between two [[#Daily Challenge|Daily Challenges]] per day and may pursue one Daily Challenge at a time.
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose one of two [[#Daily Challenge|Daily Challenges]] per day and may pursue one Daily Challenge at a time.


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| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose between two [[#Daily Challenge|Daily Challenges]] per day and may pursue up to two Daily Challenges at a time.
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose one of two [[#Daily Challenge|Daily Challenges]] per day and may pursue up to two Daily Challenges at a time.


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| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose between three [[#Daily Challenge|Daily Challenges]] per day and may pursue up to two Daily Challenges at a time.
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose one of three [[#Daily Challenge|Daily Challenges]] per day and may pursue up to two Daily Challenges at a time.


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| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose between three [[#Daily Challenge|Daily Challenges]] per day and may pursue up to three Daily Challenges at a time.
| style="background: #FFF; {{roundytr|5px}}; {{roundybr|5px}}; text-align: left;" | Players choose one of three [[#Daily Challenge|Daily Challenges]] per day and may pursue up to three Daily Challenges at a time.
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===Player rank===
===Player rank===
Little is known about the specific mechanics of the TCGO's ''"Player rank"'' system or exactly when and why players are identified to have an ''"Advantage"'' in a ''[[#Verses Mode|Random Battle]]'' or ''[[#Tournament Mode|Tournament]]'' match. Based on the ranking system, players with an ''"Advantage"'' are not always identified during a {{DL|Appendix:Glossary (TCG)|Match|match}}. However, if TCGO does and the player ''without the "Advantage"'' {{DL|Appendix:Glossary (TCG)|Winning|wins}} the match, the winning player earns 2 [[#Trainer Token|Trainer Token]]s. The ranking system is also used to help match players of similar experience during player versus player ''Random Battle'' matches. The Player rank system is more effective matching players during high player active and less effective when fewer players are looking to play a ''Random Battle'' against other online player. ''"Player rank"'' should not be confused with ''"[[#Player level|Player level]]"'', which is related to the [[#Daily Challenge|Daily Challenge]] reward system.
Little is known about the specific mechanics of the TCGO's ''"Player rank"'' system or exactly when and why players are identified to have an ''"Advantage"'' in a ''[[#Verses Mode|Random Battle]]'' or ''[[#Tournament Mode|Tournament]]'' match. The ranking system appears to be based on specific player deck history instead of overall player history. Based on the ranking system, players with an ''"Advantage"'' are not always identified during a {{DL|Appendix:Glossary (TCG)|Match|match}}. However, if TCGO does and the player ''without the "Advantage"'' {{DL|Appendix:Glossary (TCG)|Winning|wins}} the match, the winning player earns 2 [[#Trainer Token|Trainer Token]]s. The ranking system is also used to help match players of similar experience during player versus player ''Random Battle'' matches. The Player rank system is more effective matching players during high player active and less effective when fewer players are looking to play a ''Random Battle'' against other online player. ''"Player rank"'' should not be confused with ''"[[#Player level|Player level]]"'', which is related to the [[#Daily Challenge|Daily Challenge]] reward system.


===Player Profile===
===Player Profile===
Accessible on the [[#Landing page|Landing page]] or via the [[#Full Game menu|Full Game menu]] in the upper righthand corner of most screens (orange icon that looks like a leftward pointing triangle and three lines). The Profile is found in the top left of the Full Game menu's open side bar and is represented by a gray icon with the white silhouette of a person's shoulders and head. The Profile includes [[#Statistics|Statistics]], [[#Daily Challenge|Daily Challenge]] information, and [[#Avatar Creator|Avatar Creator]].
Accessible on the [[#Landing page|Landing page]] or via the [[#Full Game menu|Full Game menu]] in the upper righthand corner of most screens (orange icon that looks like a leftward pointing triangle and three lines). The Profile is found in the top left of the Full Game menu's open side bar and is represented by a icon with the white silhouette of a person's shoulders and head. The Profile includes [[#Statistics|Statistics]], [[#Daily Challenge|Daily Challenge]] information, and [[#Avatar Creator|Avatar Creator]].


