Pokémon Platinum Version: Difference between revisions

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==Trivia==
==Trivia==
*This is the first game where a [[version mascot]]'s primary color is not the name of the game. However, while no color is especially dominant in {{p|Giratina}}'s color scheme, it has gray elements that the "Platinum" may refer to, and the names ''Giratina'' and ''Platina'' share the same word ending.  
* This is the first game where a [[version mascot]]'s primary color is not the name of the game. However, while no color is especially dominant in {{p|Giratina}}'s color scheme, it has gray elements that the "Platinum" may refer to, and the names ''Giratina'' and ''Platina'' share the same word ending.  
* Platinum is the first game to be named after a metal since {{game|Gold and Silver|s}}, and the first game to not be named after a precious stone since then.
* Platinum is the first game to be named after a metal since {{game|Gold and Silver|s}}, and the first game to not be named after a precious stone since then.
** It also makes [[Generation IV]] the first generation in which two game names have the same first initial in English ('''P'''earl and '''P'''latinum). However, other languages have had the same initial in their game names, with Spanish '''A'''zul and '''A'''marillo for Blue and Yellow and German '''S'''aphir and '''S'''maragd for Sapphire and Emerald. Coincidentally, all three of these are the respective second and third versions of their generation.
** It also makes [[Generation IV]] the first generation in which two game names have the same first initial in English ('''P'''earl and '''P'''latinum). However, other languages have had the same initial in their game names, with Spanish '''A'''zul and '''A'''marillo for Blue and Yellow and German '''S'''aphir and '''S'''maragd for Sapphire and Emerald. Coincidentally, all three of these are the respective second and third versions of their generation.
* A small cosmetic mistake was made during the development of Platinum. Normally, when the player picks up an item on the ground, it disappears and the message saying "[Player] received a(n)/the [item]". However, when the player approaches the Poké Ball containing the {{DL|Type-enhancing item|Griseous Orb}}, it displays "[Player] received a Griseous Orb!" ''before'' it disappears. This was corrected in the English version of the game.
* A small cosmetic mistake was made during the development of Platinum. Normally, when the player picks up an item on the ground, it disappears and the message saying "[Player] received a(n)/the [item]". However, when the player approaches the Poké Ball containing the {{DL|Type-enhancing item|Griseous Orb}}, it displays "[Player] received a Griseous Orb!" ''before'' it disappears. This was corrected in the English version of the game.
**In the [[Turnback Cave]], however, the item in the last room by the portal still has this mistake.
** In the [[Turnback Cave]], however, the item in the last room by the portal still has this mistake.
*All of the Pokémon in the Sinnoh Pokédex as well as a few other non-Sinnoh native Pokémon got new sprite designs, as is customary for third versions. However, the {{2v2|Diamond|Pearl}} sprites are still used when the player dresses up the Pokémon either in [[Super Contest]]s or in the [[Jubilife TV]] station. Over half of the 493 Pokémon had either minor or major tweaks in their backsprites.
* All of the Pokémon in the Sinnoh Pokédex as well as a few other non-Sinnoh native Pokémon got new sprite designs, as is customary for third versions. However, the {{2v2|Diamond|Pearl}} sprites are still used when the player dresses up the Pokémon either in [[Super Contest]]s or in the [[Jubilife TV]] station. Over half of the 493 Pokémon had either minor or major tweaks in their backsprites.
*In the Help Booklet included with the game, they say that there are 493 Pokémon to be discovered. However, this game was released before {{p|Arceus}}, the 493rd Pokémon, was officially revealed.
* In the Help Booklet included with the game, they say that there are 493 Pokémon to be discovered. However, the game was released before {{p|Arceus}}, the 493rd Pokémon, was officially revealed.
* Like Diamond and Pearl, the issue with Korean characters remains. However, whereas Diamond and Pearl showed empty spaces, Platinum, and subsequently HeartGold and SoulSilver, instead show dashes.
* This is the first game where the player can battle an [[Non-player character|NPC]] in a Pokémon Center.
* This is the first game where the player can battle an [[Non-player character|NPC]] in a Pokémon Center.
* With a total of eighteen legendary Pokemon, Pokémon Platinum has the most legendary Pokemon out of any [[version|main series]] game.  
* With a total of eighteen legendary Pokemon, Pokémon Platinum has the most legendary Pokemon out of any [[version|main series]] game.  
* Platinum removed the "©(publishing year) GAME FREAK inc." notice present on the title screen in Diamond and Pearl and preceding games, instead having a notice saying "Developed by GAME FREAK inc." similar to the notices found on the title screens of recent games developed by {{wp|tri-Ace}}.
* Platinum removed the "©(publishing year) GAME FREAK inc." notice present on the title screen in Diamond and Pearl and preceding games, instead having a notice saying "Developed by GAME FREAK inc." similar to the notices found on the title screens of recent games developed by {{wp|tri-Ace}}.
*This is the second game (enhancement) to have the rematch feature with the gym leaders, the first being {{game|Emerald}} and the most recent being {{2v2|HeartGold|SoulSilver}}.
* This is the second game (enhancement) to have the rematch feature with the gym leaders, the first being {{game|Emerald}} and the most recent being {{2v2|HeartGold|SoulSilver}}.


===In other languages===
===In other languages===
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