Zone (Masters): Difference between revisions

added new zone setters and skills from this update, removed the unused "recurring opponents" column, added a couple missing field units, fixed ordering of the field sync pair table, added links to skills, added more trivia
(added usum elio's buddy move and new passive skills)
(added new zone setters and skills from this update, removed the unused "recurring opponents" column, added a couple missing field units, fixed ordering of the field sync pair table, added links to skills, added more trivia)
Line 7: Line 7:


==Creating zones==
==Creating zones==
Zones may be applied through {{DL|List of moves in Pokémon Masters EX|Wishes|item moves}}, Trainer moves, [[buddy move]]s, and {{mas|Skill}}s. Some [[File:Masters Field.png|32px]]Field sync pairs can set a zone using their [[sync move]] after being raised to {{6EX}} (including those with the Field [[EX role]]).
Zones may be applied through {{DL|List of moves in Pokémon Masters EX|Wishes|item moves}}, Trainer moves, [[buddy move]]s, and {{mas|skill}}s. Some [[File:Masters Field.png|32px]]Field sync pairs can set a zone using their [[sync move]] after being raised to {{6EX}} (including those with the Field [[EX role]]).


===By item move===
===By item move===
Line 22: Line 22:
| Dark Wish<br>[[File:Masters Dark Wish.png|75px]]
| Dark Wish<br>[[File:Masters Dark Wish.png|75px]]
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
|{{sync|Cyrus|Darkrai|sygna=1}}<br>{{sync/player|egg|Umbreon}}
|{{sync|Cyrus|Darkrai|sygna=y}}<br>{{sync/player|egg|Umbreon}}
|- style="background-color:#fff"
|- style="background-color:#fff"
| Dragon Wish<br>[[File:Masters Dragon Wish.png|75px]]
| Dragon Wish<br>[[File:Masters Dragon Wish.png|75px]]
Line 30: Line 30:
| Fairy Wish<br>[[File:Masters Fairy Wish.png|75px]]
| Fairy Wish<br>[[File:Masters Fairy Wish.png|75px]]
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| {{sync|Wally|Gardevoir|sygna=1}}<br>{{sync|Hau|Tapu Koko|sygna=1}}<br>{{sync/player|egg|Sylveon}}
| {{sync|Wally|Gardevoir|sygna=y}}<br>{{sync|Hau|Tapu Koko|sygna=y}}<br>{{sync/player|egg|Sylveon}}
|- style="background-color:#fff"
|- style="background-color:#fff"
| Flying Wish<br>[[File:Masters Flying Wish.png|75px]]
| Flying Wish<br>[[File:Masters Flying Wish.png|75px]]
Line 38: Line 38:
| Ghost Wish<br>[[File:Masters Ghost Wish.png|75px]]
| Ghost Wish<br>[[File:Masters Ghost Wish.png|75px]]
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| {{sync|Cynthia|Giratina|sygna=1|Renegade}}
| {{sync|Cynthia|Giratina|sygna=y|Renegade}}
|- style="background-color:#fff"
|- style="background-color:#fff"
| Ground Wish<br>[[File:Masters Ground Wish.png|75px]]
| Ground Wish<br>[[File:Masters Ground Wish.png|75px]]
Line 58: Line 58:
| Rock Wish<br>[[File:Masters Rock Wish.png|75px]]
| Rock Wish<br>[[File:Masters Rock Wish.png|75px]]
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| {{sync|Diantha|Diancie|sygna=1}}
| {{sync|Diantha|Diancie|sygna=y}}
|- style="background-color:#fff"
|- style="background-color:#fff"
| style="{{roundybl|5px}}" | Steel Wish<br>[[File:Masters Steel Wish.png|75px]]
| style="{{roundybl|5px}}" | Steel Wish<br>[[File:Masters Steel Wish.png|75px]]
Line 122: Line 122:
! width=300px | Effect
! width=300px | Effect
! style="{{roundytr|5px}}" | {{color2|000|Sync pair}}
! style="{{roundytr|5px}}" | {{color2|000|Sync pair}}
|- style="background:#fff"
| All-Out {{m|Sunsteel Strike}}
{{typetable|Steel}}
{{statustable|Physical}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| '''Activation Condition:''' When the user's Pokémon uses a move once.
'''Deactivation Condition:''' When this move is used.
Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. The power of this move is not lowered even if there are multiple targets. Turns the field of play's zone into a Steel Zone the first time this attack move is successful each battle. (A Steel Zone powers up Steel-type attacks.)
| [[File:VSLillie Anniversary 2024 Masters.png|75px]]<br>{{sync|Lillie|Solgaleo|Anniversary 2024}}
|- style="background:#fff"
|- style="background:#fff"
| Blooming {{m|Mortal Spin}}
| Blooming {{m|Mortal Spin}}
Line 185: Line 196:
! Zone
! Zone
! When it is triggered
! When it is triggered
! Playable {{color2|000|Sync pair|sync pairs}}
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pairs}}
! style="{{roundytr|5px}}" | Recurring opponents
|-
|-
| 1st S-Move: Poison Zone
| 1st S-Move: Poison Zone
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| After using sync move (first time only)
| After using sync move (first time only)
| {{sync|Roxie|Toxtricity|sygna=1}}
| {{sync|Roxie|Toxtricity|sygna=y}}
| —
|-
|-
| 1st Use Status P-Move: Steel Zone
| 1st Use Status P-Move: Steel Zone
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| After using status move (first time only)
| After using status move (first time only)
| {{sync|Gardenia|Dhelmise|Summer 2024}}
| {{sync|Gardenia|Dhelmise|Summer 2024}}
| —
|-
|-
| Amped and Vibed
| Amped and Vibed
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| After using max move
| After using max move
| {{sync|Roxie|Toxtricity|sygna=1}}
| {{sync|Roxie|Toxtricity|sygna=y}}
| —
|-
|-
| Arctic Arrival
| Arctic Arrival
Line 210: Line 217:
| Upon entry (first time only)
| Upon entry (first time only)
| {{sync|Irida|Glaceon}}<hr>{{sync|Gladion|Weavile}}
| {{sync|Irida|Glaceon}}<hr>{{sync|Gladion|Weavile}}
| —
|-
|-
| Brawling Opening Sync
| Brawling Opening Sync
Line 216: Line 222:
| After using sync move (first time only)
| After using sync move (first time only)
| {{sync|Hop|Zapdos|Champion}}
| {{sync|Hop|Zapdos|Champion}}
| —
|-
|-
| Cynthia's Aura
| Cynthia's Aura
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| Upon entry (first time only), after using sync move
| Upon entry (first time only), after using sync move
| {{sync|Cynthia|sygna=1|Lucario|Aura}}
| {{sync|Cynthia|sygna=y|Lucario|Aura}}
| —
|-
|-
| Debut: Dark Zone
| Debut: Dark Zone
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| Upon entry (first time only)
| Upon entry (first time only)
| {{sync|Marnie|Scrafty}}
| {{sync|Marnie|Scrafty}}
| —
|-
|-
| Debut: Ghost Zone
| Debut: Ghost Zone
Line 234: Line 237:
| Upon entry (first time only)
| Upon entry (first time only)
| {{sync|Victor|Spectrier}}
| {{sync|Victor|Spectrier}}
| —
|-
|-
| Debut: Rock Zone
| Debut: Rock Zone
Line 240: Line 242:
| Upon entry (first time only)
| Upon entry (first time only)
| {{sync|Nemona|Lycanroc}}
| {{sync|Nemona|Lycanroc}}
| —
|-
|-
| Down to Earth
| Down to Earth
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| Upon entry (first time only)
| Upon entry (first time only)
| —
| —
| —
|-
|-
Line 251: Line 251:
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| Upon entry (first time only)
| Upon entry (first time only)
| —
| —
| —
|-
|-
Line 258: Line 257:
| After using sync move (first time only)
| After using sync move (first time only)
| {{sync|Courtney|Camerupt}}
| {{sync|Courtney|Camerupt}}
| —
|-
|-
| Ethereal Entrance
| Ethereal Entrance
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Upon entry (first time only)
| Upon entry (first time only)
| —
| —
| —
|-
|-
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| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| After using sync move
| After using sync move
| {{sync|Mina|Tapu Fini|sygna=1}}
| {{sync|Mina|Tapu Fini|sygna=y}}
| —
|-
|-
| Fairy Zone Debut & Extension 5
| Fairy Zone Debut & Extension 5
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Upon entry (first time only)
| Upon entry (first time only)
| {{sync|Mina|Tapu Fini|sygna=1}}
| {{sync|Mina|Tapu Fini|sygna=y}}
| —
|-
|-
| Landing Pad
| Landing Pad
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| Upon entry (first time only)
| Upon entry (first time only)
|
| {{sync|Silver|Crobat}}
|
|-
| Myth Archeologist
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| After causing a sandstorm
| {{sync|Cynthia|Garchomp|arc=y}}
|-
|-
| Piqued Curiosity