====Statistics====
====Statistics====
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* Total Cards Owned — total number of cards in a player's collection
* Total Cards Owned — total number of cards in a player's collection
* Set Nearest to Completion — [[List of Pokémon Trading Card Game expansions|expansion]] or set with the highest percentage of total cards are in a player's collection
* Set Nearest to Completion — [[List of Pokémon Trading Card Game expansions|expansion]] or set with the highest percentage of total cards are in a player's collection
* Complete Sets — enumeration of expansions or sets of which all cards are in a player's collection
* Complete Sets — enumeration of [[List of Pokémon Trading Card Game expansions|expansion]] or sets of which all cards are in a player's collection
* Most of One Card
* Most of One Card
* Foil Cards Owned — number of [[Holofoil|holofoil and reverse-holofoil}} rare cards
* Foil Cards Owned — number of [[Holofoil|holofoil and reverse-holofoil]] rare cards
|}
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===in-game Shop===
===in-game Shop===
The in-game Shop feature allows players to purchase [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], 5-card {{TCG|Booster pack}}s, [[#Gameplay items|Gameplay items]] (Card sleeves, Deck boxes, [[#Coins|Coins]], etc.), and [[#Avatar Creator|Avatar items]] with either [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]]. Redeeming [[#Redemption codes|Redemption codes]], found with the physical purchase of the above items, is also done through this in-game Shop. Finally, the Shop allows adult players to purchase Gems and [[#Tournament Tickets|Tournament Tickets]] with real currency. A Gem is typically equal to 2 Trainer Tokens.
The in-game Shop feature allows players to purchase [[#Non-exclusive Theme decks|Non-exclusive Theme decks]], 5-card {{TCG|Booster pack}}s, [[#Gameplay items|Gameplay items]] (Card sleeves, Coins, Deck boxes, etc.), and [[#Avatar Creator|Avatar items]] with either [[#Trainer Tokens|Trainer Tokens]] or [[#Gems|Gems]]. Redeeming [[#Redemption codes|Redemption codes]], found with the physical purchase of the above items, is also done through this in-game Shop. Finally, the Shop allows adult players to purchase Gems and [[#Tournament Tickets|Tournament Tickets]] with real currency. A Gem is typically equal to 2 Trainer Tokens.


====Shop items====
====Shop items====
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* [[#Non-exclusive Theme decks|Non-exclusive Theme decks]] cost 500 [[#Trainer Tokens|Trainer Tokens]].
* [[#Non-exclusive Theme decks|Non-exclusive Theme decks]] cost 500 [[#Trainer Tokens|Trainer Tokens]].
* 5-card {{TCG|Booster pack}}s cost 95 Trainer Tokens.
* 5-card {{TCG|Booster pack}}s cost 95 [[#Trainer Tokens|Trainer Tokens]].
* Limited available Card sleeves cost 275 Trainer Tokens.
* Limited available [[#Gameplay items|Card sleeves]] cost 275 [[#Trainer Tokens|Trainer Tokens]].
* Limited available Deck boxes cost 150 Trainer Tokens.
* Limited available [[#Gameplay items|Deck boxes]] cost 150 [[#Trainer Tokens|Trainer Tokens]].
* [[#Avatar Creator|Avatar items]] availability are limited and Trainer Token cost varies. A wide variety of Avatar items are available at [[Pokémon.com]], and new Avatar items are more routinely release at the Pokémon.com website than in the Pokémon Trading Card Game Online in-game store.
* [[#Avatar Creator|Avatar items]] availability are limited and [[#Trainer Tokens|Trainer Tokens]] cost varies. A wide variety of Avatar items are available at [[Pokémon.com]], and new Avatar items are more routinely release at the Pokémon.com website than in the Pokémon Trading Card Game Online in-game store.
* ''Weekly special rotated'' items vary widely but often include themed Bundles<ref>[http://forums.pokemontcg.com/topic/29839-now-in-the-shop-xy-4-booster-pack-bundle-with-krookodile-ex/ Booster pack bundle, XY 4 Booster Pack Bundle with Krookodile-EX — 01 April 2015]</ref> or Blister packs with a cost range of 200 to 900 [[#Trainer Tokens|Trainer Tokens]] that typically include some combination of {{TCG|Booster pack}}(s), {{TCG|Promotional cards|Promotional card}}(s), and game [[#Coins|Coin]].
* ''Weekly special rotated'' items vary widely but often include themed Bundles<ref>[http://forums.pokemontcg.com/topic/29839-now-in-the-shop-xy-4-booster-pack-bundle-with-krookodile-ex/ Booster pack bundle, XY 4 Booster Pack Bundle with Krookodile-EX — 01 April 2015]</ref> or Blister packs with a cost range of 200 to 900 [[#Trainer Tokens|Trainer Tokens]] that typically include some combination of {{TCG|Booster pack}}(s), {{TCG|Promotional cards|Promotional card}}(s), and game [[#Gameplay items|Coin]].
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====Blocking players====
====Blocking players====
Players may choose to block other players from interacting with them for any reason within the TCGO, including features such as ''"Chat"'' and [[#Versus Mode|Versus Mode]] ''Random Battles''. This ''Blocking'' feature is found in the [[#Social menu|Social menu's]] chat section by selecting a ''"Friend"'' and then selecting the "''Blocked"'' option.
Players may choose to ''Block'' other players from interacting with them for any reason within the TCGO, including features such as ''"Chat"'' and [[#Versus Mode|Versus Mode]] ''Random Battles''. This ''"Block and Ignore Player"'' feature is found in the [[#Social menu|Social menu's]] ''"Freind"'' and ''"Chat"'' sections by selecting the head silhouette icon next a player's name and then selecting the "''Block and Ignore Player"'' option.


===in-game Trade===
===in-game Trade===
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