Talk:Experience: Difference between revisions

m
Seemed like some data was lost on that last edit.
(Mentioned lack of information on how experience is spread throughout multiple participants in battle.)
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== Experience gain in battle ==
== Experience gain in battle ==
The section on the experience gained in battle only mentions the total experience gained, and not how experience is spread throughout multiple participants in the battle. That information seems like a useful mechanic and should be appended by someone who can add it. --[[User:Naokohiro|Naokohiro]] 19:21, 9 January 2010 (UTC)
The section on the experience gained in battle only mentions the total experience gained, and not how experience is spread throughout multiple participants in the battle. That information seems like a useful mechanic and should be appended by someone who can add it. --[[User:Naokohiro|Naokohiro]] 19:24, 9 January 2010 (UTC)


== Simplify the formulas ==
== Simplify the formulas ==
Line 172: Line 172:


void initlista() {
void initlista() {
lista[0] = 0;lista[1] = 1;lista[2] = 15;lista[3] = 52;lista[4] = 122;lista[5] = 237;lista[6] = 406;lista[7] = 637;lista[8] = 942;lista[9] = 1326;lista[10] = 1800;lista[11] = 2369;lista[12] = 3041;lista[13] = 3822;lista[14] = 4719;lista[15] = 5737;lista[16] = 6881;lista[17] = 8155;lista[18]
lista[0] = 0;lista[1] = 1;lista[2] = 15;lista[3] = 52;lista[4] = 122;lista[5] = 237;lista[6] = 406;lista[7] = 637;lista[8] = 942;lista[9] = 1326;lista[10] = 1800;lista[11] = 2369;lista[12] = 3041;lista[13] = 3822;lista[14] = 4719;lista[15] = 5737;lista[16] = 6881;lista[17] = 8155;lista[18] = 9564;lista[19] = 11111;lista[20] = 12800;lista[21] = 14632;lista[22] = 16610;lista[23] = 18737;lista[24] = 21012;lista[25] = 23437;lista[26] = 26012;lista[27] = 28737;lista[28] = 31610;lista[29] = 34632;lista[30] = 37800;lista[31] = 41111;lista[32] = 44564;lista[33] = 48155;lista[34] = 51881;lista[35] = 55737;lista[36] = 59719;lista[37] = 63822;lista[38] = 68041;lista[39] = 72369;lista[40] = 76800;lista[41] = 81326;lista[42] = 85942;lista[43] = 90637;lista[44] = 95406;lista[45] = 100237;lista[46] = 105122;lista[47] = 110052;lista[48] = 115015;lista[49] = 120001;lista[50] = 125000;lista[51] = 131324;lista[52] = 137795;lista[53] = 144410;lista[54] = 151165;lista[55] = 158056;lista[56] = 165079;lista[57] = 172229;lista[58] = 179503;lista[59] = 186894;lista[60] = 194400;lista[61] = 202013;lista[62] = 209728;lista[63] = 217540;lista[64] = 225443;lista[65] = 233431;lista[66] = 241496;lista[67] = 249633;lista[68] = 257834;lista[69] = 267406;lista[70] = 276458;lista[71] = 286328;lista[72] = 296358;lista[73] = 305767;lista[74] = 316074;lista[75] = 326531;lista[76] = 336255;lista[77] = 346965;lista[78] = 357812;lista[79] = 367807;lista[80] = 378880;lista[81] = 390077;lista[82] = 400293;lista[83] = 411686;lista[84] = 423190;lista[85] = 433572;lista[86] = 445239;lista[87] = 457001;lista[88] = 467489;lista[89] = 479378;lista[90] = 491346;lista[91] = 501878;lista[92] = 513934;lista[93] = 526049;lista[94] = 536557;lista[95] = 548720;lista[96] = 560922;lista[97] = 571333;lista[98] = 583539;lista[99] = 591882;lista[100] = 600000;
}
</pre>
 
-->
 
[[User:Qgpr|Qgpr]]03:05, 01 Mar 2005
 
I really want to avoid using expressions that are not standard math notation. I don't even know if there's a way to represent some integer rounding using standard math notation, just some pseudo-code, that's why I stuck mod 1 subtraction in there. My plan was to simplify/clean it up once TeX was implemented on bulbapedia.
 
In the meanwhile you can simplify them. Just keep "mod" or "modulo" instead of "%" and avoid "int()." [[User:Sheep|Sheep]] 20:20, 1 Mar 2005 (UTC)
 
 
The big problem is that when I first read that I got confused. No person that would bother to understand that formula wouldn't know how to program anyways, to represent that rounding you use ||x|| I think, maximum integer, unless I got the symbol wrong, long time I don't touch math.
I'll leave that formula but also add the simplification for anyone that wants someting simplier to read.
I will also simplify your standard math formulas, but won't add the ||x|| because I am not sure if its the right symbol, those - 69 can be taken out of modulo since they will be equal to zero.
[[User:Qgpr|Qgpr]] 20:03, 5 Mar 2005 (GMT-5)
 
: |x| is modul'''us''' - gives the absolute value of function, i.e. |-0.5| = 0.5. Modul'''o''' is simply represented as ''mod'' in mathematics. Anyway, while we do not have TeX at the moment, you can try this instead - leave the original math formula as a <nowiki><!-- COMMENT --></nowiki>, and copy the image from Wikipedia (it will generate the image on preview, so you can download that and reupload it here. Don't overdo it of course.)
 