| Piqued Curiosity
Line 288: Line 287:
| After using status move (first time only)
| After using status move (first time only)
| {{sync|Volo|Togepi}}
| {{sync|Volo|Togepi}}
| —
|-
|-
| S-Move: Dark Zone
| S-Move: Dark Zone
Line 294: Line 292:
| After using sync move
| After using sync move
| {{sync|Selene|Umbreon}}
| {{sync|Selene|Umbreon}}
| —
|-
|-
| Steel Surroundings
| Steel Surroundings
Line 300: Line 297:
| Upon entry (first time only)
| Upon entry (first time only)
| —
| —
| —
|-
|-
| Top Champion's Pressure
| Top Champion's Pressure
Line 306: Line 302:
| Upon entry (first time only)
| Upon entry (first time only)
| {{sync|Geeta|Glimmora}}
| {{sync|Geeta|Glimmora}}
| —
|}
|}


Line 342: Line 337:
| {{MastersRoleCell|Field|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
| Perfect World {{m|Dark Pulse}}
| Perfect World {{m|Dark Pulse}}
|- style="background:#fff"
| [[File:VSDiantha Sygna Masters.png|75px]]<br>{{sync|Diantha|Diancie|sygna=y}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| {{MastersRoleCell|Tech|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
| Noble Beauty {{m|Diamond Storm}}
|- style="background:#fff"
| [[File:VSEthan Sygna Masters.png|75px]]<br>{{sync|Ethan|Lugia|sygna=y}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| {{MastersRoleCell|Special strike|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
| Shining Soul {{m|Aeroblast}}
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSGardenia Summer 2024 Masters.png|75px]]<br>{{sync|Gardenia|Dhelmise|Summer 2024}}
| [[File:VSGardenia Summer 2024 Masters.png|75px]]<br>{{sync|Gardenia|Dhelmise|Summer 2024}}
Line 367: Line 374:
| See More of the World Ice Impact
| See More of the World Ice Impact
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSNate Champion Masters.png|75px]]<br>{{sync|Nate|Haxorus|Champion}}
| [[File:VSLillie Anniversary 2024 Masters.png|75px]]<br>{{sync|Lillie|Solgaleo|Anniversary 2024}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| {{MastersRoleCell|Physical Strike|size=32px}}
| {{MastersRoleCell|Sprint|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
| Resonating Will {{m|Dragon Claw}}
| Wholesome Heart {{m|Searing Sunraze Smash|Sunraze Smash}}
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSMarnie Masters.png|75px]]<br>{{sync|Marnie|Scrafty}}
| [[File:VSMarnie Masters.png|75px]]<br>{{sync|Marnie|Scrafty}}
Line 378: Line 385:
| None
| None
| We Aren't Givin' Up Dark Impact
| We Aren't Givin' Up Dark Impact
|- style="background:#fff"
| [[File:VSNate Champion Masters.png|75px]]<br>{{sync|Nate|Haxorus|Champion}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| {{MastersRoleCell|Physical Strike|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
| Resonating Will {{m|Dragon Claw}}
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSNemona Masters.png|75px]]<br>{{sync|Nemona|Lycanroc}}
| [[File:VSNemona Masters.png|75px]]<br>{{sync|Nemona|Lycanroc}}
Line 396: Line 409:
| {{MastersRoleCell|Physical Strike|size=32px}}
| {{MastersRoleCell|Physical Strike|size=32px}}
| Crushing Red Justice Steel Impact
| Crushing Red Justice Steel Impact
|- style="background:#fff"
| [[File:VSSilver Masters.png|75px]]<br>{{sync|Silver|Crobat}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| {{MastersRoleCell|Field|size=32px}}
| None
| Believe in You More Flying Beam
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSThorton Masters.png|75px]]<br>{{sync|Thorton|Magnezone}}
| [[File:VSThorton Masters.png|75px]]<br>{{sync|Thorton|Magnezone}}
Line 461: Line 480:
! style="{{roundytl|5px}}" width=300px | Effect
! style="{{roundytl|5px}}" width=300px | Effect
|-
|-
| [[Akala Island|Akala]] Ocean Breeze
| {{sk|Akala Ocean Breeze}}
| Any
| Any
| Increases Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank each
| Increases Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank each
|-
|-
| Ally Sets WTZ: [[Physical move|Physical]] Boost ↑1 9
| {{sk|Ally Sets WTZ: Physical Boost ↑1|9}}
| Any
| Any
| Increases Physical Moves ↑ Next effect by one rank
| Increases Physical Moves ↑ Next effect by one rank
|-
|-
| Ally Sets WTZ: [[Special move|Special]] Boost ↑1 9
| {{sk|Ally Sets WTZ: Special Boost ↑1|9}}
| Any
| Any
| Increases Special Moves ↑ Next effect by one rank
| Increases Special Moves ↑ Next effect by one rank
|-
|-
| Ally Sets WTZ: Team {{stat|Speed}} ↑ 9
