Dynamax: Difference between revisions

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[[File:SwSh Prerelease Dynamax Pikachu.png|thumb|300px|A Dynamaxed {{p|Pikachu}}]]
[[File:SwSh Prerelease Dynamax Pikachu.png|thumb|300px|A Dynamaxed {{p|Pikachu}}]]
'''Dynamax''' (Japanese: '''ダイマックス''' ''Daimax'') is a temporary transformation affecting Pokémon that was introduced in and is exclusive to the [[Generation VIII]] games {{g|Sword and Shield}}. {{pkmn|Trainer}}s who obtain a [[Dynamax Band]] are able to Dynamax their Pokémon. According to [[Professor Magnolia]], the Pokémon distorts space to change its size while affecting the world around them. This transformation has another special variant known as [[Gigantamax]].
'''Dynamax''' (Japanese: '''ダイマックス''' ''Daimax'') is a temporary transformation affecting Pokémon that was introduced in and is exclusive to the [[Generation VIII]] games {{g|Sword and Shield}}.


A Pokémon under the effects of Dynamax may have "Dynamax" in front of their species name e.g. "Dynamax Bulbasaur". The process itself always describes the Pokémon as having "Dynamaxed" in past tense, or will "Dynamax" in future tense. Pokémon actively undergoing Dynamax are described as "Dynamaxing".
==Terminology==
A Pokémon under the effects of Dynamax may have "'''Dynamax'''" in front of their species name e.g. "Dynamax Bulbasaur". The process itself always describes the Pokémon as having "'''Dynamaxed'''" in past tense, or will "'''Dynamax'''" in future tense. Pokémon actively undergoing Dynamax are described as "'''Dynamaxing'''".


==History==
==In the core series games==
{{pkmn|Trainer}}s who obtain a [[Dynamax Band]] are able to Dynamax their Pokémon. According to [[Professor Magnolia]], the Pokémon distorts space to change its size while affecting the world around them. This transformation has another special variant known as [[Gigantamax]].
 
===History===
After its defeat thousands of years ago by {{p|Zacian}} and {{p|Zamazenta}}, {{p|Eternatus}}'s energy leaked out during its slumber in the form of [[Galar]] particles. This resulted in the creation of {{cat|Power Spots}}, where Trainers can trigger the Dynamax transformation. Some Power Spots had Gym Stadiums built over them, and others in the [[Wild Area]] became [[Pokémon Den]]s, where [[Max Raid Battle]]s take place. Parts of Eternatus's body, known as [[Wishing Star]]s, rained across [[Galar]], allowing whoever found them to Dynamax their Pokémon when at a Power Spot. [[Dynamax Band]]s were later created by [[Oleana]] to help anyone fully utilize the transformation there. Dynamax was later implemented into the [[Galar League]]'s Gym Battles by [[Rose]] who had most of the [[Gym]]s built atop of the {{cat|Power Spots}}.<ref>https://swordshield.pokemon.com/en-us/story/pokemon-league/</ref> [[Max Mushrooms]] and [[Max Honey]] are grown and created exclusively on the [[Isle of Armor]] due to the Dynamax phenomenon affecting the flora and {{p|Vespiquen}} producing it.
After its defeat thousands of years ago by {{p|Zacian}} and {{p|Zamazenta}}, {{p|Eternatus}}'s energy leaked out during its slumber in the form of [[Galar]] particles. This resulted in the creation of {{cat|Power Spots}}, where Trainers can trigger the Dynamax transformation. Some Power Spots had Gym Stadiums built over them, and others in the [[Wild Area]] became [[Pokémon Den]]s, where [[Max Raid Battle]]s take place. Parts of Eternatus's body, known as [[Wishing Star]]s, rained across [[Galar]], allowing whoever found them to Dynamax their Pokémon when at a Power Spot. [[Dynamax Band]]s were later created by [[Oleana]] to help anyone fully utilize the transformation there. Dynamax was later implemented into the [[Galar League]]'s Gym Battles by [[Rose]] who had most of the [[Gym]]s built atop of the {{cat|Power Spots}}.<ref>https://swordshield.pokemon.com/en-us/story/pokemon-league/</ref> [[Max Mushrooms]] and [[Max Honey]] are grown and created exclusively on the [[Isle of Armor]] due to the Dynamax phenomenon affecting the flora and {{p|Vespiquen}} producing it.