: ||x|| ( double | ) is what I was taught here at college, but I guess is not an standard, however I found what it seems is the standard, and used the UTF code to show it. However <*pre> is not happy with <*sub>, you should find a way around because mine doesn't look that good. By the way it was "greatest integer" not maximum, problems for using a direct translation. [[User:Qgpr|Qgpr]] 22:16, 5 Mar 2005 (GMT-5)
 
First shot at a TeX markup image. Using
 
<pre>
\begin{math}
b \star x \rightarrow \frac{b}{x} - (\frac{b}{x}\;mod\;1)
\end{math}
 
\addvspace{.2cm}
 
\begin{math}
e(n) = \left\{
\begin{array}{clrr}
n^3(\frac{100 - n}{50}); & 0 < n \leq 50 \\*
n^3(\frac{150 - n}{100}); & 51 \leq n \leq 68 \\*
n^3(1.274 - \frac{1}{50}(n\star3) - p(n\;mod\;3)); & 69 \leq n \leq 98 \\*
n^3(\frac{160 - n}{100}); & 99 \leq n \leq 100 \\*
\end{array}
\right\}
\end{math}
 
\addvspace{.2cm}
 
\begin{math}
p(x) = \left\{
\begin{array}{clrr}
0.000; & x = 0 \\*
0.008; & x = 1 \\*
0.014; & x = 2 \\*
\end{array}
\right\}
\end{math}
</pre>
 
I came up with
 
[[Image:Texerratic.png]]
 
Kind of cramped. Does it meet the approval of you two? Looking for revisions before I even post it. Especially since I forgot how to properly represent a custom operator (\star). Is that how? [[User:Sheep|Sheep]] 03:32, 6 Mar 2005 (UTC)
 
This seems better:
<pre>\begin{equation}
E(n) = \left\{ \begin{array}{ll}
\frac{n^{3} \left(100 - n\right)}{50}, & \textrm{if $0 < n \leq 50$} \\
\frac{n^{3} \left(150 - n\right)}{100}, & \textrm{if $51 < n \leq 68$} \\
n^{3} \left(1.274 - \frac{1}{50}\left\lfloor\frac{n}{3}\right\rfloor -p\left(n \bmod 3\right)\right), & \textrm{if $69 < n \leq 98$} \\
\frac{n^{3} \left(160 - n\right)}{100}, & \textrm{if $99 < n \leq 100$}
\end{array}\right.
\end{equation}
 
\begin{equation}
p(m) = \left\{ \begin{array}{ll}
0.000, & \textrm{if $m = 0$} \\
0.008, & \textrm{if $m = 1$} \\
0.014, & \textrm{if $m = 2$}
\end{array}\right.
\end{equation}
</pre>
[[Image:Erratic experience levels equation 1.png]]<br />
[[Image:Erratic experience levels equation 2.png]]
But when I tested it on Wikipedia, there were a few problems, so if we do get around to installing Texvc, we'll have to go hammer those problems out. Also, I'd appreciate it if we could find the exact fractions for those decimalised numbers - after all, the computer works in binary, not decimal - hence we won't have 0.008, we might instead have 523/65536 (or maybe 8/1000, but the result would still be stored as a binary fraction) - [[User:Zhen Lin|刘 (劉) 振霖]] 07:22, 6 Mar 2005 (UTC)
 
I updated texerratic.png up there with something that looks more like yours. I didn't use Wikipedia for mine, I was using TeXnicCenter. I think the decimals are all right how they are, because they actually are more correct. I don't know exactly how the games handle decimal arithmetic, but it appears that the formulas use values accurate to 3 decimal places. (525/65536) or (523/65536) are not exactly 0.008, and if you put in those values, you'll get numbers that are off (I got about 6 points off for level 70). [[User:Sheep|Sheep]] 13:47, 6 Mar 2005 (UTC)
 
Mmm. Since the experience points have to be accurate to about 7sf - I think the fractions should therefore be accurate to 7sf as well. But it might well be that they did use integer multiplication + division (× 8  ÷ 1000) rather than a simpler constant floating point multiplication (× (1 + 402653/2<sup>24</sup>) × 2<sup>-7</sup>) - which is approximately how accurate a single-precision IEEE 754 binary fraction is. Funnily enough, IEEE 754 single-precision fractions are accurate to approx 7sf (without exponentiation) by defintion (this one is 0.008 correct to 11sf)). - [[User:Zhen Lin|刘 (劉) 振霖]] 14:40, 6 Mar 2005 (UTC)
 
Hmm. I just learned from Meowth that the game simply stores the values for these as constants in the game, so the fractions are just best-fit and the formula is not used in-game - [[User:Zhen Lin|刘 (劉) 振霖]] 14:44, 6 Mar 2005 (UTC)
 