| {{sk|Ally Sets WTZ: Team Speed ↑|9}}
| Any
| Any
| Raises all allies' Speed by one stat rank
| Raises all allies' Speed by one stat rank
|-
|-
| Amped and Vibed
| {{sk|Amped and Vibed}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Dark Zone Extension 3
| {{sk|Dark Zone Extension|3}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Dragon Zone Extension 3
| {{sk|Dragon Zone Extension|3}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Fairy Zone Debut & Extension 5
| {{sk|Fairy Zone Debut & Extension|5}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Fairy Zone Extension 3
| {{sk|Fairy Zone Extension|3}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Flying Zone Extension 3
| {{sk|Flying Zone Extension|3}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Ghost Zone Extension 3
| {{sk|Ghost Zone Extension|3}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Grooow Strong!
| {{sk|Grooow Strong!}}
| Any
| Any
| Raises all allies' {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, {{stat|accuracy}}, or {{stat|evasiveness}} by two stat ranks and increases all allies' Special Moves ↑ Next effect by one rank
| Raises all allies' {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, {{stat|accuracy}}, or {{stat|evasiveness}} by two stat ranks and increases all allies' Special Moves ↑ Next effect by one rank
|-
|-
| Ground Zone Extension 5
| {{sk|Ground Zone Extension|5}}
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Ice Zone Extension 3
| {{sk|Ice Zone Extension|3}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| [[Melemele Island|Melemele]] Ocean Breeze
| {{sk|Melemele Ocean Breeze}}
| Any
| Any
| Increases all allies' Special Moves ↑ Next effect by one rank
| Increases all allies' Special Moves ↑ Next effect by one rank
|-
|-
| Poison Zone Extension 2
| {{sk|Myth Archeologist}}
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| Extends the duration of the zone
|-
| {{sk|Poison Zone Extension|2}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| [[Poni Island|Poni]] Ocean Breeze
| {{sk|Poni Ocean Breeze}}
| Any
| Any
| Raises all allies' {{stat|Defense}} and {{stat|Special Defense}} by one stat rank each
| Raises all allies' {{stat|Defense}} and {{stat|Special Defense}} by one stat rank each
|-
|-
| Rock Zone Extension 3
| {{sk|Rock Zone Extension|3}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Steel Zone Extension 3
| {{sk|Steel Zone Extension|3}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Steel Zone Extension 5
| {{sk|Steel Zone Extension|5}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Extends the duration of the zone
| Extends the duration of the zone
|-
|-
| Team Altered Field Dodge 9
| {{sk|Team Altered Field Dodge|9}}
| Any
| Any
| Raises all allies' {{stat|Evasion|evasiveness}} by one stat rank
| Raises all allies' {{stat|Evasion|evasiveness}} by one stat rank
|-
|-
| [[Ula'ula Island|Ula'ula]] Ocean Breeze
| {{sk|Ula'ula Ocean Breeze}}
| Any
| Any
| Increases all allies' Physical Moves ↑ Next effect by one rank
| Increases all allies' Physical Moves ↑ Next effect by one rank
|-
|-
| Watch for Ice
| {{sk|Watch for Ice}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| Causes a hailstorm
| Causes a hailstorm
Line 562: Line 585:
! style="{{roundytr|5px}}" width=300px | Effect
! style="{{roundytr|5px}}" width=300px | Effect
|-
|-
| Aerial Acceleration 3
| {{sk|Aerial Acceleration|2}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| Charges the move gauge faster
|-
| {{sk|Aerial Acceleration|3}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Barrel Roll 2
| {{sk|Barrel Roll|2}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| Reduces damage taken from attack moves by 20%
| Reduces damage taken from attack moves by 20%
|-
|-
| Brawling Acceleration 2
| {{sk|Brawling Acceleration|2}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Brawling Healing 1
| {{sk|Brawling Healing|1}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| Restores 6% of maximum HP when the user's Pokémon takes an action
| Restores 6% of maximum HP when the user's Pokémon takes an action
|-
|-
| Bug Zone: Team Attack Move DR 2
| {{sk|Bug Zone: Team Attack Move DR|2}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| Reduces damage taken by allies from attack moves by 20%
