Fainting: Difference between revisions

8 bytes added ,  19 September 2023
Line 67: Line 67:
|- style="background:#fff"
|- style="background:#fff"
| {{Bag/s|Focus Band|SV|size=32px}}
| {{Bag/s|Focus Band|SV|size=32px}}
| [[Focus Band]] has a 10% chance to let the user survive with 1 HP when it receives damage that would cause it to faint.
| The [[Focus Band]] has a 10% chance to let the user survive with 1 HP when it receives damage that would cause it to faint.
|- style="background:#fff"
|- style="background:#fff"
| {{Bag/s|Focus Sash|SV|size=32px}}
| {{Bag/s|Focus Sash|SV|size=32px}}
| [[Focus Sash]] will let the user survive with 1 HP a single hit that would cause it to faint if it started at full HP, disappearing after it is used successfully.
| The [[Focus Sash]] will let the user survive with 1 HP a single hit that would cause it to faint if it started at full HP, disappearing after it is used successfully.
|}
|}


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