So we need to reach a conclusion. There will be a note added that says these values are stored in the game as constants, not calculated. The formulas, I guess, do not have to be specific to any system of number storage now, so are we saying that the decimal constants are acceptable? [[User:Sheep|Sheep]] 15:04, 6 Mar 2005 (UTC)
 
===quick question===
Why does Level redirect here? An even better question is, why does this page link to Level, thus linking back to itself? --[[user:greengiant|greengiant]]
 
Sorry my reply is formatted wrong, I don't know how to do it normally yet.  Anyway, the last time I checked, [[Level]] is its own, seperate article.  Maybe they fixed the problem you saw before.  {{SUBST:Superbreeder]] [[User talk:Superbreeder|What's up?]] 23:30, 16 October 2008 (UTC)
 
== Modify this! ==
 
Can someone modify the erratic and the fluctuating part of experience? I want to understand it like all the other ones!
 
 
== Color-Coded ==
 
I color-coded the exp type descriptions to more-or-less match the colors used on the graph. I did this to make it easier to distinguish them from eachother. I wonder where I can find the look-up table in the game, I bet I can simplify those two honking large piecewise formulas. [[User:Twigpi|Twigpi]] 15:51, 20 November 2007 (UTC)
:See [http://www.upokecenter.com/games/rs/guides/exptable.html http://www.upokecenter.com/games/rs/guides/exptable.html]. The "1,050,000" in one of the top columns is a typo (should be "1,059,860"). At Level 1, the Experience is always "0" (here, they have it at "1"). [[User:Ultraflame|Ultraflame]] 22:53, 10 December 2007 (UTC)
 
== Organize Pokémon ==
 
I really think there should be either a list of Pokémon by experience types or a category for each type.  You can find out on each particular Pokémon's page, but there is no way to find Pokémon based on their experience type. [[User:Cheesus Is Lord|Cheesus Is Lord]] 13:23 23 January 2008
 
:Here is the whole list. Someone could modify it and put it into the main article.
<pre>
600000
Nincada/Ninjask/Shedinja
Volbeat
Swablu/Altaria
Zangoose
Lileep/Cradily
Anorith/Armaldo
Feebas/Milotic
Clamperl/Huntail/Gorebyss
Cranidos/Rampardos
Shieldon/Bastiodon
Finneon/Lumineon
 
800000
Cleffa/Clefairy/Clefable
Igglybuff/Jigglypuff/Wigglytuff
Happiny/Chansey/Blissey
Ledyba/Ledian
Spinarak/Ariados
Togepi/Togetic/Togekiss
Marill/Azumarill
Aipom/Ambipom
Misdreavus/Mismagius
Snubbull/Granbull
Corsola
Delibird
Smeargle
Skitty/Delcatty
Mawile
Spoink/Grumpig
Spinda
Lunatone
Solrock
Shuppet/Banette
Duskull/Dusclops/Dusknoir
Chingling/Chimecho
Luvdisc
Glameow/Purugly
 
1000000
Caterpie/Metapod/Butterfree
Weedle/Kakuna/Beedrill
Rattata/Raticate
Spearow/Fearow
Ekans/Arbok
Pichu/Pikachu/Raichu
Sandshrew/Sandslash
Vulpix/Ninetales
Zubat/Golbat/Crobat
Paras/Parasect
Venonat/Venomoth
Diglett/Dugtrio
Meowth/Persian
Psyduck/Golduck
Mankey/Primeape
Ponyta/Rapidash
Slowpoke/Slowbro/Slowking
Magnemite/Magneton/Magnezone
Farfetch'd
Doduo/Dodrio
Seel/Dewgong
Grimer/Muk
Onix/Steelix
Drowzee/Hypno
Krabby/Kingler
Voltorb/Electrode
Cubone/Marowak
Tyrogue/Hitmonlee/Hitmonchan/Hitmontop
Lickitung/Lickilicky
Koffing/Weezing
Tangela/Tangrowth
Kangaskhan
Horsea/Seadra/Kingdra
Goldeen/Seaking
Mime Jr./Mr. Mime
Scyther/Scizor
Smoochum/Jynx
Elekid/Electabuzz/Electivire
Magby/Magmar/Magmortar
Ditto
Eevee/Vaporeon/Jolteon/Flareon/Espeon/Umbreon/Leafeon/Glaceon
Porygon/Porygon2/Porygon-Z
Omanyte/Omastar
Kabuto/Kabutops
Sentret/Furret
Hoothoot/Noctowl
Natu/Xatu
Bonsly/Sudowoodo
Yanma/Yanmega
Wooper/Quagsire
Unown
Wobbuffet
Girafarig
Dunsparce
Qwilfish
Teddiursa/Ursaring
Slugma/Magcargo
Remoraid/Octillery
Phanpy/Donphan
Poochyena/Mightyena
Zigzagoon/Linoone
Wurmple/Silcoon/Beautifly/Cascoon/Dustox
Wingull/Pelipper
Surskit/Masquerain
Nosepass/Probopass
Meditite/Medicham
Plusle
Minun
Numel/Camerupt
Torkoal
Barboach/Whiscash
Baltoy/Claydol
Castform
Snorunt/Glalie/Froslass
Bidoof/Bibarel
Burmy/Wormadam/Mothim
Pachirisu
Buizel/Floatzel
Cherubi/Cherrim
Shellos/Gastrodon
Buneary/Lopunny
Stunky/Skuntank
Bronzor/Bronzong
Spiritomb
Croagunk/Toxicroak
Rotom
 