| Reduces damage taken by allies from attack moves by 20%
|-
|-
| Dark Zone: Attack Move DR 2
| {{sk|Dark Zone: Attack Move DR|2}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| Reduces damage taken from attack moves by 20%
| Reduces damage taken from attack moves by 20%
|-
|-
| Dark Zone: S-Moves ↑ 5
| {{sk|Dark Zone: S-Moves ↑|5}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| Powers up sync moves by 50%
| Powers up sync moves by 50%
|-
|-
| Dark Zone: Team Crit Immunity
| {{sk|Dark Zone: Team Crit Immunity}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| Protects all allies against critical hits
| Protects all allies against critical hits
|-
|-
| Draconic Acceleration 2
| {{sk|Draconic Acceleration|2}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Draconic Power 2
| {{sk|Draconic Power|2}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| Powers up moves by 20%
| Powers up moves by 20%
|-
|-
| Draconic Sync 4
| {{sk|Draconic Sync|4}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| Powers up sync moves by 40%
| Powers up sync moves by 40%
|-
|-
| Dragon Zone: Attack Move DR 2
| {{sk|Dragon Zone: Attack Move DR|2}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| Reduces damage taken from attack moves by 20%
| Reduces damage taken from attack moves by 20%
|-
|-
| Dragon Zone: Interference Immunity
| {{sk|Dragon Zone: Interference Immunity}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| Protects against being flinched, confused, or trapped
| Protects against being flinched, confused, or trapped
|-
|-
| Earthen Power 5
| {{sk|Earthen Power|5}}
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| Powers up moves by 50%
| Powers up moves by 50%
|-
|-
| Fairy Zone: Team Attack Move DR 2
| {{sk|Fairy Zone: Team Attack Move DR|2}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Reduces damage taken by allies from attack moves by 20%
| Reduces damage taken by allies from attack moves by 20%
|-
|-
| Fear the Snowy Mountain
| {{sk|Fear the Snowy Mountain}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| Reduces physical attack move damage taken by allies and charges the move gauge faster
| Reduces physical attack move damage taken by allies and charges the move gauge faster
|-
|-
| Fighting Zone Triage Tank 4
| {{sk|Fighting Zone Triage Tank|4}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| Has a 50% chance of restoring HP when hit by an attack move
| Has a 50% chance of restoring HP when hit by an attack move
|-
|-
| Ground Zone: Attack Move DR 2
| {{sk|Flying Zone: HP Recovery|1}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| Restores 6% of maximum HP when the user's Pokémon takes an action
|-
| {{sk|Flying Zone: S-Moves ↑|5}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| Powers up sync moves by 50%
|-
| {{sk|Ground Zone: Attack Move DR|2}}
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| Reduces damage taken from attack moves by 20%
| Reduces damage taken from attack moves by 20%
|-
|-
| Ground Zone: Team Condition Nullification
| {{sk|Ground Zone: Team Condition Nullification}}
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| style="background-color:#{{ground color}}" | {{color|fff|Ground Zone}}
| Protects all allies against status conditions, flinching, becoming confused, or becoming trapped
| Protects all allies against status conditions, flinching, becoming confused, or becoming trapped
|-
|-
| Haunted Acceleration 3
| {{sk|Haunted Acceleration|3}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Haunted Healing 1
| {{sk|Haunted Healing|1}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| Restores 6% of maximum HP when the user's Pokémon takes an action
| Restores 6% of maximum HP when the user's Pokémon takes an action
|-
|-
| Haunted Power 2
| {{sk|Haunted Power|2}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| Powers up moves by 20%
| Powers up moves by 20%
|-
|-
| Ice Zone: MG → 2
| {{sk|Ice Zone: MG →|2}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Ice Zone: Team Status Immunity
| {{sk|Ice Zone: Team Status Immunity}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| Protects all allies against status conditions
| Protects all allies against status conditions
|-
|-
| Insect Acceleration 2
| {{sk|Insect Acceleration|2}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Insect Healing 1