==Effects==
===Effects===
[[File:Sword Shield Max Raid Battle artwork.png|thumb|250px|Artwork of a Dynamaxed {{p|Pangoro}} in a [[Max Raid Battle]], drawn by [[James Turner]]]]
[[File:Sword Shield Max Raid Battle artwork.png|thumb|250px|Artwork of a Dynamaxed {{p|Pangoro}} in a [[Max Raid Battle]], drawn by [[James Turner]]]]
Dynamaxing increases a Pokémon's size drastically, as well as changing the moves of the Pokémon and increasing their max and current [[HP]] in battle according to their Dynamax level (except for {{p|Shedinja}}), but can only be used once during a battle, and ends after three turns or if the Pokémon is switched out. In addition, it can only be performed in areas known to have {{cat|Power Spots}}, such as [[Galar]]'s [[Gym|Gym Stadiums]], [[Master Dojo|Battle Court]], and {{gal|Battle Tower}}. When Dynamaxed, all of the Pokémon's [[move]]s will turn into [[Max Move]]s that correspond to those moves' [[type]]s and categories. Like with [[Mega Evolution]], Dynamax is activated at the start of the turn before all other moves are executed. If a Dynamax Pokémon runs out of [[PP]] of one move, it still can be selected but fails; if it is unable to use any moves (e.g., running out of PP), it will use {{m|Struggle}}.
Dynamaxing increases a Pokémon's size drastically, as well as changing the moves of the Pokémon and increasing their max and current [[HP]] in battle according to their Dynamax level (except for {{p|Shedinja}}), but can only be used once during a battle, and ends after three turns or if the Pokémon is switched out. In addition, it can only be performed in areas known to have {{cat|Power Spots}}, such as [[Galar]]'s [[Gym|Gym Stadiums]], [[Master Dojo|Battle Court]], and {{gal|Battle Tower}}. When Dynamaxed, all of the Pokémon's [[move]]s will turn into [[Max Move]]s that correspond to those moves' [[type]]s and categories. Like with [[Mega Evolution]], Dynamax is activated at the start of the turn before all other moves are executed. If a Dynamax Pokémon runs out of [[PP]] of one move, it still can be selected but fails; if it is unable to use any moves (e.g., running out of PP), it will use {{m|Struggle}}.
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{{p|Zacian}}, {{p|Zamazenta}}, and {{p|Eternatus}}, including Pokémon {{m|transform}}ed into one of these, cannot Dynamax.
{{p|Zacian}}, {{p|Zamazenta}}, and {{p|Eternatus}}, including Pokémon {{m|transform}}ed into one of these, cannot Dynamax.


===Gigantamax===
====Gigantamax====
{{main|Gigantamax}}
{{main|Gigantamax}}
If a Pokémon has the Gigantamax Factor, it can undergo Gigantamax, a special kind of Dynamax that results in a different appearance to its regular form in addition to being larger. Only specific individual members of a select group of species can Gigantamax. Each Gigantamax Pokémon has an exclusive Max Move known as a [[G-Max Move]]. Other than having a G-Max Move, Gigantamax is functionally identical to a Dynamax.
If a Pokémon has the Gigantamax Factor, it can undergo Gigantamax, a special kind of Dynamax that results in a different appearance to its regular form in addition to being larger. Only specific individual members of a select group of species can Gigantamax. Each Gigantamax Pokémon has an exclusive Max Move known as a [[G-Max Move]]. Other than having a G-Max Move, Gigantamax is functionally identical to a Dynamax.


===Dynamax Level and HP===
====Dynamax Level and HP====
Dynamaxing provides Pokémon with an increase to its maximum and current HP (with the exception of Shedinja) by the same factor. The amount of HP gained depends on the Pokémon's Dynamax Level, which can be increased with [[Dynamax Candy]]. At Dynamax Level 0, a Pokémon will gain 50% more HP. For every Dynamax Level above that, the Pokémon will gain 5% more HP, up to a 100% HP increase at Dynamax Level 10. All other [[stat]]s, as well as its [[Ability]] and [[held item]], remain the same.
Dynamaxing provides Pokémon with an increase to its maximum and current HP (with the exception of Shedinja) by the same factor. The amount of HP gained depends on the Pokémon's Dynamax Level, which can be increased with [[Dynamax Candy]]. At Dynamax Level 0, a Pokémon will gain 50% more HP. For every Dynamax Level above that, the Pokémon will gain 5% more HP, up to a 100% HP increase at Dynamax Level 10. All other [[stat]]s, as well as its [[Ability]] and [[held item]], remain the same.


Whenever a Pokémon enters into or reverts from Dynamax, its current HP is adjusted to retain the same percentage of HP remaining, the Pokémon's HP will be rounded up to the nearest whole number if the Pokémon's HP is not already a whole number. For instance, if a Pokémon at Dynamax Level 10 has 100/200 HP remaining, then upon Dynamaxing, its HP will be adjusted to 200/400. Conversely, if the same Pokémon has 101/400 HP in Dynamax form, then when its Dynamax expires, its HP will be adjusted down to 50.5/200 then be rounded up to 51/200.
Whenever a Pokémon enters into or reverts from Dynamax, its current HP is adjusted to retain the same percentage of HP remaining, the Pokémon's HP will be rounded up to the nearest whole number if the Pokémon's HP is not already a whole number. For instance, if a Pokémon at Dynamax Level 10 has 100/200 HP remaining, then upon Dynamaxing, its HP will be adjusted to 200/400. Conversely, if the same Pokémon has 101/400 HP in Dynamax form, then when its Dynamax expires, its HP will be adjusted down to 50.5/200 then be rounded up to 51/200.