1059860
Bulbasaur/Ivysaur/Venusaur
Charmander/Charmeleon/Charizard
Squirtle/Wartortle/Blastoise
Pidgey/Pidgeotto/Pidgeot
Nidoran-F/Nidorina/Nidoqueen
Nidoran-M/Nidorino/Nidoking
Oddish/Gloom/Vileplume/Bellossom
Poliwag/Poliwhirl/Poliwrath/Politoed
Abra/Kadabra/Alakazam
Machop/Machoke/Machamp
Bellsprout/Weepinbell/Victreebel
Geodude/Graveler/Golem
Gastly/Haunter/Gengar
Mew
Chikorita/Bayleef/Meganium
Cyndaquil/Quilava/Typhlosion
Totodile/Croconaw/Feraligatr
Mareep/Flaaffy/Ampharos
Hoppip/Skiploom/Jumpluff
Sunkern/Sunflora
Murkrow/Honchkrow
Gligar/Gliscor
Shuckle
Sneasel/Weavile
Celebi
Treecko/Grovyle/Sceptile
Torchic/Combusken/Blaziken
Mudkip/Marshtomp/Swampert
Lotad/Lombre/Ludicolo
Seedot/Nuzleaf/Shiftry
Taillow/Swellow
Whismur/Loudred/Exploud
Sableye
Budew/Roselia/Roserade
Trapinch/Vibrava/Flygon
Cacnea/Cacturne
Kecleon
Absol
Spheal/Sealeo/Walrein
Turtwig/Grotle/Torterra
Chimchar/Monferno/Infernape
Piplup/Prinplup/Empoleon
Starly/Staravia/Staraptor
Kricketot/Kricketune
Shinx/Luxio/Luxray
Combee/Vespiquen
Chatot
Riolu/Lucario
Shaymin
 
1250000
Growlithe/Arcanine
Tentacool/Tentacruel
Shellder/Cloyster
Exeggcute/Exeggutor
Rhyhorn/Rhydon/Rhyperior
Staryu/Starmie
Pinsir
Tauros
Magikarp/Gyarados
Lapras
Aerodactyl
Munchlax/Snorlax
Articuno
Zapdos
Moltres
Dratini/Dragonair/Dragonite
Mewtwo
Chinchou/Lanturn
Heracross
Swinub/Piloswine/Mamoswine
Mantyke/Mantine
Skarmory
Houndour/Houndoom
Stantler
Miltank
Raikou
Entei
Suicune
Larvitar/Pupitar/Tyranitar
Lugia
Ho-Oh
Ralts/Kirlia/Gardevoir/Gallade
Slakoth/Vigoroth/Slaking
Aron/Lairon/Aggron
Electrike/Manetric
Carvahna/Sharpedo
Tropius
Relicanth
Bagon/Shelgon/Salamence
Beldum/Metang/Metagross
Regirock
Regice
Registeel
Latias
Latios
Kyogre
Groudon
Rayquaza
Jirachi
Deoxys
Gible/Gabite/Garchomp
Hippopotas/Hippowdon
Skorupi/Drapion
Carnivine
Snover/Abomasnow
Uxie
Mesprit
Azelf
Dialga
Palkia
Heatran
Regigigas
Giratina
Cresselia
Phione
Manaphy
Darkrai
Arceus
 
1640000
Shroomish/Breloom
Makuhita/Hariyama
Illumise
Gulpin/Swalot
Wailmer/Wailord
Seviper
Corphish/Crawdaunt
Drifloon/Drifblim
</pre>
:[[User:Ultraflame|Ultraflame]] 20:45, 23 January 2008 (UTC)
 
I like this idea and think it would be useful. Anyone else agree? [[User:Eric the espeon|Eric the espeon]] 19:43, 25 November 2008 (UTC)
:Yes, but I don't know if it belongs on this page.  We could create categories, but I think I like the idea of another page better, like List of Pokémon by experience requirement, or something.&nbsp;&mdash;&nbsp;[[User:Laoris|Laoris]]&nbsp;<sub>([[User_Talk:Laoris|Blah]])</sub> 19:52, 25 November 2008 (UTC)
Makes sense, and link to that list from here? [[User:Eric the espeon|Eric the espeon]] 18:19, 4 December 2008 (UTC)
 
== ??? ==
 
If the formula returns a decimal, is the result rounded up or down? --[[User talk:Shiny Noctowl|<font color="black"><small>S</small><sup>h</sup><small>i</small><sub>n</sub><small>y</small> <sup>N</sup><small>o</small><sub>c</sub><small>t</small><sup>o</sup><small>w</small><sub>l</sub></font>]] 15:39, 26 May 2008 (UTC)
:Always rounded down, I believe. [[User:Ultraflame|Ultraflame]] 22:59, 26 May 2008 (UTC)
 