| {{sk|Insect Healing|1}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| Restores 6% of maximum HP when the user's Pokémon takes an action
| Restores 6% of maximum HP when the user's Pokémon takes an action
|-
|-
| Insect Power 1
| {{sk|Insect Power|1}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| Powers up moves by 10%
| Powers up moves by 10%
|-
|-
| Lithic Acceleration 3
| {{sk|Lithic Acceleration|3}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Lithic Healing 1
| {{sk|Lithic Healing|1}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| Restores 6% of maximum HP when the user's Pokémon takes an action
| Restores 6% of maximum HP when the user's Pokémon takes an action
|-
|-
| Metallic Acceleration 2
| {{sk|Metallic Acceleration|2}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Metallic Acceleration 3
| {{sk|Metallic Acceleration|3}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Metallic Healing 1
| {{sk|Metallic Healing|1}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Restores 6% of maximum HP when the user's Pokémon takes an action
| Restores 6% of maximum HP when the user's Pokémon takes an action
|-  
|-  
| Metallic Power 2
| {{sk|Metallic Power|2}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Powers up moves by 20%
| Powers up moves by 20%
|-  
|-  
| Metallic Power 3
| {{sk|Metallic Power|3}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Powers up moves by 30%
| Powers up moves by 30%
|-
|-
| Metallic Power 5
| {{sk|Metallic Power|5}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Powers up moves by 50%
| Powers up moves by 50%
|-
|-
| Metallic Surge 5
| {{sk|Metallic Surge|5}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Powers up sync moves by 50%
| Powers up sync moves by 50%
|-
|-
| Metallic Surge 9
| {{sk|Metallic Surge|9}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Powers up sync moves by 90%
| Powers up sync moves by 90%
|-
|-
| Nerves of Steel 2
| {{sk|Nerves of Steel|2}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Reduces damage taken from attack moves by 20%
| Reduces damage taken from attack moves by 20%
|-
|-
| Normal Zone: HP Recovery 1
| {{sk|Normal Zone: HP Recovery|1}}
| style="background-color:#{{normal color}}" | {{color|fff|Normal Zone}}
| style="background-color:#{{normal color}}" | {{color|fff|Normal Zone}}
| Restores 6% of maximum HP when the user's Pokémon takes an action
| Restores 6% of maximum HP when the user's Pokémon takes an action
|-
|-
| Normal Zone: MG → 2
| {{sk|Normal Zone: MG →|2}}
| style="background-color:#{{normal color}}" | {{color|fff|Normal Zone}}
| style="background-color:#{{normal color}}" | {{color|fff|Normal Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Poison Zone Hit: Stat ↓ 9
| {{sk|Poison Zone Hit: Stat ↓|9}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| Lowers a random stat of the target by one stat rank after a successful attack move
| Lowers a random stat of the target by one stat rank after a successful attack move
|-
|-
| Poison Zone: HP Recovery 1
| {{sk|Poison Zone: HP Recovery|1}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| Restores 6% of maximum HP when the user's Pokémon takes an action
| Restores 6% of maximum HP when the user's Pokémon takes an action
|-
|-
| Poison Zone: Moves ↑ 3
| {{sk|Poison Zone: Moves ↑|3}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| Powers up moves by 30%
| Powers up moves by 30%
|-
|-
| Poison Zone: S-Moves ↑ 9
| {{sk|Poison Zone: S-Moves ↑|9}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| Powers up sync moves by 90%
| Powers up sync moves by 90%
|-
|-
| Poisonous Acceleration 2
| {{sk|Poisonous Acceleration|2}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Poisonous Acceleration 3
| {{sk|Poisonous Acceleration|3}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Ready for a Brawl 2
| {{sk|Ready for a Brawl|2}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| Reduces damage taken from attack moves by 20%
| Reduces damage taken from attack moves by 20%
|-
|-
| Rock Zone: S-Moves ↑ 5
| {{sk|Rock Zone: S-Moves ↑|5}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| Powers up sync moves by 50%
| Powers up sync moves by 50%
|-
|-
| Rock Zone: Team Physical DR 2
| {{sk|Rock Zone: Team Physical DR|2}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| Reduces physical attack move damage taken by allies by 20%
