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The '''Wii U''' (Japanese: '''ウィー・ユー''' ''Wii U'') is [[Nintendo]]'s home game console for the {{wp|Eighth generation of video game consoles|eighth generation}} of video games. | The '''Wii U''' (Japanese: '''ウィー・ユー''' ''Wii U'') is [[Nintendo]]'s home game console for the {{wp|Eighth generation of video game consoles|eighth generation}} of video games, which serves as one of the company's competitions for Sony's {{wp|PlayStation 4}} and Microsoft's {{wp|Xbox One}}, the other being the [[Nintendo Switch]]. | ||
{{n|Next Nintendo home console revealed at E3|First officially announced}} during the Electronic Entertainment Expo or E3 of 2011, the Wii U (previously referred to as ''Project Café'') is the successor of the [[Wii]] and is backwards-compatible to all Wii games and controllers. The console features a 6.2-inch touch screen-capable controller equipped with a camera, called the Wii U | {{n|Next Nintendo home console revealed at E3|First officially announced}} during the Electronic Entertainment Expo or E3 of 2011, the Wii U (previously referred to as ''Project Café'') is the successor of the [[Wii]] and is backwards-compatible to all Wii games and controllers. The console features a 6.2-inch touch screen-capable controller equipped with a camera, called the Wii U GamePad. In addition, the console is capable of playing games at 1080p with a 16:9 (widescreen) aspect ratio. Its handheld counterpart is the [[Nintendo 3DS]]. | ||
Unlike the original Wii and much like the [[Nintendo GameCube]], the Wii U did not sell as very well as Nintendo hoped it would be. It would have sold 100 million units, and yet, it only managed to sell 13.56 million units worldwide, making it Nintendo's least successful home console. The Wii U's lifetime sales were outsold in only nine months by its successor, the Nintendo Switch. As a result, it was discontinued in Europe on October 1, 2016, in North America on November 10, 2016, in Australia on November 14, 2016, and in Japan on January 31, 2017, only around 4 years after the console's initial release. Commonly cited reasons for the Wii U's bad sales include some confusing marketing, a complicated GamePad, a few third-party titles, high initial pricing, and the lack of Blu-ray and even DVD playback; numerous first-party Wii U titles, however, were ported to the Nintendo Switch. | |||
==Technical specifications== | ==Technical specifications== |
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