== Hmm... ==
 
Does anyone else think that a chart that lists the experience needed to reach each level in an experience group would be a good addition to this page? '''[[User:TTEchidna|<span style="color:#FF0000">''TTE''</span>]][[User talk:TTEchidna|chidna]]''' 05:20, 1 July 2008 (UTC)
 
:yes [[User:MathijsP|MathijsP]] 07:22, 1 July 2008 (UTC)
::I added the charts, but, as I had a computer program generate them, I haven't been able to check the piecewise ones yet. It would be good if someone else could check the piecewise functions ("erratic" and "fluctuating") to make sure they're correct. --[[User:Shiny Noctowl|<font color="black"><small>S</small><sup>h</sup><small>i</small><sub>n</sub><small>y</small> <sup>N</sup><small>o</small><sub>c</sub><small>t</small><sup>o</sup><small>w</small><sub>l</sub></font>]] 00:15, 29 September 2008 (UTC)
:::the "Erratic" one is messed up. lvl 98 is 1.2 million, and lvl 99 is under 600,000. also, thats a lot of text, so, i added the show/hide ability. -- '''[[User:MAGNEDETH|<span style="color:#000033;">MAG</span>]][[User:MAGNEDETH#Interesting Stuff|<span style="color:#696969;">NE</span>]][[User talk:MAGNEDETH|<span style="color:#000033;">DETH</span>]]''' 00:24, 29 September 2008 (UTC)
::::It's still messed up. Can you fix it please? --[[User:Shiny Noctowl|<font color="black"><small>S</small><sup>h</sup><small>i</small><sub>n</sub><small>y</small> <sup>N</sup><small>o</small><sub>c</sub><small>t</small><sup>o</sup><small>w</small><sub>l</sub></font>]] 00:27, 29 September 2008 (UTC)
:::::i dont know how to fix it, i just added the show/hide things. im just noting its not right. you said you had a computer do it. try again? -- '''[[User:MAGNEDETH|<span style="color:#000033;">MAG</span>]][[User:MAGNEDETH#Interesting Stuff|<span style="color:#696969;">NE</span>]][[User talk:MAGNEDETH|<span style="color:#000033;">DETH</span>]]''' 00:29, 29 September 2008 (UTC)
::::::The formula for Level 98 comes out to 583539, which is correct. [[User:Ultraflame|Ultraflame]] 23:05, 29 September 2008 (UTC)
:::::::well thats fine, but currently it says lvl 98 is 1185901, which it wrong. -- '''[[User:MAGNEDETH|<span style="color:#000033;">MAG</span>]][[User:MAGNEDETH#Interesting Stuff|<span style="color:#696969;">NE</span>]][[User talk:MAGNEDETH|<span style="color:#000033;">DETH</span>]]''' 23:21, 29 September 2008 (UTC)
 
== Pokémon Gold/Silver Version ROM - Hack-O-Matic - "Secret" Experience functions ==
 
I'm sure someone else has noticed that if you use the ROM hack tool Hack-O-Matic to open a Pokémon Gold/Silver ROM and edit Pokémon, there will be eight "experience gradient" choices for each Pokémon as opposed to the four that were actually used in Generation II. I've figured out three of the four "secret" functions, and due to a glitch in Hack-O-Matic I can't examine the fourth one.<br>
Hack-O-Matic displays the eight experience functions as eight "types" (the numbers go from Level 2 to 100):
{| width="100%" class="expandable"
|
===1===
Formula is 0.25n^3 + 15n^2 + 205n – 107
|-
|
<pre>
365
649
969
1324
1717
2148
2621
3135
3693
4295
4945
5642
6389
7186
8037
8941
9901
10917
11993
13128
14325
15584
16909
18299
19757
21283
22881
24550
26293
28110
30005
31977
34029
36161
38377
40676
43061
45532
48093
50743
53485
56319
59249
62274
65397
68618
71941
75365
78893
82525
86265
90112
94069
98136
102317
106611
111021
115547
120193
124958
129845
134854
139989
145249
150637
156153
161801
167580
173493
179540
185725
192047
198509
205111
211857
218746
225781
232962
240293
247773
255405
263189
271129
279224
287477
295888
304461
313195
322093
331155
340385
349782
359349
369086
378997
389081
399341
409777
420393
</pre>
|}
===2===
Same as <font color=green>Fifth Type</font>
{| width="100%" class="expandable"
|
===3===
0.75n^3 + 10n^2 – 30
|-
|
<pre>
16
80
178
313
492
717
994
1326
1720
2178
2706
3307
3988
4751
5602
6544
7584
8724
9970
11325
12796
14385
16098
17938
19912
22022
24274
26671
29220
31923
34786
37812
41008
44376
47922
51649
55564
59669
63970
68470
73176
78090
83218
88563
94132
99927
105954
112216
118720
125468
132466
139717
147228
155001
163042
171354
179944
188814
197970
207415
217156
227195
237538
248188
259152
270432
282034
293961
306220
318813
331746
345022
358648
372626
386962
401659
416724
432159
447970
464160
480736
497700
515058
532813
550972
569537
588514
607906
627720
647958
668626
689727
711268
733251
755682
778564
801904
825704
849970
</pre>
|}
{| width="100%" class="expandable"
|
===4===
0.75n^3 + 20n^2 – 70
|-
|
<pre>
16
130
298
523
812
1167
1594
2096
2680
3348
4106
4957
5908
6961
8122
9394
10784
12294
13930
15695
17596
19635
21818
24148
26632
29272
32074
35041
38180
41493
44986
48662
52528
56586
60842
65299
69964
74839
79930
85240
90776
96540
102538
108773
115252
121977
128954
136186
143680
151438
159466
167767
176348
185211
194362
203804
213544
223584
233930
244585
255556
266845
278458
290398
302672
315282
328234
341531
355180
369183
383546
398272
413368
428836
444682
460909
477524
494529
511930
529730
547936
566550
585578
605023
624892
645187
665914
687076
708680
730728
753226
776177
799588
823461
847802
872614
897904
923674
949930
</pre>
|}
===5===
<font color=gold>First Type</font>
===6===
<font color=purple>Fourth Type</font>
===7===
<font color=brown>Sixth Type</font>
===8===
Unknown due to glitch in Hack-O-Matic. Hack-O-Matic provides graphs for each experience function, but they may not be accurate. Do you want me to upload that graph's picture anyway?<br>
Are these "hidden" experience functions notable enough to be added to the article somewhere? Thanks. [[User:Ultraflame|Ultraflame]] 20:44, 12 October 2008 (UTC)
 