====HP-based effects====
=====HP-based effects=====
When calculating changes in HP (damage or restoration) based on the percentage of a Pokémon's maximum HP, the Dynamax Pokémon's non-Dynamax HP is used. For example:
When calculating changes in HP (damage or restoration) based on the percentage of a Pokémon's maximum HP, the Dynamax Pokémon's non-Dynamax HP is used. For example:
* {{m|Super Fang}} inflicts damage to a Dynamax Pokémon equal to 50% of its non-Dynamax HP.
* {{m|Super Fang}} inflicts damage to a Dynamax Pokémon equal to 50% of its non-Dynamax HP.
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The moves {{m|Dynamax Cannon}}, {{m|Behemoth Blade}}, and {{m|Behemoth Bash}} do double damage against a Dynamax Pokémon.
The moves {{m|Dynamax Cannon}}, {{m|Behemoth Blade}}, and {{m|Behemoth Bash}} do double damage against a Dynamax Pokémon.


===Immunities===
====Immunities====
Dynamax Pokémon are immune to [[flinch]]ing. {{m|Fake Out}} can still damage a Dynamax Pokémon, but will have no secondary effect.  
Dynamax Pokémon are immune to [[flinch]]ing. {{m|Fake Out}} can still damage a Dynamax Pokémon, but will have no secondary effect.  


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:''See also: [[Max Raid Battle#Battle|Max Raid Battle → Battle]]''
:''See also: [[Max Raid Battle#Battle|Max Raid Battle → Battle]]''


===Effects on Transformed Pokémon===
====Effects on Transformed Pokémon====
If {{m|Transform}} or {{a|Imposter}} is used against a Dynamax Pokémon, only its base form and base moves will be copied, and the user can Dynamax separately. The Gigantamax Factor, however, is not copied at all; instead, the user can only achieve the standard Dynamax form. Additionally, if a Pokémon incapable of Dynamax (e.g., {{p|Zacian}}) is copied, then the user will not be able to Dynamax afterwards. If a Pokémon attempts to copy a Max Move (e.g., using {{m|Copycat}}), it will copy the base move of that Max Move.
If {{m|Transform}} or {{a|Imposter}} is used against a Dynamax Pokémon, only its base form and base moves will be copied, and the user can Dynamax separately. The Gigantamax Factor, however, is not copied at all; instead, the user can only achieve the standard Dynamax form. Additionally, if a Pokémon incapable of Dynamax (e.g., {{p|Zacian}}) is copied, then the user will not be able to Dynamax afterwards. If a Pokémon attempts to copy a Max Move (e.g., using {{m|Copycat}}), it will copy the base move of that Max Move.


===Move animations===
====Move animations====
{{incomplete|section|Move images, whether {{m|Doom Desire}}'s animation is replaced}}
{{incomplete|section|Move images, whether {{m|Doom Desire}}'s animation is replaced}}
All moves used on Dynamaxed Pokémon have generic animations. These depend on type if the move is a damaging move, but all status moves use one of two different animations: either when the move targets the user (which is only possible for bosses in [[Max Raid Battle]]s), or when the move targets another Pokémon.
All moves used on Dynamaxed Pokémon have generic animations. These depend on type if the move is a damaging move, but all status moves use one of two different animations: either when the move targets the user (which is only possible for bosses in [[Max Raid Battle]]s), or when the move targets another Pokémon.
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This does not affect the animations for {{m|Behemoth Blade}}, {{m|Behemoth Bash}}, {{m|Future Sight}}, Max Moves, or G-Max Moves. For {{cat|moves with a charging turn}}, the animation for the charging turn only is not replaced.
This does not affect the animations for {{m|Behemoth Blade}}, {{m|Behemoth Bash}}, {{m|Future Sight}}, Max Moves, or G-Max Moves. For {{cat|moves with a charging turn}}, the animation for the charging turn only is not replaced.


==Gallery==
===Gallery===
===Artwork===
====Artwork====
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{sword color dark}}; background:#{{shield color}}; font-size:80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{sword color dark}}; background:#{{shield color}}; font-size:80%"
|style="{{roundy|5px}} border:2px solid #{{sword color dark}}; background:#{{shield color light}}"| [[File:Dynamax Poke Ball SWSH Concept Art.png|x300px]]
|style="{{roundy|5px}} border:2px solid #{{sword color dark}}; background:#{{shield color light}}"| [[File:Dynamax Poke Ball SWSH Concept Art.png|x300px]]
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|}
|}


==In other games==
==In the spin-off games==
===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
[[File:G-Max Volt Crash Masters.png|thumb|150px|Gigantamax Pikachu using G-Max Volt Crash in Pokémon Masters EX]]
[[File:G-Max Volt Crash Masters.png|thumb|150px|Gigantamax Pikachu using G-Max Volt Crash in Pokémon Masters EX]]