| Reduces physical attack move damage taken by allies by 20%
|-
|-
| Rock Zone: Team Special DR 2
| {{sk|Rock Zone: Team Special DR|2}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| Reduces special attack move damage taken by allies by 20%
| Reduces special attack move damage taken by allies by 20%
|-
|-
| Rock Zone Status Immunity
| {{sk|Rock Zone Status Immunity}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| Protects against status conditions
| Protects against status conditions
|-
|-
| Steel Zone: Team Condition Nullification
| {{sk|Steel Zone: Team Condition Nullification}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| style="background-color:#{{steel color}}" | {{color|fff|Steel Zone}}
| Protects all allies against status conditions, flinching, becoming confused, or becoming trapped
| Protects all allies against status conditions, flinching, becoming confused, or becoming trapped
|-
|-
| Team Takes Hit From P-/S-/Max Move:<br>Ignore WTZ Power ↑
| {{sk|Team Takes Hit From P-/S-/Max Move: Ignore WTZ Power ↑}}
| Any
| Any
| Ignores power-up effects of weather when any allies are attacked
| Ignores power-up effects of weather when any allies are attacked
|-
|-
| Team Umbral Restoration 9
| {{sk|Team Umbral Restoration|9}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| Restores 6% of all allies' maximum HP after taking an action
| Restores 6% of all allies' maximum HP after taking an action
|-
|-
| Team Whimsical Immunity
| {{sk|Team Whimsical Immunity}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Protects all allies against status conditions
| Protects all allies against status conditions
|-
|-
| Team Whimsical Special DR 3
| {{sk|Team Whimsical Special DR|3}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Reduces special attack move damage taken by allies by 30%
| Reduces special attack move damage taken by allies by 30%
|-
|-
| Umbral Acceleration 2
| {{sk|Umbral Acceleration|2}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Umbral Healing 1
| {{sk|Umbral Healing|1}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| Restores 6% of maximum HP when the user's Pokémon takes an action
| Restores 6% of maximum HP when the user's Pokémon takes an action
|-
|-
| Umbral Power 3
| {{sk|Umbral Power|3}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| Powers up moves by 30%
| Powers up moves by 30%
|-
|-
| Umbral Tenacity
| {{sk|Umbral Tenacity}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| Protects against being flinched, confused, or trapped
| Protects against being flinched, confused, or trapped
|-
|-
| Use Move When Ice Zone:<br>Team HP Recovery 9
| {{sk|Use Move When Ice Zone: Team HP Recovery|9}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| Restores 6% of all allies' maximum HP when the user's Pokémon takes an action
| Restores 6% of all allies' maximum HP when the user's Pokémon takes an action
|-  
|-  
| Whimsical Acceleration 2
| {{sk|Whimsical Acceleration|2}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Charges the move gauge faster
| Charges the move gauge faster
|-
|-
| Whimsical Power 9
| {{sk|Whimsical Power|9}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Powers up moves by 90%
| Powers up moves by 90%
|-
|-
| Whimsical Stability
| {{sk|Whimsical Stability}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Prevents stats from being lowered
| Prevents stats from being lowered
|-
|-
| Whimsical Sync 5
| {{sk|Whimsical Sync|5}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| style="background-color:#{{fairy color}}" | {{color|fff|Fairy Zone}}
| Powers up sync moves by 50%
| Powers up sync moves by 50%
|-
|-
| WTZ Change: Team Moves ↑ 2
| {{sk|WTZ Change: Team Moves ↑|2}}
| Any
| Any
| Powers up all allies' moves by 20%
| Powers up all allies' moves by 20%
Line 1,024: Line 1,059:


==Trivia==
==Trivia==
* Fighting Zone is the only zone that cannot be created by an item move.
* Fighting Zone is the only zone that cannot be created by a playable sync pair's item move. It is also the only zone that cannot be created by a field sync pair's sync move.
* Dragon Zone, Bug Zone, and Normal Zone are the only zones that cannot be created by a playable sync pair's skill.


==In other languages==
==In other languages==