I dont understand any of this? Could you make it clearer for the average user to be able to read, if an average person sees that they wont be able to understand it, only smart people will --[[User:Guardian|<font color="#0000FF">Guardian</font>]][[Special:Contributions/Guardian|<font color="#FFFF00"> of</font>]][[User talk:Guardian|<font color="#FF0000"> Earth</font>]] |[[GSDS|<font color="#00FF00">SGMS 2010</font>]]
:When a Pokémon gains experience it levels up.  Different Pokémon level up at different rates, and take different amounts of experience to gain each level.  Some Pokémon level up faster than others.  The amount of experience a Pokémon needs to gain a level is determined by one of eight possible formulas.  That's really the premise of the whole article.&nbsp;&mdash;&nbsp;[[User:Laoris|Laoris]]&nbsp;<sub>([[User_Talk:Laoris|Blah]])</sub> 18:27, 4 December 2008 (UTC)
 
oh ok thank you, it was that last line "The amount of experience a Pokémon needs to gain a level is determined by one of eight possible formulas." I didnt really get till you explained it. I just thought they made the pokemon that way, i wasnt aware there was a formula, if this is in the article, can we have the easier to understand version, your version, underneath the complicated bit. --[[User:Guardian|<font color="#0000FF">Guardian</font>]][[Special:Contributions/Guardian|<font color="#FFFF00"> of</font>]][[User talk:Guardian|<font color="#FF0000"> Earth</font>]] |[[GSDS|<font color="#00FF00">SGMS 2010</font>]]
:I'll add some clarification to the article later.&nbsp;&mdash;&nbsp;[[User:Laoris|Laoris]]&nbsp;<sub>([[User_Talk:Laoris|Blah]])</sub> 18:36, 4 December 2008 (UTC)
 
== List of base experence yeald ==
 
Can someone add this in as a hide able table?<!--
 
Arceus - 255
Blissey - 255
Chansey - 255
Happiny - 255
Dialga - 220
Giratina - 220
Ho-oh - 220
Lugia - 220
Mewtwo - 220
Palkia - 220
Rayquaza - 220
Regigigas - 220
Togekiss - 220
Lapras - 219
Dragonite - 218
Garchomp - 218
Groudon - 218
Kyogre - 218
Salamence - 218
Tyranitar - 218
Entei - 217
Moltres - 217
Regirock - 217
Rhyperior - 217
Raikou - 216
Regice - 216
Zapdos - 216
Articuno - 215
Deoxys - 215
Heatran - 215
Jirachi - 215
Manaphy - 215
Registeel - 215
Suicune - 215
Abomasnow - 214
Gyarados - 214
Arcanine - 213
Milotic - 213
Exeggutor - 212
Latias - 211
Latios - 211
Magnezone - 211
Tangrowth - 211
Tauros - 211
Azelf - 210
Blastoise - 210
Cresselia - 210
Darkrai - 210
Dusknoir - 210
Empoleon - 210
Feraligatr - 210
Mesprit - 210
Metagross - 210
Slaking - 210
Swampert - 210
Uxie - 210
Blaziken - 209
Charizard - 209
Infernape - 209
Skuntank - 209
Typhlosion - 209
Gallade - 208
Gardevoir - 208
Meganium - 208
Sceptile - 208
Torterra - 208
Venusaur - 208
Kingdra - 207
Mamoswine - 207
Starmie - 207
Kingler - 206
Wailord - 206
Aggron - 205
Tentacruel - 205
Crobat - 204
Drapion - 204
Drifblim - 204
Houndoom - 204
Lucario - 204
Rhydon - 204
Roserade - 204
Cloyster - 203
Aerodactyl - 202
Cradily - 201
Kabutops - 201
Armaldo - 200
Heracross - 200
Miltank - 200
Pinsir - 200
Scizor - 200
Bastiodon - 199
Electivire - 199
Magmortar - 199
Omastar - 199
Rampardos - 199
Weavile - 199
Flareon - 198
Hippowdon - 198
Probopass - 198
Relicanth - 198
Yanmega - 198
Espeon - 197
Flygon - 197
Jolteon - 197
Umbreon - 197
Glaceon - 196
Leafeon - 196
Steelix - 196
Vaporeon - 196
Nidoking - 195
Ampharos - 194
Luxray - 194
Nidoqueen - 194
Lickilicky - 193
Machamp - 193
Gliscor - 192
Rapidash - 192
Walrein - 192
Victreebel - 191
Gengar - 190
Claydol - 189
Donphan - 189
Ursaring - 189
Altaria - 188
Bronzong - 188
Vespiquen - 188
Froslass - 187
Glalie - 187
Honchkrow - 187
Mismagius - 187
Scyther - 187
Alakazam - 186
Ambipom - 186
Politoed - 185
Poliwrath - 185
Porygon-Z - 185
Bellossom - 184
Exploud - 184
Hariyama - 184
Vileploom - 184
Delibird - 183
Purugly - 183
Ludicolo - 181
Shiftry - 181
Toxicroak - 181
Porygon2 - 180
Banette - 179
Dusclops - 179
Floatzel - 178
Gorebyss - 178
Granbull - 178
Huntail - 178
Ninetails - 178
Cacturne - 177
Golem - 177
Wobbuffet - 177
Dewgong - 176
Gastrodon - 176
Jumpluff - 176
Camerupt - 175
Kangaskhan - 175
Sharpedo - 175
Absol - 174
Golduck - 174
Lopunny - 174
Weezing - 173
Pidgeot - 172
Staraptor - 172
Golbat - 171
Xatu - 171
Seaking - 170
Magneton - 169
Tropius - 169
Manectric - 168
Mantine - 168
Skarmory - 168
Spiritomb - 168
Swalot - 168
Magmar - 167
Tangela - 166
Breloom - 165
Hypno - 165
Phione - 165
Seviper - 165
Stantler - 165
Zangoose - 165
Carnivine - 164
Grumpig - 164
Octillery - 164
Pelipper - 164
Slowbro - 164
Slowking - 164
Sandslash - 163
Fearow - 162
Noctowl - 162
Swellow - 162
Beautifly - 161
Crawdaunt - 161
Torkoal - 161
Butterfree - 160
Piloswine - 160
Beedrill - 159
Kricketune - 159
Mothim - 159
Wormadam - 159
Dodrio - 158
Whiscash - 158
Muk - 157
Electabuzz - 156
Lanturn - 156
Lumineon - 156
Ninjask - 155
Seadra - 155
Celebi - 154
Magcargo - 154
Mew - 154
Snorlax - 154
Azumarill - 153
Dugtrio - 153
Medicham - 153
Metang - 153
Lairon - 152
Ponyta - 152
Roselia - 152
Weepinbell - 151
Electrode - 150
Lunatone - 150
Solrock - 150
Girafarig - 149
Primeape - 149
Persian - 148
Arbok - 147
Chimecho - 147
Misdreavus - 147
Yanma - 147
Illumise - 146
Machoke - 146
Sunflora - 146
Volbeat - 146
Castform - 145
Kadabra - 145
Dragonair - 144
Gabite - 144
Pupitar - 144
Shelgon - 144
Croconaw - 143
Marshtomp - 143
Prinplup - 143
Wartortle - 143
Charmeleon - 142
Clamperl - 142
Combusken - 142
Monferno - 142
Quilava - 142
Bayleef - 141
Grotle - 141
Grovyle - 141
Ivysaur - 141
Lombre - 141
Nuzleaf - 141
Hitmonchan - 140
Kirlia - 140
Hitmonlee - 139
Delcatty - 138
Hitmontop - 138
Venomoth - 138
Jynx - 137
Quagsire - 137
Wailmer - 137
Mr. Mime 136
Skiploom - 136
Rhyhorn - 135
Sudowoodo - 135
Ariados - 134
Graveler - 134
Ledian - 134
Cherrim - 133
Gloom - 132
Kecleon - 132
Rotom - 132
Sneasel - 132
Poliwhirl - 131
Snover - 131
Porygon - 130
Clefable - 129
Linoone - 128
Masquerain - 128
Mightyena - 128
Parasect - 128
Sealeo - 128
Drifloon - 127
Lickitung - 127
Haunter - 126
Loudred - 126
Vibrava - 126
Vigoroth - 126
Marowak - 124
Phanpy - 124
Teddiursa - 124
Raichu - 122
Lileep - 121
Minun - 120
Omanyte - 120
Pachirisu - 120
Plusle - 120
Anorith - 119
Kabuto - 119
Forretress - 118
Nidorino - 118
Flaaffy - 117
Luxio - 117
Magby - 117
Nidorina - 117
Bibarel - 116
Furret - 116
Raticate - 116
Krabby - 115
Houndour - 114
Koffing - 114
Skorupi - 114
Togetic - 114
Corsola - 113
Pidgeotto - 113
Staravia - 113
Corphish - 111
Goldeen - 111
Luvdisc - 110
Wigglytuff - 109
Gligar - 108
Mantyke - 108
Nosepass - 108
Onix - 108
Chatot - 107
Murkrow - 107
Elekid - 106
Smeargle - 106
Staryu - 106
Tentacool - 105
Electrike - 104
Beldum - 103
Voltorb - 103
Drowzee - 102
Qwilfish - 100
Seel - 100
Cranidos - 99
Shieldon - 99
Slowpoke - 99
Exeggcute - 98
Mawile - 98
Sableye - 98
Cacnea - 97
Duskull - 97
Shellder - 97
Shuppet - 97
Aron - 96
Doduo - 96
Gastly - 95
Hippopotas - 95
Shedinja - 95
Aipom - 94
Farfetch'd - 94
Munchlax - 94
Sandshrew - 93
Barboach - 92
Eevee - 92
Growlithe - 91
Meditite - 91
Tyrogue - 91
Chinchou - 90
Finneon - 90
Grimer - 90
Bagon - 89
Magnemite - 89
Spoink - 89
Carvanha - 88
Machop - 88
Numel - 88
Cubone - 87
Makuhita - 87
Smoochum - 87
Spinda - 85
Bellsprout - 84
Buneary - 84
Croagunk - 83
Horsea - 83
Slakoth - 83
Pikachu - 82
Diglett - 81
Psyduck - 80
Shuckle - 80
Stunky - 79
Mime Jr. 78
Oddish - 78
Remoraid - 78
Slugma - 78
Swinub - 78
Poliwag - 77
Jigglypuff - 76
Buizel - 75
Dunsparce - 75
Gulpin - 75
Spheal - 75
Venonat - 75
Chingling - 74
Hoppip - 74
Lotad - 74
Mankey - 74
Seedot - 74
Snorunt - 74
Swablu - 74
Togepi - 74
Abra - 73
Geodude - 73
Natu - 73
Pichu - 73
Shellos - 73
Trapinch - 73
Bronzor - 72
Cascoon - 72
Metapod - 72
Riolu - 72
Glameow - 71
Kakuna - 71
Silcoon - 71
Paras - 70
Ralts - 70
Meowth - 69
Bonsly - 68
Budew - 68
Cherubi - 68
Clefairy - 68
Whismur - 68
Dratini - 67
Gible - 67
Larvitar - 67
Piplup - 66
Squirtle - 66
Totodile - 66
Charmander - 65
Chimchar - 65
Cyndaquil - 65
Mudkip - 65
Nincada - 65
Shroomish - 65
Skitty - 65
Torchic - 65
Treecko - 65
Bulbasaur - 64
Chikorita - 64
Shaymin - 64
Turtwig - 64
Wingull - 64
Combee - 63
Snubbull - 63
Surskit - 63
Vulpix - 63
Ekans - 62
Burmy - 61
Ditto - 61
Feebas - 61
Unown - 61
Dustox - 60
Nidoran♂ - 60
Pineco - 60
Shinx - 60
Zigzagoon - 60
Mareep - 59
Nidoran♀ - 59
Taillow - 59
Baltoy - 58
Bidoof - 58
Hoothoot - 58
Marill - 58
Spearow - 58
Rattata - 57
Sentret - 57
Starly - 56
Pidgey - 55
Poochyena - 55
Kricketot - 54
Ledyba - 54
Spinarak - 54
Wurmple - 54
Zubat - 54
Caterpie - 53
Sunkern - 52
Weedle - 52
Wooper - 52
Wynaut - 44
Igglybuff - 39
Cleffa - 37
Azurill - 33
Magikarp - 20
-->{{unsigned|Eric the espeon}}<small>''; massive amount of data hidden by {{u|the dark lord trombonator|trom}}.''</small>
 
:Already in [[List of Pokémon by effort value yield]]. [[User:Ultraflame|Ultraflame]] 00:42, 21 November 2009 (UTC)
No, that is EV yield.. The list I provided was base EXP yield. Quite a major difference there. [[User:Eric the espeon|Eric the espeon]] 17:57, 21 November 2009 (UTC)
:If you take a look at the article, there's a column marked "Exp.", which contains exactly the same data that you have provided. Confusing, I know. [[User:Ultraflame|Ultraflame]] 19:06, 21 November 2009 (UTC)
Ok, fair enough. This article should probably link to that list then, no? [[User:Eric the espeon|Eric the espeon]] 21:59, 21 November 2009 (UTC)
 
==Negative EXP==
According to the "medium slow" formula, the EXP for level 1 should be -54. This is exploited in the [http://tasvideos.org/950M.html Pokémon Blue TAS]. However there's no sign of this in the article. Was it fixed in later games? {{unsigned|Gyorokpeter }}
:It was fixed as of Generation III at the latest, I believe. According to the article, "Due most likely to the issue of speed when using these formulas, the GBA games will simply use a {{wp|lookup table}} for each value of any type instead of computing them. Because of this, these formulas are not actually part of the game mechanics." [[User:Ultraflame|Ultraflame]] 05:41, 22 December 2009 (UTC)
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